Player Matchup

Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NecronOverlord
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,099 Elo+
Solo
Ravana
Ravana
UncleRuckes
Ravana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,484 Elo+
Party 2
Skadi
Skadi
Vawnhoof
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,488 Elo+
Party 2
Terra
Terra
dillydillylu
Terra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,421 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,398 Elo+

VS

Team Averages
Level 98
1,512 SR
1,496 Elo+
Sol
Sol
IamIrelan
Sol
Level 28
God Stats
4W - 2L
1,705 SR
Queue Stats
115W - 128L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
Jazzyray
Ah Puch
Level 127
God Stats
7W - 4L
1,567 SR
Queue Stats
309W - 256L
1,606 Elo+
Party 1
Terra
Terra
NamesGotTaken
Terra
Level 148
God Stats
5W - 6L
1,544 SR
Queue Stats
143W - 143L
1,457 Elo+
Party 1
Rama
Rama
Soraio
Rama
Level 90
God Stats
1W - 1L
1,329 SR
Queue Stats
113W - 93L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
nick_421x
Cernunnos
Level 95
God Stats
2W - 1L
1,416 SR
Queue Stats
226W - 243L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 6 / 8
7,704
770
8,253
14,314
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 7
7,632
763
4,873
20,419
24,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
15
3 / 2 / 8
8,370
837
8,094
14,301
12,794
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
Vawnhoof
Skadi
13
3 / 5 / 7
7,761
776
15,522
13,696
6,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 3 / 10
7,899
790
2,305
15,638
17,539
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
8,939
894
10,671
9,946
3,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Jazzyray
Ah Puch
15
5 / 3 / 13
9,093
909
24,868
9,382
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 1 / 14
8,245
825
7,300
11,872
14,348
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Soraio
Rama
16
6 / 2 / 10
9,378
938
13,879
9,756
4,161
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
nick_421x
Cernunnos
17
5 / 2 / 14
9,586
959
13,018
8,595
3,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
12
Kills
20
20
Deaths
12
40
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
8
1.17
W
4
4
10
2.25
W
Ah Puch
Jazzyray
Ah Puch
5
3
13
3.83
W
0
1
14
7
L
1
4
7
1.13
W
Rama
Soraio
Rama
6
2
10
5.5
L
Ravana
3
2
8
3.5
L
Skadi
Vawnhoof
Skadi
3
5
7
1.3
L
2
3
10
2.33
W
Cernunnos
nick_421x
Cernunnos
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,047
Damage
69,736
78,368
Taken
49,551
68,400
Mitigated
29,512
31,954
Healing
26,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,253
3,237
841
2,148
14,314
7,661
176
8,577
5,737
0
14,783
W
10,671
947
755
2,070
9,946
3,749
703
1,628
8,274
19,630
0
W
Ah Puch
Jazzyray
Ah Puch
24,868
277
438
2,270
9,382
3,447
806
95
9,070
32,339
0
W
7,300
455
7,039
5,774
11,872
14,348
212
1,837
9,862
10,356
0
L
4,873
297
1,146
3,363
20,419
24,289
96
10,073
10,346
11,470
0
W
Rama
Soraio
Rama
13,879
10,675
1,576
2,410
9,756
4,161
2,462
2,818
6,812
0
21,638
L
Ravana
8,094
1,913
2,518
2,710
14,301
12,794
0
7,826
6,475
0
22,300
L
Skadi
Vawnhoof
Skadi
15,522
4,247
1,903
1,961
13,696
6,117
121
6,586
7,110
0
29,708
L
2,305
361
10,452
4,912
15,638
17,539
0
9,777
5,861
3,719
0
W
Cernunnos
nick_421x
Cernunnos
13,018
3,963
2,369
2,043
8,595
3,807
1,253
800
7,479
0
31,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
45,241
103
Minions Killed
107
0
Camps Cleared
0
947,341
Distance Traveled
993,769
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,704
770
23
2
0
161,696
0
W
Sol
8,939
894
24
2
0
201,783
1
W
Ah Puch
9,093
909
24
2
0
189,858
0
W
Terra
8,245
825
3
0
0
234,052
0
L
Ymir
7,632
763
8
1
0
172,801
0
W
Rama
9,378
938
19
2
0
187,363
2
L
Ravana
8,370
837
35
4
0
231,086
1
L
Skadi
7,761
776
32
3
0
180,475
0
L
Terra
7,899
790
5
1
0
201,283
0
W
Cernunnos
9,586
959
37
4
0
180,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role