Player Matchup

Ah Puch
Ah Puch
Dr Cox II
Ah Puch
Level 115
God Stats
7W - 2L
1,556 SR
Queue Stats
33W - 30L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
Puckz34
Danzaburou
Level 85
God Stats
1W - 0L
1,618 SR
Queue Stats
30W - 31L
1,417 Elo+
Party 2
Bacchus
Bacchus
TheRazorbackGuy
Bacchus
Level 88
God Stats
1W - 0L
1,288 SR
Queue Stats
13W - 11L
1,563 Elo+
Party 2
Team Averages
Level 96
1,488 SR
1,534 Elo+

VS

Team Averages
Level 30
1,453 SR
1,425 Elo+
Olorun
Olorun
CodyVibez
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Ghostlysnipez07
Loki
Level 18
God Stats
0W - 1L
1,436 SR
Queue Stats
1W - 5L
1,402 Elo+
Solo
Jormungandr
Jormungandr
JiraiyaBruh
Jormungandr
Level 67
God Stats
17W - 31L
1,423 SR
Queue Stats
94W - 119L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr Cox II
Ah Puch
12
11 / 0 / 9
8,809
881
13,144
3,577
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Puckz34
Danzaburou
12
8 / 0 / 9
8,545
855
6,529
6,560
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 15
8,209
821
4,611
6,145
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CodyVibez
Olorun
7
0 / 11 / 0
5,496
550
1,380
9,784
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 7 / 0
5,697
570
2,998
7,040
2,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
JiraiyaBruh
Jormungandr
9
0 / 4 / 0
5,645
565
5,202
10,471
6,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
0
22
Kills
0
0
Deaths
22
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
CodyVibez
Olorun
0
11
0
0
W
Ah Puch
Dr Cox II
Ah Puch
11
0
9
15.5
L
0
7
0
0
L
Jormungandr
JiraiyaBruh
Jormungandr
0
4
0
0
W
Danzaburou
Puckz34
Danzaburou
8
0
9
12.5
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,284
Damage
9,580
16,282
Taken
27,295
10,564
Mitigated
11,927
8,336
Healing
699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
CodyVibez
Olorun
1,380
752
76
162
9,784
3,506
0
7,542
2,242
4,588
687
W
Ah Puch
Dr Cox II
Ah Puch
13,144
195
0
1,308
3,577
1,283
98
1,510
2,067
24,404
0
L
2,998
239
0
30
7,040
2,296
0
4,465
2,575
0
15,637
L
Jormungandr
JiraiyaBruh
Jormungandr
5,202
795
0
431
10,471
6,125
0
6,261
4,210
16,035
0
W
Danzaburou
Puckz34
Danzaburou
6,529
2,753
0
3,058
6,560
2,814
1,581
2,787
3,773
0
35,489
W
4,611
1,139
324
3,646
6,145
6,467
188
2,481
3,574
9,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
16,838
97
Minions Killed
65
6
Camps Cleared
3
564,527
Distance Traveled
455,887
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,496
550
10
1
0
112,185
2
W
Ah Puch
8,809
881
40
4
2
189,655
2
L
Loki
5,697
570
26
3
1
173,860
3
L
Jormungandr
5,645
565
29
3
2
169,842
3
W
Danzaburou
8,545
855
52
5
4
177,557
1
W
Bacchus
8,209
821
5
1
0
197,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role