Player Matchup

Cerberus
Cerberus
Illuminati8
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,517 Elo+
Party 2
Charybdis
Charybdis
TheFourthVector
Charybdis
Level 85
God Stats
0W - 2L
1,215 SR
Queue Stats
9W - 15L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
Vykon1
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,572 Elo+
Party 2
Team Averages
Level 87
1,405 SR
1,542 Elo+

VS

Team Averages
Level 68
1,460 SR
1,548 Elo+
Hou Yi
Hou Yi
Boxcutterftw
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,478 Elo+
Solo
Cerberus
Cerberus
TianssTPD
Cerberus
Level 98
God Stats
3W - 6L
1,531 SR
Queue Stats
138W - 139L
1,612 Elo+
Party 1
Zeus
Zeus
freshdjcookie
Zeus
Level 88
God Stats
1W - 1L
1,349 SR
Queue Stats
111W - 110L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Illuminati8
Cerberus
10
3 / 6 / 3
7,988
799
6,207
13,623
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
TheFourthVector
Charybdis
10
2 / 6 / 4
7,058
706
7,854
9,468
3,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Vykon1
Baron Samedi
10
2 / 6 / 3
7,148
715
6,420
8,660
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
5 / 2 / 9
8,343
834
10,971
8,223
2,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
TianssTPD
Cerberus
13
7 / 0 / 9
8,763
876
8,147
10,864
11,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 5 / 7
8,247
825
8,864
6,360
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
18
18
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
2
9
4.75
L
Cerberus
Illuminati8
Cerberus
3
6
3
0.75
L
Charybdis
TheFourthVector
Charybdis
2
6
4
0.67
W
Cerberus
TianssTPD
Cerberus
7
0
9
11.5
L
Baron Samedi
Vykon1
Baron Samedi
2
6
3
0.58
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
27,982
31,751
Taken
25,447
19,029
Mitigated
15,441
6,522
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,971
5,484
0
1,671
8,223
2,459
823
4,984
3,239
0
23,761
L
Cerberus
Illuminati8
Cerberus
6,207
682
0
3,053
13,623
12,237
0
6,133
7,490
16,485
0
L
Charybdis
TheFourthVector
Charybdis
7,854
4,321
0
847
9,468
3,022
0
6,215
3,253
0
20,315
W
Cerberus
TianssTPD
Cerberus
8,147
607
0
2,070
10,864
11,033
195
5,145
5,719
29,199
0
L
Baron Samedi
Vykon1
Baron Samedi
6,420
665
824
1,798
8,660
3,770
0
4,979
3,681
13,277
0
W
8,864
1,537
0
215
6,360
1,949
378
3,596
2,764
24,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
25,353
90
Minions Killed
130
1
Camps Cleared
7
533,688
Distance Traveled
564,938
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,343
834
20
2
0
193,005
1
L
Cerberus
7,988
799
34
3
0
193,578
0
L
Charybdis
7,058
706
32
3
1
177,619
3
W
Cerberus
8,763
876
75
8
4
209,240
4
L
Baron Samedi
7,148
715
24
2
0
162,491
4
W
Zeus
8,247
825
35
4
3
162,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role