Player Matchup

Sol
Sol
Burgenheimer
Sol
Level 142
God Stats
0W - 1L
1,575 SR
Queue Stats
6W - 9L
1,322 Elo+
Party 3
Izanami
Izanami
Snuckzu
Izanami
Level 97
God Stats
0W - 1L
1,015 SR
Queue Stats
6W - 4L
1,502 Elo+
Party 4
Jing Wei
Jing Wei
The guy2484
Jing Wei
Level 54
God Stats
0W - 1L
1,544 SR
Queue Stats
4W - 7L
1,330 Elo+
Party 4
Ne Zha
Ne Zha
bentele420
Ne Zha
Level 87
God Stats
0W - 1L
1,197 SR
Queue Stats
9W - 14L
1,340 Elo+
Party 3
Ymir
Ymir
logdog_06
Ymir
Level 127
God Stats
0W - 1L
1,576 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 3
Team Averages
Level 101
1,381 SR
1,402 Elo+

VS

Team Averages
Level 87
1,548 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChillvilleBillTV
Ah Muzen Cab
Level 87
God Stats
7W - 5L
1,384 SR
Queue Stats
470W - 509L
1,446 Elo+
Party 2
Ares
Ares
DragonKnight154
Ares
Level 70
God Stats
2W - 1L
1,403 SR
Queue Stats
15W - 8L
1,332 Elo+
Solo
Hel
Hel
SDOTPUFF
Hel
Level 114
God Stats
8W - 2L
1,797 SR
Queue Stats
751W - 755L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
Spider-Dragoon
Cliodhna
Level 116
God Stats
5W - 7L
1,478 SR
Queue Stats
178W - 197L
1,397 Elo+
Party 1
Odin
Odin
TommyLBowser92
Odin
Level 47
God Stats
35W - 36L
1,675 SR
Queue Stats
84W - 125L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,021
564
16,735
16,156
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Snuckzu
Izanami
18
2 / 7 / 4
11,413
713
14,841
18,388
6,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
The guy2484
Jing Wei
17
3 / 6 / 1
10,632
665
12,965
16,578
4,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
bentele420
Ne Zha
15
1 / 10 / 1
9,080
568
6,947
17,371
5,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
0 / 9 / 4
8,850
553
8,876
23,379
18,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChillvilleBillTV
Ah Muzen Cab
19
9 / 1 / 13
12,979
811
13,981
8,599
4,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
6 / 1 / 25
13,171
823
15,320
26,975
42,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 2 / 21
13,031
814
18,280
15,161
12,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
20
13 / 1 / 14
13,970
873
27,995
17,673
9,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 18
10,771
673
4,006
14,764
15,485
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
130
7
Kills
39
39
Deaths
7
11
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Ah Muzen Cab
ChillvilleBillTV
Ah Muzen Cab
9
1
13
15.5
W
6
1
25
18.5
W
9
2
21
9.75
L
Izanami
Snuckzu
Izanami
2
7
4
0.57
W
Cliodhna
13
1
14
20
L
Jing Wei
The guy2484
Jing Wei
3
6
1
0.58
W
2
2
18
5.5
L
Ne Zha
bentele420
Ne Zha
1
10
1
0.15
L
Ymir
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,364
Damage
79,582
91,872
Taken
83,172
39,765
Mitigated
84,047
13,345
Healing
35,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,735
4,689
0
5,341
16,156
4,559
217
4,974
11,016
44,919
0
W
Ah Muzen Cab
ChillvilleBillTV
Ah Muzen Cab
13,981
3,452
0
3,233
8,599
4,158
1,873
2,285
6,314
0
44,531
W
15,320
1,224
638
3,538
26,975
42,274
794
9,878
17,097
27,363
0
W
18,280
460
9,379
8,544
15,161
12,755
1,005
5,310
9,851
37,029
0
L
Izanami
Snuckzu
Izanami
14,841
11,247
0
2,284
18,388
6,134
0
6,873
11,166
0
58,244
W
Cliodhna
27,995
3,749
0
10,008
17,673
9,375
945
4,394
13,279
0
73,409
L
Jing Wei
The guy2484
Jing Wei
12,965
9,150
0
2,468
16,578
4,941
0
5,271
11,165
0
27,761
W
4,006
1,214
0
0
14,764
15,485
1,238
4,029
10,735
691
10,055
L
Ne Zha
bentele420
Ne Zha
6,947
2,930
246
1,159
17,371
5,592
0
6,297
10,837
0
18,172
L
Ymir
8,876
959
547
1,300
23,379
18,539
0
9,381
13,364
22,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
63,922
313
Minions Killed
273
10
Camps Cleared
5
1,244,626
Distance Traveled
1,550,076
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,021
564
80
5
1
247,132
0
W
Ah Muzen Cab
12,979
811
72
5
0
296,160
0
W
Ares
13,171
823
20
1
0
299,624
2
W
Hel
13,031
814
56
4
0
313,421
0
L
Izanami
11,413
713
128
8
8
243,469
5
W
Cliodhna
13,970
873
102
6
5
346,333
0
L
Jing Wei
10,632
665
50
3
0
287,914
0
W
Odin
10,771
673
23
1
0
294,538
0
L
Ne Zha
9,080
568
21
1
1
245,189
0
L
Ymir
8,850
553
34
2
0
220,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role