Player Matchup

Discordia
Discordia
Dannlaggertz
Discordia
Level 89
God Stats
5W - 3L
1,701 SR
Queue Stats
223W - 219L
1,528 Elo+
Party 2
Neith
Neith
Moshellshocker03
Neith
Level 68
God Stats
5W - 5L
1,446 SR
Queue Stats
71W - 111L
1,330 Elo+
Party 2
Chaac
Chaac
SeñorChuy
Chaac
Level 102
God Stats
5W - 1L
1,743 SR
Queue Stats
37W - 33L
1,556 Elo+
Party 2
Team Averages
Level 86
1,630 SR
1,472 Elo+

VS

Team Averages
Level 66
1,357 SR
1,295 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kwispy0w0
Aphrodite
Level 22
God Stats
3W - 8L
1,070 SR
Queue Stats
7W - 23L
1,122 Elo+
Party 1
Danzaburou
Danzaburou
TheRedFoxNotGood
Danzaburou
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dannlaggertz
Discordia
14
9 / 0 / 12
10,120
778
17,415
7,592
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 13
9,813
755
9,011
5,840
2,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
14
6 / 1 / 13
10,300
792
7,071
15,652
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 10 / 1
6,945
534
7,494
13,489
3,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Kwispy0w0
Aphrodite
11
0 / 5 / 1
7,293
561
2,839
11,570
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheRedFoxNotGood
Danzaburou
11
1 / 6 / 0
7,738
595
5,278
13,511
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
21
Kills
1
1
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
10
1
0.05
W
Discordia
Dannlaggertz
Discordia
9
0
12
15
L
Aphrodite
Kwispy0w0
Aphrodite
0
5
1
0.1
W
6
0
13
12.5
W
Chaac
6
1
13
12.5
L
Danzaburou
TheRedFoxNotGood
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
15,611
29,084
Taken
38,570
15,196
Mitigated
14,016
12,801
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,494
1,098
0
0
13,489
3,949
0
4,677
8,386
0
19,315
W
Discordia
Dannlaggertz
Discordia
17,415
131
80
1,543
7,592
2,364
666
1,089
6,503
35,565
0
L
Aphrodite
Kwispy0w0
Aphrodite
2,839
299
2,406
2,485
11,570
6,053
0
5,185
5,979
17,918
0
W
9,011
5,072
0
4,298
5,840
2,121
1,865
613
5,227
0
34,770
W
Chaac
7,071
1,888
0
6,880
15,652
10,711
0
1,539
14,113
0
29,322
L
Danzaburou
TheRedFoxNotGood
Danzaburou
5,278
2,030
0
1,515
13,511
4,014
0
6,604
6,379
0
23,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
21,976
155
Minions Killed
107
8
Camps Cleared
2
715,308
Distance Traveled
618,148
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,945
534
16
1
2
213,449
2
W
Discordia
10,120
778
62
5
0
263,153
1
L
Aphrodite
7,293
561
46
4
0
215,427
0
W
Neith
9,813
755
54
4
3
237,652
3
W
Chaac
10,300
792
39
3
5
214,503
1
L
Danzaburou
7,738
595
45
3
0
189,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role