Player Matchup

Cliodhna
Cliodhna
ANGRYxTROLLx TJ
Cliodhna
Level 157
God Stats
56W - 50L
1,126 SR
Queue Stats
179W - 180L
1,490 Elo+
Party 3
Baron Samedi
Baron Samedi
ClassicMeow01
Baron Samedi
Level 126
God Stats
4W - 1L
1,537 SR
Queue Stats
59W - 55L
1,484 Elo+
Party 3
Hades
Hades
DirtyHuggies69
Hades
Level 57
God Stats
7W - 2L
1,693 SR
Queue Stats
24W - 27L
1,413 Elo+
Party 2
Neith
Neith
WitheredYew486
Neith
Level 26
God Stats
6W - 6L
1,491 SR
Queue Stats
6W - 9L
1,376 Elo+
Party 2
Medusa
Medusa
darth_bmx_ninja
Medusa
Level 63
God Stats
17W - 24L
1,402 SR
Queue Stats
18W - 25L
1,352 Elo+
Party 2
Team Averages
Level 86
1,450 SR
1,423 Elo+

VS

Team Averages
Level 125
1,520 SR
1,455 Elo+
Vamana
Vamana
Glythix
Vamana
Level 108
God Stats
6W - 1L
1,589 SR
Queue Stats
113W - 71L
1,508 Elo+
Party 1
Tiamat
Tiamat
Matthew97657
Tiamat
Level 105
God Stats
9W - 5L
1,603 SR
Queue Stats
189W - 159L
1,471 Elo+
Party 1
Cupid
Cupid
TheReason1824
Cupid
Level 128
God Stats
2W - 0L
1,630 SR
Queue Stats
230W - 182L
1,459 Elo+
Party 1
Artio
Artio
javair17
Artio
Level 122
God Stats
3W - 1L
1,472 SR
Queue Stats
192W - 148L
1,464 Elo+
Party 1
Nox
Nox
shakykillowatts
Nox
Level 160
God Stats
11W - 14L
1,304 SR
Queue Stats
820W - 1,070L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
0 / 3 / 0
8,407
841
6,689
7,332
2,281
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ClassicMeow01
Baron Samedi
15
1 / 3 / 0
9,228
923
9,976
7,012
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 5 / 2
8,915
892
10,497
13,662
5,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 1
9,249
925
7,069
11,375
3,538
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 10 / 2
9,034
903
6,378
16,074
4,849
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

120

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Glythix
Vamana
17
5 / 0 / 17
10,473
1,047
5,672
10,631
11,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
17
4 / 1 / 18
10,366
1,037
13,653
7,638
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 0 / 10
12,044
1,204
21,303
9,120
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
javair17
Artio
17
2 / 0 / 22
11,090
1,109
7,324
13,865
18,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 1 / 13
9,736
974
4,004
4,148
1,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
106
2
Kills
26
26
Deaths
2
5
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
3
0
0
L
Baron Samedi
ClassicMeow01
Baron Samedi
1
3
0
0.33
L
0
5
2
0.2
W
Vamana
Glythix
Vamana
5
0
17
13.5
W
Tiamat
4
1
18
13
W
13
0
10
18
L
1
5
1
0.3
L
0
10
2
0.1
W
Artio
javair17
Artio
2
0
22
13
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,609
Damage
51,956
55,455
Taken
45,402
19,224
Mitigated
41,344
8,501
Healing
15,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,689
389
0
34
7,332
2,281
0
2,626
4,588
0
11,864
L
Baron Samedi
ClassicMeow01
Baron Samedi
9,976
432
3,138
1,177
7,012
2,749
0
2,580
4,314
45,709
0
L
10,497
1,016
309
1,940
13,662
5,807
0
4,519
8,930
23,519
0
W
Vamana
Glythix
Vamana
5,672
3,115
0
2,848
10,631
11,700
0
5,557
4,818
0
14,346
W
Tiamat
13,653
790
320
2,738
7,638
5,511
0
3,589
3,904
24,986
0
W
21,303
12,353
64
4,500
9,120
4,116
0
3,931
5,039
0
59,361
L
7,069
3,498
0
971
11,375
3,538
0
5,328
5,893
0
31,369
L
6,378
2,659
241
691
16,074
4,849
0
8,991
6,749
0
21,735
W
Artio
javair17
Artio
7,324
1,403
1,020
3,101
13,865
18,673
0
4,180
9,413
15,620
0
W
4,004
400
0
432
4,148
1,344
0
2,371
1,755
25,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
53,709
214
Minions Killed
218
9
Camps Cleared
9
896,837
Distance Traveled
1,037,335
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,407
841
10
1
2
203,770
0
L
Baron Samedi
9,228
923
88
9
3
179,679
0
L
Hades
8,915
892
41
4
1
167,218
2
W
Vamana
10,473
1,047
17
2
0
219,976
1
W
Tiamat
10,366
1,037
31
3
1
185,827
0
W
Cupid
12,044
1,204
103
10
6
197,138
0
L
Neith
9,249
925
48
5
0
168,372
0
L
Medusa
9,034
903
27
3
3
177,798
2
W
Artio
11,090
1,109
13
1
1
240,349
1
W
Nox
9,736
974
54
5
1
194,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role