Player Matchup

Izanami
Izanami
AEther672
Izanami
Level 58
God Stats
40W - 14L
1,803 SR
Queue Stats
232W - 267L
1,404 Elo+
Party 3
Cernunnos
Cernunnos
AniketosZeSwift
Cernunnos
Level 144
God Stats
18W - 10L
1,725 SR
Queue Stats
165W - 143L
1,594 Elo+
Party 3
Vamana
Vamana
Cobalt2001
Vamana
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 27L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
KillKoma
Baron Samedi
Level 126
God Stats
2W - 3L
1,588 SR
Queue Stats
220W - 221L
1,543 Elo+
Party 3
Nemesis
Nemesis
ProxyAgony
Nemesis
Level 101
God Stats
0W - 3L
1,386 SR
Queue Stats
27W - 26L
1,532 Elo+
Party 2
Team Averages
Level 106
1,600 SR
1,511 Elo+

VS

Team Averages
Level 107
1,562 SR
1,506 Elo+
Achilles
Achilles
AFluffyGorilla
Achilles
Level 156
God Stats
5W - 2L
1,567 SR
Queue Stats
243W - 252L
1,520 Elo+
Solo
Ymir
Ymir
FreeReaIEstate
Ymir
Level 89
God Stats
1W - 1L
1,304 SR
Queue Stats
297W - 290L
1,486 Elo+
Solo
Izanami
Izanami
IcyGr33nB33n
Izanami
Level 78
God Stats
31W - 27L
1,612 SR
Queue Stats
336W - 302L
1,520 Elo+
Party 1
Vulcan
Vulcan
Karria
Vulcan
Level 95
God Stats
8W - 5L
1,628 SR
Queue Stats
239W - 203L
1,512 Elo+
Party 1
Nemesis
Nemesis
QuesoNova
Nemesis
Level 119
God Stats
25W - 14L
1,700 SR
Queue Stats
383W - 341L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AEther672
Izanami
15
0 / 5 / 1
9,587
505
7,027
12,435
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
AniketosZeSwift
Cernunnos
16
6 / 5 / 0
10,128
533
14,727
14,133
5,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Cobalt2001
Vamana
15
4 / 4 / 1
9,064
477
7,811
13,396
8,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
KillKoma
Baron Samedi
13
1 / 5 / 5
8,339
439
6,001
17,258
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
ProxyAgony
Nemesis
15
0 / 5 / 3
8,563
451
5,481
14,136
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
7 / 0 / 5
11,041
581
9,837
11,901
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 14
9,292
489
6,974
15,062
16,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
IcyGr33nB33n
Izanami
17
4 / 5 / 7
10,389
547
9,775
16,432
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Karria
Vulcan
15
4 / 5 / 6
9,741
513
11,013
9,338
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
QuesoNova
Nemesis
18
7 / 0 / 11
10,809
569
11,640
11,736
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
11
Kills
24
24
Deaths
11
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
AEther672
Izanami
0
5
1
0.1
W
Achilles
7
0
5
9.5
L
Cernunnos
AniketosZeSwift
Cernunnos
6
5
0
1.2
L
Vamana
Cobalt2001
Vamana
4
4
1
1.13
W
2
1
14
9
W
Izanami
IcyGr33nB33n
Izanami
4
5
7
1.5
W
Vulcan
Karria
Vulcan
4
5
6
1.4
L
Baron Samedi
KillKoma
Baron Samedi
1
5
5
0.7
L
Nemesis
ProxyAgony
Nemesis
0
5
3
0.3
W
Nemesis
QuesoNova
Nemesis
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,047
Damage
49,239
71,358
Taken
64,469
38,554
Mitigated
41,537
19,839
Healing
20,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AEther672
Izanami
7,027
3,894
0
1,177
12,435
4,165
920
3,773
8,121
0
69,857
W
Achilles
9,837
1,710
0
4,164
11,901
12,421
0
644
11,257
6,029
55,650
L
Cernunnos
AniketosZeSwift
Cernunnos
14,727
6,548
0
4,182
14,133
5,186
634
3,245
10,791
0
83,754
L
Vamana
Cobalt2001
Vamana
7,811
4,131
0
3,849
13,396
8,586
0
4,535
8,662
0
51,796
W
6,974
1,060
940
2,224
15,062
16,369
227
2,785
12,277
33,742
0
W
Izanami
IcyGr33nB33n
Izanami
9,775
5,772
0
7,070
16,432
4,266
3,170
2,169
14,263
0
82,559
W
Vulcan
Karria
Vulcan
11,013
3,360
0
1,118
9,338
3,930
164
725
8,613
61,486
0
L
Baron Samedi
KillKoma
Baron Samedi
6,001
532
1,767
5,382
17,258
14,324
0
5,393
11,762
29,084
0
L
Nemesis
ProxyAgony
Nemesis
5,481
1,426
0
3,482
14,136
6,293
0
2,607
11,477
0
66,881
W
Nemesis
QuesoNova
Nemesis
11,640
4,238
0
4,929
11,736
4,551
0
584
11,152
0
76,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
51,272
555
Minions Killed
517
0
Camps Cleared
0
1,765,249
Distance Traveled
1,864,363
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,587
505
149
8
0
336,657
3
W
Achilles
11,041
581
124
7
0
371,343
7
L
Cernunnos
10,128
533
153
8
0
334,025
3
L
Vamana
9,064
477
108
6
0
393,853
1
W
Ymir
9,292
489
45
2
0
349,133
1
W
Izanami
10,389
547
144
8
0
335,429
2
W
Vulcan
9,741
513
105
6
0
367,088
8
L
Baron Samedi
8,339
439
35
2
0
319,715
3
L
Nemesis
8,563
451
110
6
0
380,999
5
W
Nemesis
10,809
569
99
5
0
441,370
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role