Player Matchup

Baron Samedi
Baron Samedi
SimpleNA
Baron Samedi
Level 56
God Stats
86W - 59L
1,588 SR
Queue Stats
334W - 314L
1,531 Elo+
Party 1
Mulan
Mulan
SplatteredPaint6
Mulan
Level 64
God Stats
10W - 3L
1,646 SR
Queue Stats
363W - 297L
1,583 Elo+
Party 1
Bastet
Bastet
uhhgeoduck1
Bastet
Level 122
God Stats
6W - 7L
1,467 SR
Queue Stats
190W - 207L
1,473 Elo+
Solo
Team Averages
Level 81
1,567 SR
1,529 Elo+

VS

Team Averages
Level 84
1,465 SR
1,411 Elo+
He Bo
He Bo
Cyandragon11
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,296 Elo+
Solo
Ullr
Ullr
brokenwire
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,498 Elo+
Solo
Hera
Hera
xXJayMc27Xx
Hera
Level 126
God Stats
5W - 11L
1,396 SR
Queue Stats
23W - 36L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SimpleNA
Baron Samedi
13
6 / 1 / 20
9,009
901
7,477
8,708
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
11 / 3 / 16
9,643
964
14,897
12,518
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bastet
14
11 / 0 / 15
9,755
976
8,025
6,626
2,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,409
641
3,940
9,231
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
1 / 10 / 2
6,771
677
5,694
13,103
3,894
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 9 / 2
7,786
779
6,046
10,967
3,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
28
Kills
3
4
Deaths
28
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Baron Samedi
SimpleNA
Baron Samedi
6
1
20
16
W
11
3
16
6.33
L
1
10
2
0.2
W
Bastet
11
0
15
18.5
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,399
Damage
15,680
27,852
Taken
33,301
14,998
Mitigated
9,367
12,693
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,940
575
0
250
9,231
2,258
0
1,466
7,369
16,378
0
W
Baron Samedi
SimpleNA
Baron Samedi
7,477
57
2,219
3,953
8,708
3,827
611
5,052
3,590
30,815
0
W
14,897
1,652
0
4,057
12,518
9,079
908
3,148
9,208
0
35,948
L
5,694
2,227
0
373
13,103
3,894
0
3,552
9,286
0
15,140
W
Bastet
8,025
2,115
0
2,464
6,626
2,092
779
2,180
4,344
0
23,175
L
6,046
1,532
0
1,174
10,967
3,215
0
2,651
8,041
12,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
20,966
128
Minions Killed
74
7
Camps Cleared
2
584,756
Distance Traveled
439,421
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,409
641
36
4
1
135,539
1
W
Baron Samedi
9,009
901
57
6
2
185,104
1
W
Mulan
9,643
964
32
3
1
187,227
1
L
Ullr
6,771
677
21
2
1
156,894
3
W
Bastet
9,755
976
39
4
4
212,425
4
L
Hera
7,786
779
17
2
0
146,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role