Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
GoodGameGoNext
Agni
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 58L
1,720 Elo+
Party 1
Persephone
Persephone
MomotoMi
Persephone
Level 28
God Stats
4W - 6L
1,511 SR
Queue Stats
78W - 73L
1,467 Elo+
Solo
Artemis
Artemis
咕哒丶子
Artemis
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 68L
1,651 Elo+
Solo
Cthulhu
Cthulhu
萌新萌新而已
Cthulhu
Level 28
God Stats
13W - 16L
1,375 SR
Queue Stats
55W - 64L
1,378 Elo+
Solo
Team Averages
Level 43
1,477 SR
1,543 Elo+

VS

Team Averages
Level 21
1,620 SR
1,502 Elo+
Bakasura
Bakasura
GOBLINA999
Bakasura
Level 17
God Stats
1W - 1L
1,540 SR
Queue Stats
15W - 16L
1,486 Elo+
Solo
Odin
Odin
Lowbob1111
Odin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
NinniQQ
Aphrodite
Level 22
God Stats
14W - 6L
1,630 SR
Queue Stats
30W - 26L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
Ohahayo
Guan Yu
Level 16
God Stats
2W - 1L
1,802 SR
Queue Stats
6W - 6L
1,518 Elo+
Solo
Anubis
Anubis
Яханк
Anubis
Level 28
God Stats
19W - 18L
1,627 SR
Queue Stats
61W - 62L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 2 / 10
11,784
561
19,196
18,562
12,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 1 / 13
12,033
573
21,880
15,806
5,917
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
MomotoMi
Persephone
16
5 / 3 / 9
11,068
527
13,770
8,414
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
咕哒丶子
Artemis
20
8 / 0 / 15
13,394
638
22,244
16,662
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 0 / 17
10,776
513
8,608
18,625
17,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GOBLINA999
Bakasura
13
0 / 9 / 0
8,306
396
6,811
24,499
9,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 0
7,519
358
7,671
20,717
15,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
NinniQQ
Aphrodite
13
0 / 8 / 1
8,127
387
2,875
17,607
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
Ohahayo
Guan Yu
14
2 / 5 / 0
8,812
420
8,586
22,037
20,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Яханк
Anubis
15
3 / 9 / 0
9,290
442
10,999
19,447
8,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
7
36
Kills
6
6
Deaths
36
64
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
10
6
L
Bakasura
GOBLINA999
Bakasura
0
9
0
0
W
9
1
13
15.5
L
1
5
0
0.2
W
Persephone
MomotoMi
Persephone
5
3
9
3.17
L
Aphrodite
NinniQQ
Aphrodite
0
8
1
0.06
L
Guan Yu
Ohahayo
Guan Yu
2
5
0
0.4
L
Anubis
Яханк
Anubis
3
9
0
0.33
W
Artemis
咕哒丶子
Artemis
8
0
15
15.5
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,698
Damage
36,942
78,069
Taken
104,307
45,864
Mitigated
68,166
35,940
Healing
28,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,196
7,305
0
8,819
18,562
12,937
2,886
2,896
15,206
13,633
58,288
L
Bakasura
GOBLINA999
Bakasura
6,811
4,264
0
5,347
24,499
9,984
52
10,328
14,064
0
44,354
W
21,880
1,841
387
6,916
15,806
5,917
556
3,297
12,229
97,257
0
L
7,671
2,509
0
938
20,717
15,149
0
10,394
10,197
11,310
27,371
W
Persephone
MomotoMi
Persephone
13,770
835
0
1,233
8,414
2,698
1,269
2,865
5,403
58,734
0
L
Aphrodite
NinniQQ
Aphrodite
2,875
758
3,690
5,752
17,607
13,937
56
8,203
9,340
16,686
0
L
Guan Yu
Ohahayo
Guan Yu
8,586
1,130
600
6,137
22,037
20,546
0
7,933
13,996
8,813
40,487
L
Anubis
Яханк
Anubis
10,999
180
0
5,635
19,447
8,550
526
9,680
9,535
71,818
0
W
Artemis
咕哒丶子
Artemis
22,244
13,090
0
10,488
16,662
6,399
6,137
5,851
10,704
0
123,750
W
8,608
563
1,389
6,708
18,625
17,913
2,731
3,724
14,474
26,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,055
Gold Earned
42,054
585
Minions Killed
377
0
Camps Cleared
0
2,078,436
Distance Traveled
1,809,595
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,784
561
117
6
0
430,714
0
L
Bakasura
8,306
396
102
5
0
405,111
1
W
Agni
12,033
573
143
7
0
449,131
7
L
Odin
7,519
358
65
3
0
374,987
5
W
Persephone
11,068
527
98
5
0
356,668
1
L
Aphrodite
8,127
387
27
1
0
350,661
2
L
Guan Yu
8,812
420
75
4
0
372,828
4
L
Anubis
9,290
442
108
5
0
306,008
2
W
Artemis
13,394
638
196
9
0
403,616
5
W
Cthulhu
10,776
513
31
1
0
438,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role