Player Matchup

Amaterasu
Amaterasu
BlvckXR
Amaterasu
Level 44
God Stats
3W - 6L
1,535 SR
Queue Stats
33W - 45L
1,428 Elo+
Party 1
Geb
Geb
TheSeakow
Geb
Level 85
God Stats
9W - 6L
1,584 SR
Queue Stats
498W - 479L
1,491 Elo+
Party 1
Bastet
Bastet
WASHINGTONmk2
Bastet
Level 69
God Stats
45W - 27L
1,644 SR
Queue Stats
455W - 496L
1,483 Elo+
Solo
Set
Set
WineToasted
Set
Level 60
God Stats
0W - 2L
1,324 SR
Queue Stats
235W - 213L
1,503 Elo+
Party 1
King Arthur
King Arthur
ZER0FXKS
King Arthur
Level 37
God Stats
4W - 5L
1,334 SR
Queue Stats
95W - 110L
1,507 Elo+
Party 1
Team Averages
Level 59
1,484 SR
1,482 Elo+

VS

Team Averages
Level 93
1,659 SR
1,656 Elo+
Hel
Hel
Ashmia
Hel
Level 108
God Stats
17W - 8L
1,687 SR
Queue Stats
378W - 248L
1,663 Elo+
Party 2
Jormungandr
Jormungandr
BetaEpsilon
Jormungandr
Level 88
God Stats
11W - 9L
1,588 SR
Queue Stats
204W - 116L
1,630 Elo+
Party 2
Cernunnos
Cernunnos
Newelwood
Cernunnos
Level 37
God Stats
38W - 7L
1,759 SR
Queue Stats
78W - 20L
1,743 Elo+
Party 2
Hun Batz
Hun Batz
NickTehHuman
Hun Batz
Level 109
God Stats
8W - 3L
1,863 SR
Queue Stats
129W - 60L
1,665 Elo+
Party 2
Hercules
Hercules
Straesi
Hercules
Level 123
God Stats
7W - 8L
1,400 SR
Queue Stats
331W - 229L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlvckXR
Amaterasu
17
4 / 8 / 6
11,297
1,130
9,510
22,551
16,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 7 / 6
10,221
1,022
17,858
23,839
9,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 10 / 6
10,212
1,021
23,742
27,990
8,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 4
10,027
1,003
7,002
20,783
7,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ZER0FXKS
King Arthur
16
2 / 7 / 6
10,120
1,012
11,966
21,586
16,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ashmia
Hel
18
6 / 0 / 18
12,210
1,221
14,480
4,669
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
BetaEpsilon
Jormungandr
19
9 / 1 / 21
12,094
1,209
23,459
14,775
14,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Newelwood
Cernunnos
19
13 / 4 / 22
12,795
1,280
30,052
19,669
7,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
NickTehHuman
Hun Batz
18
7 / 5 / 22
11,745
1,175
17,654
12,718
5,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Straesi
Hercules
18
6 / 2 / 19
11,673
1,167
24,523
26,218
18,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
143
12
Kills
41
41
Deaths
12
28
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Hel
Ashmia
Hel
6
0
18
15
W
Jormungandr
BetaEpsilon
Jormungandr
9
1
21
19.5
L
Amaterasu
BlvckXR
Amaterasu
4
8
6
0.88
W
Cernunnos
Newelwood
Cernunnos
13
4
22
6
W
Hun Batz
NickTehHuman
Hun Batz
7
5
22
3.6
W
Hercules
Straesi
Hercules
6
2
19
7.75
L
2
7
6
0.71
L
2
10
6
0.5
L
2
9
4
0.44
L
King Arthur
ZER0FXKS
King Arthur
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,078
Damage
110,168
116,749
Taken
78,049
57,969
Mitigated
48,736
7,064
Healing
30,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ashmia
Hel
14,480
285
12,202
3,429
4,669
3,275
0
480
4,189
44,328
0
W
Jormungandr
BetaEpsilon
Jormungandr
23,459
8,710
0
223
14,775
14,094
0
3,609
10,706
42,468
0
L
Amaterasu
BlvckXR
Amaterasu
9,510
3,487
0
2,231
22,551
16,648
0
7,223
14,789
0
26,435
W
Cernunnos
Newelwood
Cernunnos
30,052
22,507
0
5,963
19,669
7,977
0
3,178
16,267
0
47,632
W
Hun Batz
NickTehHuman
Hun Batz
17,654
4,158
0
426
12,718
5,066
0
3,303
9,204
0
30,719
W
Hercules
Straesi
Hercules
24,523
9,334
0
8,055
26,218
18,324
0
6,681
19,268
0
29,731
L
17,858
2,177
0
26
23,839
9,998
0
5,911
17,678
32,275
1,870
L
23,742
6,184
0
2,751
27,990
8,214
0
7,869
19,422
0
32,494
L
7,002
2,133
0
987
20,783
7,067
0
7,484
12,794
0
19,288
L
King Arthur
ZER0FXKS
King Arthur
11,966
630
15
1,054
21,586
16,042
0
8,745
12,392
0
25,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,877
Gold Earned
60,517
155
Minions Killed
234
5
Camps Cleared
9
1,034,296
Distance Traveled
1,003,144
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,210
1,221
77
8
6
238,858
4
W
Jormungandr
12,094
1,209
54
5
0
188,095
0
L
Amaterasu
11,297
1,130
44
4
0
219,830
0
W
Cernunnos
12,795
1,280
39
4
1
154,418
0
W
Hun Batz
11,745
1,175
39
4
2
185,850
0
W
Hercules
11,673
1,167
25
3
0
235,923
0
L
Geb
10,221
1,022
30
3
1
214,396
0
L
Bastet
10,212
1,021
23
2
0
206,558
0
L
Set
10,027
1,003
30
3
1
201,190
0
L
King Arthur
10,120
1,012
28
3
3
192,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role