Player Matchup

Da Ji
Da Ji
EliteTortuga
Da Ji
Level 138
God Stats
1W - 0L
1,629 SR
Queue Stats
254W - 96L
1,826 Elo+
Party 2
Achilles
Achilles
FugginGlowWorm
Achilles
Level 7
God Stats
10W - 0L
1,769 SR
Queue Stats
10W - 0L
1,672 Elo+
Party 2
Olorun
Olorun
GONER
Olorun
Level 160
God Stats
29W - 1L
1,475 SR
Queue Stats
386W - 154L
1,733 Elo+
Party 2
Team Averages
Level 102
1,624 SR
1,744 Elo+

VS

Team Averages
Level 13
1,499 SR
1,391 Elo+
Chang'e
Chang'e
Infuriiates
Chang'e
Level 5
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JSJ22
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1
Terra
Terra
JosiahFGC
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 12
11,496
821
18,536
13,645
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
14
7 / 4 / 10
10,604
757
11,846
15,798
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
GONER
Olorun
17
9 / 1 / 12
12,092
864
18,343
13,897
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Infuriiates
Chang'e
14
5 / 8 / 3
10,023
716
8,743
16,614
13,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
JSJ22
Ah Muzen Cab
14
5 / 9 / 3
10,301
736
13,262
17,440
6,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
JosiahFGC
Terra
13
0 / 7 / 10
9,576
684
4,398
21,719
22,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
24
Kills
10
10
Deaths
24
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
W
Achilles
7
4
10
3
W
Olorun
GONER
Olorun
9
1
12
15
L
Chang'e
Infuriiates
Chang'e
5
8
3
0.81
L
Ah Muzen Cab
JSJ22
Ah Muzen Cab
5
9
3
0.72
L
Terra
JosiahFGC
Terra
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,725
Damage
26,403
43,340
Taken
55,773
23,972
Mitigated
42,394
17,288
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,536
3,732
0
3,548
13,645
6,345
0
4,684
8,961
0
39,528
W
Achilles
11,846
3,701
0
3,772
15,798
12,303
495
4,873
10,925
0
18,397
W
Olorun
GONER
Olorun
18,343
10,000
1,053
8,915
13,897
5,324
2,121
4,340
9,557
75,924
0
L
Chang'e
Infuriiates
Chang'e
8,743
447
2,508
4,121
16,614
13,182
0
6,100
9,714
26,435
0
L
Ah Muzen Cab
JSJ22
Ah Muzen Cab
13,262
5,188
1,083
2,535
17,440
6,783
0
5,301
11,562
0
42,979
L
Terra
JosiahFGC
Terra
4,398
267
698
1,925
21,719
22,429
0
7,193
13,542
16,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,192
Gold Earned
29,900
194
Minions Killed
109
10
Camps Cleared
2
701,938
Distance Traveled
647,367
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,496
821
42
3
5
224,696
3
W
Achilles
10,604
757
22
2
0
246,305
3
W
Olorun
12,092
864
130
9
5
230,937
2
L
Chang'e
10,023
716
35
3
0
210,003
0
L
Ah Muzen Cab
10,301
736
60
4
2
188,957
4
L
Terra
9,576
684
14
1
0
248,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role