Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JackNicke1Je3
Zeus
Level 29
God Stats
16W - 6L
1,887 SR
Queue Stats
180W - 149L
1,683 Elo+
Solo
Cernunnos
Cernunnos
S4intChip
Cernunnos
Level 24
God Stats
5W - 2L
1,465 SR
Queue Stats
94W - 66L
1,548 Elo+
Solo
Aphrodite
Aphrodite
WalkerDD
Aphrodite
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,568 Elo+
Solo
Achilles
Achilles
rhayes
Achilles
Level 16
God Stats
12W - 9L
1,505 SR
Queue Stats
33W - 35L
1,503 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,560 Elo+

VS

Team Averages
Level 15
1,694 SR
1,522 Elo+
Artemis
Artemis
 
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Chadwood
Fafnir
Level 18
God Stats
4W - 4L
1,642 SR
Queue Stats
35W - 21L
1,678 Elo+
Party 1
Ra
Ra
FairStrike2222
Ra
Level 16
God Stats
5W - 13L
1,886 SR
Queue Stats
101W - 138L
1,457 Elo+
Solo
Chaac
Chaac
MrKoaliti
Chaac
Level 23
God Stats
67W - 62L
1,557 SR
Queue Stats
131W - 132L
1,476 Elo+
Party 1
Mercury
Mercury
SkittyKitty23
Mercury
Level 15
God Stats
4W - 1L
1,885 SR
Queue Stats
18W - 18L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
12 / 0 / 3
9,621
641
11,212
13,130
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 4 / 4
9,515
634
11,005
8,362
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
S4intChip
Cernunnos
13
1 / 2 / 4
7,872
525
5,788
11,400
3,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
WalkerDD
Aphrodite
13
3 / 0 / 10
8,851
590
8,001
8,454
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
rhayes
Achilles
12
1 / 1 / 1
7,392
493
2,128
6,609
4,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 3 / 1
8,129
542
9,351
8,873
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Chadwood
Fafnir
12
3 / 3 / 4
7,913
528
8,174
14,074
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 9 / 2
6,462
431
3,233
10,506
3,529
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
MrKoaliti
Chaac
13
1 / 4 / 0
7,755
517
6,509
11,783
6,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
7
0 / 4 / 1
5,572
371
909
6,331
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
22
Kills
7
7
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
0
3
13.5
L
Artemis
 
Artemis
3
3
1
1.17
L
Fafnir
Chadwood
Fafnir
3
3
4
1.67
L
0
9
2
0.11
W
5
4
4
1.75
L
Chaac
MrKoaliti
Chaac
1
4
0
0.25
W
Cernunnos
S4intChip
Cernunnos
1
2
4
1.5
L
Mercury
0
4
1
0.13
W
Aphrodite
WalkerDD
Aphrodite
3
0
10
8
W
Achilles
rhayes
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,134
Damage
28,176
47,955
Taken
51,567
18,018
Mitigated
28,732
25,518
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,212
2,577
0
7,802
13,130
4,423
296
2,204
10,926
0
57,143
L
Artemis
 
Artemis
9,351
4,292
0
2,798
8,873
2,727
0
2,189
6,656
0
65,941
L
Fafnir
Chadwood
Fafnir
8,174
2,125
0
3,335
14,074
14,410
0
6,905
7,083
25,916
0
L
3,233
343
155
1,163
10,506
3,529
0
5,903
4,233
35,232
0
W
11,005
1,868
0
2,034
8,362
3,275
0
2,862
5,492
67,925
0
L
Chaac
MrKoaliti
Chaac
6,509
1,256
274
4,035
11,783
6,436
668
1,470
10,313
0
42,332
W
Cernunnos
S4intChip
Cernunnos
5,788
3,051
0
6,155
11,400
3,321
928
1,427
9,973
0
52,416
L
Mercury
909
769
0
2,092
6,331
1,630
0
1,943
4,276
0
17,236
W
Aphrodite
WalkerDD
Aphrodite
8,001
1,555
3,177
5,551
8,454
2,812
360
3,815
4,561
41,785
0
W
Achilles
rhayes
Achilles
2,128
47
0
799
6,609
4,187
642
1,177
5,432
1,208
28,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
35,831
427
Minions Killed
388
0
Camps Cleared
0
1,485,869
Distance Traveled
1,207,488
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,621
641
87
6
0
349,817
2
L
Artemis
8,129
542
128
9
0
264,175
6
L
Fafnir
7,913
528
33
2
0
284,199
5
L
Ra
6,462
431
69
5
0
229,757
5
W
Zeus
9,515
634
103
7
0
278,534
3
L
Chaac
7,755
517
112
7
0
259,521
1
W
Cernunnos
7,872
525
83
6
0
271,584
1
L
Mercury
5,572
371
46
3
0
169,836
0
W
Aphrodite
8,851
590
87
6
0
288,506
0
W
Achilles
7,392
493
67
4
0
297,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role