Player Matchup

Cthulhu
Cthulhu
BlacklistXX
Cthulhu
Level 101
God Stats
4W - 6L
1,501 SR
Queue Stats
39W - 48L
1,376 Elo+
Party 1
Jing Wei
Jing Wei
Da Muffinman30
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,264 Elo+
Party 2
Poseidon
Poseidon
LegionTheLynx
Poseidon
Level 69
God Stats
2W - 2L
1,485 SR
Queue Stats
40W - 37L
1,356 Elo+
Party 2
Cliodhna
Cliodhna
Oriox562x
Cliodhna
Level 87
God Stats
0W - 1L
1,391 SR
Queue Stats
12W - 12L
1,421 Elo+
Solo
Cerberus
Cerberus
bane138
Cerberus
Level 83
God Stats
10W - 11L
1,524 SR
Queue Stats
61W - 82L
1,349 Elo+
Party 1
Team Averages
Level 72
1,480 SR
1,353 Elo+

VS

Team Averages
Level 82
1,347 SR
1,331 Elo+
Chiron
Chiron
Aftab190
Chiron
Level 66
God Stats
39W - 60L
1,335 SR
Queue Stats
224W - 295L
1,302 Elo+
Party 3
Ymir
Ymir
DragonDrew916
Ymir
Level 140
God Stats
21W - 19L
1,430 SR
Queue Stats
96W - 88L
1,425 Elo+
Solo
Zeus
Zeus
FreshPrince0417
Zeus
Level 66
God Stats
45W - 52L
1,376 SR
Queue Stats
242W - 279L
1,321 Elo+
Party 3
Gilgamesh
Gilgamesh
Mojo24_
Gilgamesh
Level 68
God Stats
12W - 13L
1,359 SR
Queue Stats
261W - 297L
1,312 Elo+
Party 3
Achilles
Achilles
VVildCardVu
Achilles
Level 68
God Stats
20W - 27L
1,233 SR
Queue Stats
251W - 329L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlacklistXX
Cthulhu
14
1 / 5 / 2
9,550
415
13,516
20,082
23,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
12
0 / 9 / 2
8,409
366
3,825
14,705
4,568
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
LegionTheLynx
Poseidon
18
7 / 5 / 2
11,852
515
17,202
13,557
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Oriox562x
Cliodhna
16
3 / 8 / 1
10,554
459
14,375
21,074
7,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
bane138
Cerberus
12
0 / 11 / 2
8,533
371
6,633
28,208
23,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aftab190
Chiron
18
16 / 2 / 12
12,505
544
22,916
14,190
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 1 / 19
11,049
480
9,043
24,792
21,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 6 / 7
12,209
531
17,834
12,163
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mojo24_
Gilgamesh
20
8 / 1 / 12
13,441
584
15,328
18,643
8,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
VVildCardVu
Achilles
17
6 / 2 / 12
11,454
498
9,050
17,011
14,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
11
Kills
38
38
Deaths
12
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chiron
Aftab190
Chiron
16
2
12
11
L
Cthulhu
BlacklistXX
Cthulhu
1
5
2
0.4
L
Jing Wei
0
9
2
0.11
W
1
1
19
10.5
W
7
6
7
1.75
L
Poseidon
LegionTheLynx
Poseidon
7
5
2
1.6
W
Gilgamesh
Mojo24_
Gilgamesh
8
1
12
14
L
Cliodhna
Oriox562x
Cliodhna
3
8
1
0.44
W
Achilles
VVildCardVu
Achilles
6
2
12
6
L
Cerberus
bane138
Cerberus
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,551
Damage
74,171
97,626
Taken
86,799
63,780
Mitigated
52,498
20,052
Healing
33,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Aftab190
Chiron
22,916
10,417
1,759
4,930
14,190
4,364
2,976
6,515
7,300
0
72,684
L
Cthulhu
BlacklistXX
Cthulhu
13,516
430
362
3,871
20,082
23,301
222
6,519
13,563
45,091
0
L
Jing Wei
3,825
2,757
0
1,747
14,705
4,568
934
3,675
11,030
0
36,668
W
9,043
1,424
1,254
11,674
24,792
21,073
492
9,527
14,377
40,278
0
W
17,834
956
0
2,196
12,163
3,735
2,332
5,862
6,160
84,761
0
L
Poseidon
LegionTheLynx
Poseidon
17,202
1,101
0
3,875
13,557
4,496
590
3,454
10,103
78,564
0
W
Gilgamesh
Mojo24_
Gilgamesh
15,328
4,438
0
7,316
18,643
8,811
2,754
4,920
13,483
0
103,277
L
Cliodhna
Oriox562x
Cliodhna
14,375
1,239
0
4,602
21,074
7,542
0
5,058
16,016
0
87,697
W
Achilles
VVildCardVu
Achilles
9,050
2,331
0
4,756
17,011
14,515
560
8,063
7,925
9,906
38,221
L
Cerberus
bane138
Cerberus
6,633
313
289
5,306
28,208
23,873
0
10,666
17,542
19,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,898
Gold Earned
60,658
435
Minions Killed
572
0
Camps Cleared
0
2,109,475
Distance Traveled
2,135,590
11
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,505
544
114
5
0
406,989
8
L
Cthulhu
9,550
415
93
4
0
414,230
3
L
Jing Wei
8,409
366
64
3
0
407,867
1
W
Ymir
11,049
480
42
2
0
420,821
6
W
Zeus
12,209
531
162
7
0
364,367
13
L
Poseidon
11,852
515
131
6
0
434,436
4
W
Gilgamesh
13,441
584
169
7
0
498,691
2
L
Cliodhna
10,554
459
119
5
0
447,881
1
W
Achilles
11,454
498
85
4
0
444,722
9
L
Cerberus
8,533
371
28
1
0
405,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role