Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Birondax
Jing Wei
Level 156
God Stats
3W - 0L
1,355 SR
Queue Stats
42W - 48L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
Telogor
Ne Zha
Level 153
God Stats
4W - 1L
1,496 SR
Queue Stats
91W - 71L
1,653 Elo+
Solo
Cthulhu
Cthulhu
eliaasd
Cthulhu
Level 160
God Stats
1W - 1L
1,283 SR
Queue Stats
36W - 34L
1,570 Elo+
Party 1
Team Averages
Level 154
1,427 SR
1,547 Elo+

VS

Team Averages
Level 72
1,405 SR
1,372 Elo+
Baron Samedi
Baron Samedi
JParks2007
Baron Samedi
Level 18
God Stats
5W - 6L
1,472 SR
Queue Stats
6W - 18L
1,313 Elo+
Party 2
Medusa
Medusa
Knightt
Medusa
Level 104
God Stats
8W - 3L
1,798 SR
Queue Stats
56W - 68L
1,473 Elo+
Party 2
Charybdis
Charybdis
M3n74l0n3
Charybdis
Level 69
God Stats
1W - 6L
1,254 SR
Queue Stats
40W - 62L
1,435 Elo+
Party 2
Khepri
Khepri
RaikaKasakun
Khepri
Level 105
God Stats
2W - 4L
1,001 SR
Queue Stats
64W - 86L
1,431 Elo+
Party 2
Cliodhna
Cliodhna
RavenMogoki
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 30L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
23 / 5 / 16
13,428
1,492
41,882
17,552
7,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
 
Hou Yi
17
9 / 5 / 23
10,988
1,221
16,220
11,670
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Birondax
Jing Wei
17
4 / 1 / 36
10,952
1,217
22,068
8,929
3,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Telogor
Ne Zha
18
10 / 1 / 29
12,806
1,423
21,804
10,464
7,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
eliaasd
Cthulhu
18
2 / 5 / 31
10,341
1,149
11,895
12,205
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JParks2007
Baron Samedi
16
0 / 12 / 9
8,582
954
5,719
24,558
22,195
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Knightt
Medusa
16
6 / 13 / 9
11,022
1,225
17,083
23,018
10,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
M3n74l0n3
Charybdis
16
5 / 9 / 11
10,484
1,165
11,403
23,426
10,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
0 / 8 / 13
9,809
1,090
5,676
35,105
41,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
RavenMogoki
Cliodhna
16
6 / 6 / 9
10,507
1,167
12,198
11,737
5,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
68
48
Kills
17
17
Deaths
48
135
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
23
5
16
6.2
W
Hou Yi
 
Hou Yi
9
5
23
4.1
W
Jing Wei
Birondax
Jing Wei
4
1
36
22
L
Baron Samedi
JParks2007
Baron Samedi
0
12
9
0.38
L
Medusa
Knightt
Medusa
6
13
9
0.81
L
Charybdis
M3n74l0n3
Charybdis
5
9
11
1.17
L
Khepri
0
8
13
0.81
L
Cliodhna
RavenMogoki
Cliodhna
6
6
9
1.75
W
Ne Zha
Telogor
Ne Zha
10
1
29
24.5
W
Cthulhu
eliaasd
Cthulhu
2
5
31
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,869
Damage
52,079
60,820
Taken
117,844
38,386
Mitigated
89,144
18,797
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
41,882
20,543
0
9,941
17,552
7,852
0
3,478
14,074
49,985
4,906
W
Hou Yi
 
Hou Yi
16,220
10,007
0
0
11,670
4,706
0
2,528
9,142
0
25,952
W
Jing Wei
Birondax
Jing Wei
22,068
20,567
0
1,490
8,929
3,967
0
1,515
7,414
0
41,758
L
Baron Samedi
JParks2007
Baron Samedi
5,719
1,533
1,355
709
24,558
22,195
0
8,485
16,073
15,277
0
L
Medusa
Knightt
Medusa
17,083
6,365
0
1,876
23,018
10,282
0
10,600
12,418
0
35,147
L
Charybdis
M3n74l0n3
Charybdis
11,403
5,177
0
285
23,426
10,322
0
10,118
13,308
0
22,835
L
Khepri
5,676
596
556
3,933
35,105
41,314
0
14,245
20,860
21,449
0
L
Cliodhna
RavenMogoki
Cliodhna
12,198
806
385
711
11,737
5,031
0
6,535
5,202
0
18,484
W
Ne Zha
Telogor
Ne Zha
21,804
6,857
1,901
4,172
10,464
7,261
0
1,786
8,678
0
39,397
W
Cthulhu
eliaasd
Cthulhu
11,895
363
661
632
12,205
14,600
0
2,088
10,004
22,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,515
Gold Earned
50,404
164
Minions Killed
130
5
Camps Cleared
4
770,287
Distance Traveled
705,866
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,428
1,492
33
4
3
122,823
1
W
Hou Yi
10,988
1,221
31
3
0
127,779
0
W
Jing Wei
10,952
1,217
60
7
1
174,688
0
L
Baron Samedi
8,582
954
18
2
1
123,174
0
L
Medusa
11,022
1,225
40
4
1
154,652
0
L
Charybdis
10,484
1,165
32
4
1
141,345
0
L
Khepri
9,809
1,090
25
3
1
148,357
0
L
Cliodhna
10,507
1,167
15
2
0
138,338
0
W
Ne Zha
12,806
1,423
23
3
1
193,800
0
W
Cthulhu
10,341
1,149
17
2
0
151,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role