Player Matchup

Da Ji
Da Ji
Aladeen77
Da Ji
Level 48
God Stats
23W - 29L
1,320 SR
Queue Stats
145W - 175L
1,424 Elo+
Solo
Kukulkan
Kukulkan
GimmieDAP
Kukulkan
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
5W - 6L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
Hrwin
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 163L
1,457 Elo+
Solo
Thanatos
Thanatos
x-shaggie-x
Thanatos
Level 49
God Stats
1W - 3L
1,396 SR
Queue Stats
8W - 16L
1,455 Elo+
Party 3
Fenrir
Fenrir
xlMinatolx
Fenrir
Level 84
God Stats
0W - 4L
1,151 SR
Queue Stats
13W - 21L
1,457 Elo+
Party 3
Team Averages
Level 46
1,425 SR
1,460 Elo+

VS

Team Averages
Level 37
1,527 SR
1,514 Elo+
Vamana
Vamana
CebollitaPicada1
Vamana
Level 12
God Stats
34W - 23L
1,723 SR
Queue Stats
42W - 37L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
KingLivious
Gilgamesh
Level 36
God Stats
7W - 6L
1,519 SR
Queue Stats
86W - 84L
1,471 Elo+
Party 2
Medusa
Medusa
aidluck
Medusa
Level 25
God Stats
4W - 6L
1,520 SR
Queue Stats
95W - 91L
1,511 Elo+
Party 1
Sol
Sol
terrryy
Sol
Level 66
God Stats
3W - 9L
1,384 SR
Queue Stats
394W - 398L
1,532 Elo+
Party 1
Pele
Pele
yaykup
Pele
Level 45
God Stats
59W - 62L
1,490 SR
Queue Stats
76W - 81L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aladeen77
Da Ji
18
9 / 11 / 6
12,853
1,071
16,743
19,321
9,369
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
GimmieDAP
Kukulkan
18
4 / 8 / 8
12,175
1,015
22,126
15,545
6,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Hrwin
Nu Wa
19
1 / 7 / 14
11,780
982
22,543
19,182
7,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
x-shaggie-x
Thanatos
18
3 / 8 / 5
11,160
930
8,756
14,995
6,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
xlMinatolx
Fenrir
19
3 / 11 / 11
12,342
1,029
10,792
30,212
17,042
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

27

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 29
13,007
1,084
11,066
25,137
15,595
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
KingLivious
Gilgamesh
20
2 / 6 / 32
13,982
1,165
18,841
27,417
22,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
aidluck
Medusa
20
6 / 8 / 21
12,872
1,073
10,465
18,959
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
20
18 / 1 / 19
16,004
1,334
35,373
8,272
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
yaykup
Pele
20
18 / 1 / 15
16,444
1,370
17,626
8,871
5,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
160
20
Kills
44
45
Deaths
20
44
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aladeen77
Da Ji
9
11
6
1.09
W
0
4
29
3.63
L
Kukulkan
GimmieDAP
Kukulkan
4
8
8
1
L
Nu Wa
Hrwin
Nu Wa
1
7
14
1.14
W
Gilgamesh
KingLivious
Gilgamesh
2
6
32
3
W
Medusa
aidluck
Medusa
6
8
21
2.06
W
Sol
18
1
19
27.5
L
Thanatos
x-shaggie-x
Thanatos
3
8
5
0.69
L
Fenrir
xlMinatolx
Fenrir
3
11
11
0.77
W
Pele
yaykup
Pele
18
1
15
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,960
Damage
93,371
99,255
Taken
88,656
46,990
Mitigated
52,833
7,380
Healing
22,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aladeen77
Da Ji
16,743
7,623
0
0
19,321
9,369
0
5,476
13,845
0
21,353
W
11,066
4,510
2,747
6,953
25,137
15,595
0
13,501
11,636
791
26,953
L
Kukulkan
GimmieDAP
Kukulkan
22,126
2,321
76
781
15,545
6,656
0
4,454
11,091
71,326
0
L
Nu Wa
Hrwin
Nu Wa
22,543
5,573
28
398
19,182
7,749
0
6,476
12,706
40,945
0
W
Gilgamesh
KingLivious
Gilgamesh
18,841
3,055
3,041
4,197
27,417
22,160
0
12,081
14,914
10,449
32,088
W
Medusa
aidluck
Medusa
10,465
4,639
0
1,529
18,959
6,893
0
9,677
9,282
0
25,581
W
Sol
35,373
14,545
0
4,294
8,272
2,832
0
5,472
2,800
89,980
5,065
L
Thanatos
x-shaggie-x
Thanatos
8,756
1,626
0
3,501
14,995
6,174
0
7,127
7,868
0
22,912
L
Fenrir
xlMinatolx
Fenrir
10,792
4,950
30
2,566
30,212
17,042
0
14,335
15,877
0
29,793
W
Pele
yaykup
Pele
17,626
4,042
0
193
8,871
5,353
0
3,938
4,933
0
34,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,310
Gold Earned
72,309
230
Minions Killed
287
4
Camps Cleared
14
1,046,478
Distance Traveled
1,290,511
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,853
1,071
5
0
0
227,020
0
W
Vamana
13,007
1,084
24
2
1
289,475
0
L
Kukulkan
12,175
1,015
122
10
0
211,007
0
L
Nu Wa
11,780
982
33
3
0
194,856
0
W
Gilgamesh
13,982
1,165
38
3
2
237,645
2
W
Medusa
12,872
1,073
41
3
0
236,791
1
W
Sol
16,004
1,334
154
13
2
220,401
2
L
Thanatos
11,160
930
29
2
2
169,065
0
L
Fenrir
12,342
1,029
41
3
2
244,530
0
W
Pele
16,444
1,370
30
3
9
306,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role