Player Matchup

Agni
Agni
Aid10151390
Agni
Level 44
God Stats
0W - 1L
1,646 SR
Queue Stats
9W - 10L
1,428 Elo+
Party 1
Bellona
Bellona
I Parcours I
Bellona
Level 15
God Stats
0W - 1L
1,606 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
I Tobue I
Kukulkan
Level 7
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Medusa
Medusa
I Wazir I
Medusa
Level 36
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 1
Geb
Geb
ONLYwinners256
Geb
Level 65
God Stats
2W - 2L
1,374 SR
Queue Stats
38W - 41L
1,399 Elo+
Party 1
Team Averages
Level 33
1,568 SR
1,473 Elo+

VS

Team Averages
Level 24
1,472 SR
1,349 Elo+
Izanami
Izanami
DatePlays
Izanami
Level 25
God Stats
4W - 0L
1,657 SR
Queue Stats
6W - 1L
1,268 Elo+
Solo
Ymir
Ymir
Mikeyintheface
Ymir
Level 28
God Stats
73W - 55L
1,521 SR
Queue Stats
106W - 102L
1,400 Elo+
Solo
Chaac
Chaac
Roblocks dad
Chaac
Level 18
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Zeus
Zeus
Sixuya
Zeus
Level 22
God Stats
3W - 5L
1,079 SR
Queue Stats
35W - 40L
1,378 Elo+
Solo
Skadi
Skadi
WRATHTOALL
Skadi
Level 25
God Stats
42W - 38L
1,470 SR
Queue Stats
74W - 61L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 4
11,795
1,072
21,658
15,436
6,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
I Parcours I
Bellona
17
2 / 14 / 8
10,294
936
10,182
25,235
20,818
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
I Tobue I
Kukulkan
17
1 / 10 / 9
9,895
900
13,043
18,475
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
I Wazir I
Medusa
17
1 / 8 / 6
9,975
907
13,855
16,518
7,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 7 / 10
11,878
1,080
12,037
26,990
39,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DatePlays
Izanami
19
12 / 2 / 17
12,716
1,156
23,124
12,119
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 4 / 24
11,157
1,014
8,056
19,109
25,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
15 / 0 / 18
13,830
1,257
26,058
24,468
32,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Sixuya
Zeus
19
6 / 2 / 17
12,266
1,115
22,245
9,453
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
19
9 / 5 / 15
11,854
1,078
18,283
11,647
5,058
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
134
13
Kills
43
43
Deaths
13
37
Assists
91
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
W
Izanami
DatePlays
Izanami
12
2
17
10.25
L
Bellona
I Parcours I
Bellona
2
14
8
0.43
L
Kukulkan
I Tobue I
Kukulkan
1
10
9
0.55
L
Medusa
I Wazir I
Medusa
1
8
6
0.5
W
1
4
24
3.25
L
2
7
10
1
W
15
0
18
24
W
Zeus
Sixuya
Zeus
6
2
17
7.25
W
Skadi
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,775
Damage
97,766
102,654
Taken
76,796
81,922
Mitigated
72,726
8,204
Healing
23,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,658
1,810
975
1,589
15,436
6,812
0
5,076
10,360
36,661
0
W
Izanami
DatePlays
Izanami
23,124
13,659
0
1,825
12,119
5,421
0
7,522
4,597
0
61,586
L
Bellona
I Parcours I
Bellona
10,182
2,993
0
177
25,235
20,818
0
9,701
15,534
0
23,829
L
Kukulkan
I Tobue I
Kukulkan
13,043
3,298
0
0
18,475
7,782
0
4,832
13,643
24,257
0
L
Medusa
I Wazir I
Medusa
13,855
5,717
0
483
16,518
7,140
0
3,538
12,980
0
49,536
W
8,056
409
414
2,249
19,109
25,363
0
11,864
7,245
15,765
0
L
12,037
1,368
542
4,438
26,990
39,370
0
7,154
19,836
25,223
0
W
26,058
5,083
0
16,285
24,468
32,468
0
16,031
8,437
0
41,647
W
Zeus
Sixuya
Zeus
22,245
458
363
1,210
9,453
4,416
0
3,401
6,052
53,644
0
W
Skadi
18,283
12,517
0
836
11,647
5,058
0
7,920
3,727
0
25,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,837
Gold Earned
61,823
195
Minions Killed
231
3
Camps Cleared
10
940,839
Distance Traveled
917,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,795
1,072
45
4
0
215,457
0
W
Izanami
12,716
1,156
82
7
5
170,735
0
L
Bellona
10,294
936
29
3
1
189,252
0
L
Kukulkan
9,895
900
13
1
0
165,611
0
L
Medusa
9,975
907
84
8
2
172,821
0
W
Ymir
11,157
1,014
17
2
0
168,915
0
L
Geb
11,878
1,080
24
2
0
197,698
0
W
Chaac
13,830
1,257
30
3
2
219,337
0
W
Zeus
12,266
1,115
78
7
2
198,428
0
W
Skadi
11,854
1,078
24
2
1
159,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role