Player Matchup

Artio
Artio
Aabc12
Artio
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 66L
1,488 Elo+
Solo
Bacchus
Bacchus
FatHyperion9256
Bacchus
Level 6
God Stats
5W - 2L
1,760 SR
Queue Stats
7W - 7L
1,439 Elo+
Party 1
Hera
Hera
Kadalyst
Hera
Level 28
God Stats
13W - 14L
1,446 SR
Queue Stats
322W - 174L
1,590 Elo+
Solo
Loki
Loki
SeHpLic
Loki
Level 20
God Stats
5W - 2L
1,500 SR
Queue Stats
47W - 31L
1,415 Elo+
Solo
Cupid
Cupid
XDFishy15XD
Cupid
Level 32
God Stats
19W - 17L
1,414 SR
Queue Stats
145W - 158L
1,427 Elo+
Party 1
Team Averages
Level 20
1,524 SR
1,472 Elo+

VS

Team Averages
Level 23
1,388 SR
1,322 Elo+
Neith
Neith
Eruuruu
Neith
Level 24
God Stats
1W - 5L
1,280 SR
Queue Stats
16W - 28L
1,364 Elo+
Solo
Medusa
Medusa
IanTheKelsi
Medusa
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 67L
1,335 Elo+
Party 2
Vamana
Vamana
SpidersGrip
Vamana
Level 29
God Stats
17W - 13L
1,500 SR
Queue Stats
201W - 227L
1,344 Elo+
Solo
Bastet
Bastet
TzarAnthony
Bastet
Level 8
God Stats
5W - 7L
1,159 SR
Queue Stats
29W - 24L
1,266 Elo+
Party 2
Fafnir
Fafnir
deska123
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aabc12
Artio
17
2 / 3 / 19
11,531
1,048
8,691
15,277
18,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
0 / 2 / 19
11,438
1,040
11,253
14,333
17,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hera
17
3 / 3 / 9
10,726
975
10,702
10,002
7,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
SeHpLic
Loki
17
7 / 3 / 10
11,533
1,048
10,072
8,915
3,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
13 / 2 / 11
13,684
1,244
34,777
15,824
6,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

249

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eruuruu
Neith
16
0 / 4 / 8
9,902
900
7,589
9,587
3,869
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
16
2 / 6 / 4
10,185
926
4,876
9,307
3,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
17
3 / 5 / 6
10,908
992
14,200
25,456
13,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
17
5 / 6 / 7
11,503
1,046
12,595
13,686
4,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
deska123
Fafnir
17
3 / 4 / 8
12,237
1,112
16,972
27,372
23,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
25
Kills
13
13
Deaths
25
68
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artio
Aabc12
Artio
2
3
19
3.83
L
Neith
Eruuruu
Neith
0
4
8
1
W
0
2
19
4.75
L
Medusa
2
6
4
0.67
W
Hera
3
3
9
2.5
W
Loki
SeHpLic
Loki
7
3
10
4
L
Vamana
3
5
6
1.2
L
Bastet
5
6
7
1.42
W
13
2
11
9.25
L
Fafnir
deska123
Fafnir
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,495
Damage
56,232
64,351
Taken
85,408
52,880
Mitigated
49,583
17,332
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Aabc12
Artio
8,691
2,071
1,512
3,474
15,277
18,229
0
2,813
12,464
13,660
0
L
Neith
Eruuruu
Neith
7,589
3,252
0
1,156
9,587
3,869
0
3,606
5,941
0
26,020
W
11,253
1,356
0
1,236
14,333
17,632
0
4,061
10,272
28,793
0
L
Medusa
4,876
2,210
0
0
9,307
3,375
0
3,774
5,463
0
15,338
W
Hera
10,702
3,949
0
0
10,002
7,215
0
3,961
6,041
29,425
0
W
Loki
SeHpLic
Loki
10,072
2,706
0
0
8,915
3,253
0
2,465
6,450
0
15,600
L
Vamana
14,200
7,042
0
4,331
25,456
13,526
0
9,356
15,832
0
38,233
L
Bastet
12,595
2,496
0
1,491
13,686
4,845
0
5,938
7,634
0
25,311
W
34,777
26,422
716
10,394
15,824
6,551
0
3,672
12,152
0
64,547
L
Fafnir
deska123
Fafnir
16,972
3,738
0
4,167
27,372
23,968
0
7,290
19,892
35,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,912
Gold Earned
54,735
182
Minions Killed
164
6
Camps Cleared
3
1,003,826
Distance Traveled
863,387
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,531
1,048
13
1
0
209,863
0
L
Neith
9,902
900
40
4
0
141,310
4
W
Bacchus
11,438
1,040
33
3
3
198,434
0
L
Medusa
10,185
926
21
2
0
117,169
0
W
Hera
10,726
975
41
4
1
191,226
1
W
Loki
11,533
1,048
19
2
1
223,249
0
L
Vamana
10,908
992
33
3
1
208,068
1
L
Bastet
11,503
1,046
31
3
1
195,202
0
W
Cupid
13,684
1,244
76
7
1
181,054
0
L
Fafnir
12,237
1,112
39
4
1
201,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role