Player Matchup

Pele
Pele
GamersMusk
Pele
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 50L
1,495 Elo+
Party 1
Merlin
Merlin
Lil_Dumpty
Merlin
Level 40
God Stats
0W - 2L
1,140 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 3
Cthulhu
Cthulhu
PugFat
Cthulhu
Level 25
God Stats
12W - 8L
1,390 SR
Queue Stats
95W - 72L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
QumQuatDE
Erlang Shen
Level 24
God Stats
9W - 9L
1,309 SR
Queue Stats
84W - 64L
1,517 Elo+
Party 1
Apollo
Apollo
fuzzybio
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 23
1,368 SR
1,439 Elo+

VS

Team Averages
Level 24
1,533 SR
1,543 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ch0coate
Ah Muzen Cab
Level 29
God Stats
4W - 0L
1,726 SR
Queue Stats
71W - 52L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Taigun
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,672 Elo+
Party 4
Terra
Terra
cat_scratch6980
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
killjoy00
Cabrakan
Level 24
God Stats
140W - 158L
1,438 SR
Queue Stats
143W - 159L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xThisoneguyx
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 5
15,239
1,172
18,627
28,310
11,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Lil_Dumpty
Merlin
20
1 / 8 / 13
12,784
983
19,599
19,597
7,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PugFat
Cthulhu
20
3 / 6 / 13
14,834
1,141
13,608
30,281
39,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
QumQuatDE
Erlang Shen
19
7 / 9 / 10
13,643
1,049
19,648
23,670
11,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
fuzzybio
Apollo
18
0 / 13 / 8
11,007
847
5,674
23,361
8,973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ch0coate
Ah Muzen Cab
20
19 / 3 / 25
16,208
1,247
47,228
18,542
9,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Taigun
Cthulhu
20
5 / 5 / 24
13,920
1,071
17,502
17,291
9,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 5 / 23
12,613
970
3,084
21,050
27,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
killjoy00
Cabrakan
20
15 / 2 / 17
14,938
1,149
19,013
13,946
10,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
xThisoneguyx
Morgan Le Fay
20
7 / 6 / 35
14,582
1,122
32,595
13,096
6,296
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
170
21
Kills
46
46
Deaths
21
49
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ch0coate
Ah Muzen Cab
19
3
25
10.5
L
10
10
5
1.25
L
Merlin
Lil_Dumpty
Merlin
1
8
13
0.94
L
Cthulhu
PugFat
Cthulhu
3
6
13
1.58
L
Erlang Shen
QumQuatDE
Erlang Shen
7
9
10
1.33
W
Cthulhu
Taigun
Cthulhu
5
5
24
3.4
W
0
5
23
2.3
L
Apollo
fuzzybio
Apollo
0
13
8
0.31
W
Cabrakan
killjoy00
Cabrakan
15
2
17
11.75
W
Morgan Le Fay
xThisoneguyx
Morgan Le Fay
7
6
35
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,156
Damage
119,422
125,219
Taken
83,925
78,661
Mitigated
63,880
12,336
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ch0coate
Ah Muzen Cab
47,228
26,229
0
3,094
18,542
9,696
0
6,514
11,837
0
80,360
L
18,627
4,667
0
3,587
28,310
11,087
0
14,824
13,486
0
54,750
L
Merlin
Lil_Dumpty
Merlin
19,599
1,215
876
2,359
19,597
7,814
0
13,012
6,585
56,630
0
L
Cthulhu
PugFat
Cthulhu
13,608
1,420
529
1,926
30,281
39,782
0
19,448
10,833
32,366
0
L
Erlang Shen
QumQuatDE
Erlang Shen
19,648
13,313
0
2,451
23,670
11,005
0
13,532
10,138
0
34,769
W
Cthulhu
Taigun
Cthulhu
17,502
1,191
116
824
17,291
9,519
0
7,523
9,477
37,462
0
W
3,084
1,236
1,280
2,227
21,050
27,389
0
7,167
13,550
7,049
0
L
Apollo
fuzzybio
Apollo
5,674
5,452
0
608
23,361
8,973
0
11,378
11,983
0
18,401
W
Cabrakan
killjoy00
Cabrakan
19,013
1,766
0
0
13,946
10,980
0
4,935
8,813
39,501
0
W
Morgan Le Fay
xThisoneguyx
Morgan Le Fay
32,595
4,896
0
1,333
13,096
6,296
0
5,849
7,041
61,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,507
Gold Earned
72,261
291
Minions Killed
239
10
Camps Cleared
9
1,205,229
Distance Traveled
1,171,050
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,208
1,247
78
6
2
240,494
0
L
Pele
15,239
1,172
95
7
3
268,951
3
L
Merlin
12,784
983
84
6
0
208,603
0
L
Cthulhu
14,834
1,141
49
4
2
270,534
0
L
Erlang Shen
13,643
1,049
28
2
4
270,692
0
W
Cthulhu
13,920
1,071
30
2
4
205,069
0
W
Terra
12,613
970
7
1
1
237,339
1
L
Apollo
11,007
847
35
3
1
186,449
0
W
Cabrakan
14,938
1,149
62
5
0
267,918
0
W
Morgan Le Fay
14,582
1,122
62
5
2
220,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role