Player Matchup

Skadi
Skadi
DIDI9
Skadi
Level 122
God Stats
2W - 2L
1,575 SR
Queue Stats
10W - 16L
1,406 Elo+
Party 2
Bacchus
Bacchus
LAJAIBA616
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,236 Elo+
Party 2
Ah Puch
Ah Puch
ivankiller3030
Ah Puch
Level 127
God Stats
0W - 1L
1,394 SR
Queue Stats
37W - 48L
1,392 Elo+
Party 2
Team Averages
Level 105
1,490 SR
1,344 Elo+

VS

Team Averages
Level 122
1,644 SR
1,410 Elo+
Chang'e
Chang'e
Djonesdavid
Chang'e
Level 151
God Stats
5W - 2L
1,826 SR
Queue Stats
388W - 368L
1,381 Elo+
Party 1
Geb
Geb
LunarDestiny
Geb
Level 122
God Stats
14W - 12L
1,624 SR
Queue Stats
428W - 398L
1,433 Elo+
Party 1
Bastet
Bastet
Mystermoc
Bastet
Level 94
God Stats
7W - 7L
1,483 SR
Queue Stats
229W - 233L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DIDI9
Skadi
13
2 / 8 / 1
10,018
557
13,273
17,707
5,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
LAJAIBA616
Bacchus
12
2 / 5 / 2
9,701
539
9,373
15,690
17,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 4
11,341
630
19,351
16,964
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Djonesdavid
Chang'e
15
4 / 5 / 11
11,534
641
6,780
13,265
4,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 0 / 13
11,874
660
20,548
24,688
28,325
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Mystermoc
Bastet
16
10 / 2 / 8
12,674
704
17,280
18,495
6,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
19
19
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
DIDI9
Skadi
2
8
1
0.31
W
Chang'e
Djonesdavid
Chang'e
4
5
11
1.9
L
Bacchus
LAJAIBA616
Bacchus
2
5
2
0.6
W
5
0
13
11.5
W
Bastet
Mystermoc
Bastet
10
2
8
7
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,997
Damage
44,608
50,361
Taken
56,448
28,486
Mitigated
39,504
11,202
Healing
23,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DIDI9
Skadi
13,273
3,719
377
2,845
17,707
5,654
241
11,204
6,503
0
46,461
W
Chang'e
Djonesdavid
Chang'e
6,780
490
7,243
6,099
13,265
4,385
757
7,419
5,434
26,570
0
L
Bacchus
LAJAIBA616
Bacchus
9,373
833
630
1,428
15,690
17,741
0
7,526
8,164
25,261
0
W
20,548
1,159
386
5,929
24,688
28,325
538
9,806
14,007
53,717
0
W
Bastet
Mystermoc
Bastet
17,280
3,934
1,223
2,885
18,495
6,794
1,703
9,880
8,207
0
46,724
L
19,351
503
453
5,469
16,964
5,091
24
8,694
8,270
42,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,060
Gold Earned
36,082
196
Minions Killed
195
2
Camps Cleared
3
888,548
Distance Traveled
1,075,738
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,018
557
100
6
1
285,192
0
W
Chang'e
11,534
641
72
4
1
327,429
4
L
Bacchus
9,701
539
22
1
0
323,029
2
W
Geb
11,874
660
58
3
0
386,124
0
W
Bastet
12,674
704
65
4
2
362,185
0
L
Ah Puch
11,341
630
74
4
1
280,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role