Player Matchup

Jormungandr
Jormungandr
BloodLad69
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 2
Geb
Geb
GebGesus
Geb
Level 12
God Stats
8W - 3L
1,718 SR
Queue Stats
14W - 9L
1,536 Elo+
Party 2
Raijin
Raijin
SqooshDaddy
Raijin
Level 28
God Stats
3W - 2L
1,779 SR
Queue Stats
80W - 68L
1,525 Elo+
Party 1
Neith
Neith
Tricky2122
Neith
Level 28
God Stats
2W - 1L
1,815 SR
Queue Stats
81W - 72L
1,508 Elo+
Party 1
Thanatos
Thanatos
arnsqn
Thanatos
Level 16
God Stats
1W - 3L
1,400 SR
Queue Stats
9W - 10L
1,567 Elo+
Solo
Team Averages
Level 20
1,642 SR
1,514 Elo+

VS

Team Averages
Level 21
1,644 SR
1,596 Elo+
Loki
Loki
ChasingLoki
Loki
Level 7
God Stats
11W - 13L
1,494 SR
Queue Stats
17W - 17L
1,598 Elo+
Solo
Tiamat
Tiamat
DOGE2MoonVVX
Tiamat
Level 29
God Stats
6W - 2L
1,678 SR
Queue Stats
111W - 83L
1,613 Elo+
Party 3
Neith
Neith
JglOrTr0ll
Neith
Level 13
God Stats
3W - 1L
1,825 SR
Queue Stats
27W - 39L
1,601 Elo+
Party 3
Erlang Shen
Erlang Shen
Ninjakiller5554
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,743 Elo+
Party 4
Ymir
Ymir
RealmLord37
Ymir
Level 48
God Stats
14W - 5L
1,722 SR
Queue Stats
203W - 227L
1,427 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodLad69
Jormungandr
8
0 / 3 / 0
4,509
451
2,304
6,077
3,478
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 6 / 1
4,412
441
2,212
9,499
2,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Raijin
8
1 / 4 / 0
5,008
501
2,260
5,678
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
7
0 / 5 / 1
4,564
456
3,883
5,660
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
arnsqn
Thanatos
8
2 / 2 / 0
5,234
523
1,305
6,370
1,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 3
5,902
590
3,402
6,765
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
4 / 0 / 4
6,239
624
5,243
3,903
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
5 / 0 / 5
6,214
621
5,942
4,416
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Ninjakiller5554
Erlang Shen
9
2 / 1 / 1
5,701
570
4,424
4,382
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 0 / 7
5,894
589
3,858
6,654
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
20
20
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BloodLad69
Jormungandr
0
3
0
0
W
5
2
3
3.25
W
Tiamat
4
0
4
6
L
0
6
1
0.08
W
Neith
5
0
5
7.5
W
Erlang Shen
Ninjakiller5554
Erlang Shen
2
1
1
2.5
W
4
0
7
7.5
L
Raijin
1
4
0
0.25
L
Neith
0
5
1
0.1
L
Thanatos
arnsqn
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,964
Damage
22,869
33,284
Taken
26,120
10,606
Mitigated
10,993
7,233
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BloodLad69
Jormungandr
2,304
722
0
351
6,077
3,478
166
290
5,787
18,636
0
W
3,402
827
0
2,616
6,765
1,908
0
1,213
5,405
0
29,027
W
Tiamat
5,243
750
0
2,309
3,903
1,695
128
1,344
2,455
35,696
0
L
2,212
480
636
969
9,499
2,366
0
3,996
5,503
7,945
0
W
Neith
5,942
2,698
0
2,425
4,416
1,233
0
452
3,964
0
30,200
W
Erlang Shen
Ninjakiller5554
Erlang Shen
4,424
2,409
0
1,141
4,382
2,385
26
2,122
2,260
0
21,788
W
3,858
1,171
184
1,458
6,654
3,772
48
1,394
5,260
16,229
0
L
Raijin
2,260
568
0
321
5,678
1,635
0
2,640
3,038
21,438
0
L
Neith
3,883
1,588
0
548
5,660
1,486
0
1,256
4,404
0
20,214
L
Thanatos
arnsqn
Thanatos
1,305
415
0
4,408
6,370
1,641
0
919
5,451
0
20,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
29,950
183
Minions Killed
234
0
Camps Cleared
0
810,737
Distance Traveled
976,853
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,509
451
29
3
0
169,301
0
W
Loki
5,902
590
51
5
0
227,573
3
W
Tiamat
6,239
624
64
6
0
204,859
1
L
Geb
4,412
441
14
1
0
154,775
1
W
Neith
6,214
621
54
5
0
183,210
3
W
Erlang Shen
5,701
570
32
3
0
186,883
1
W
Ymir
5,894
589
33
3
0
174,328
1
L
Raijin
5,008
501
49
5
0
158,002
0
L
Neith
4,564
456
43
4
0
160,017
2
L
Thanatos
5,234
523
48
5
0
168,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role