Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DKMGaming1
Bellona
Level 105
God Stats
15W - 17L
1,542 SR
Queue Stats
47W - 55L
1,434 Elo+
Party 2
Poseidon
Poseidon
Nuclear__Walnut
Poseidon
Level 126
God Stats
5W - 2L
1,432 SR
Queue Stats
108W - 98L
1,624 Elo+
Party 2
Thanatos
Thanatos
OnScreenDog078
Thanatos
Level 103
God Stats
11W - 14L
1,425 SR
Queue Stats
411W - 401L
1,490 Elo+
Party 3
Geb
Geb
Queen-Mistress23
Geb
Level 70
God Stats
12W - 9L
1,585 SR
Queue Stats
414W - 407L
1,521 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,514 Elo+

VS

Team Averages
Level 108
1,415 SR
1,435 Elo+
Scylla
Scylla
Shadowgamer697
Scylla
Level 149
God Stats
1W - 4L
1,147 SR
Queue Stats
486W - 473L
1,456 Elo+
Solo
Awilix
Awilix
aggrobob6378
Awilix
Level 94
God Stats
3W - 4L
1,527 SR
Queue Stats
194W - 193L
1,453 Elo+
Party 1
Sobek
Sobek
bobbу
Sobek
Level 66
God Stats
1W - 2L
1,419 SR
Queue Stats
210W - 220L
1,417 Elo+
Party 1
Achilles
Achilles
febreze__bob
Achilles
Level 89
God Stats
24W - 22L
1,392 SR
Queue Stats
284W - 297L
1,423 Elo+
Party 1
Cupid
Cupid
iconicGemini
Cupid
Level 142
God Stats
10W - 5L
1,588 SR
Queue Stats
237W - 258L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 5 / 4
5,817
529
8,350
7,677
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DKMGaming1
Bellona
10
0 / 6 / 0
5,897
536
6,246
8,570
7,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poseidon
9
2 / 5 / 0
5,839
531
3,758
5,566
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
12
5 / 4 / 1
6,907
628
6,560
11,390
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
5,322
484
2,090
5,260
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
7,279
662
6,903
8,523
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
14
10 / 1 / 4
8,498
773
6,235
5,604
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
bobbу
Sobek
9
0 / 2 / 5
5,790
526
2,255
10,352
5,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
febreze__bob
Achilles
12
4 / 0 / 2
6,700
609
5,682
9,113
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 4 / 2
6,191
563
3,870
7,766
1,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
10
Kills
22
22
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
5
4
0.8
L
Bellona
DKMGaming1
Bellona
0
6
0
0
L
Poseidon
2
5
0
0.4
L
Thanatos
5
4
1
1.38
L
1
2
0
0.5
W
5
3
3
2.17
W
Awilix
10
1
4
12
W
Sobek
bobbу
Sobek
0
2
5
1.25
W
Achilles
febreze__bob
Achilles
4
0
2
5
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
24,945
38,463
Taken
41,358
19,987
Mitigated
18,497
13,301
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,350
3,708
31
1,162
7,677
3,062
0
1,978
5,659
0
33,303
L
Bellona
DKMGaming1
Bellona
6,246
2,190
0
853
8,570
7,191
220
0
8,570
0
32,210
L
Poseidon
3,758
419
0
358
5,566
1,525
48
2,917
2,427
22,967
0
L
Thanatos
6,560
2,238
0
9,292
11,390
3,683
1,079
3,103
8,191
0
39,167
L
2,090
239
196
1,409
5,260
4,526
270
738
4,458
21,466
0
W
6,903
1,010
0
3,166
8,523
2,236
360
3,660
4,485
37,145
0
W
Awilix
6,235
2,731
0
2,418
5,604
1,775
40
195
5,409
0
41,885
W
Sobek
bobbу
Sobek
2,255
352
1,151
3,360
10,352
5,970
78
547
9,779
13,197
0
W
Achilles
febreze__bob
Achilles
5,682
2,115
0
2,295
9,113
6,628
0
0
9,113
0
31,710
W
3,870
2,046
636
2,253
7,766
1,888
759
1,036
6,721
0
27,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,782
Gold Earned
34,458
296
Minions Killed
287
0
Camps Cleared
0
1,057,059
Distance Traveled
1,189,461
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,817
529
62
6
0
190,919
1
L
Bellona
5,897
536
72
7
0
193,976
3
L
Poseidon
5,839
531
56
5
0
217,820
6
L
Thanatos
6,907
628
79
7
0
234,567
0
L
Geb
5,322
484
27
2
0
219,777
1
W
Scylla
7,279
662
83
8
0
215,070
2
W
Awilix
8,498
773
79
7
0
261,009
1
W
Sobek
5,790
526
13
1
0
213,192
0
W
Achilles
6,700
609
50
5
0
229,976
0
W
Cupid
6,191
563
62
6
0
270,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role