Player Matchup

Cerberus
Cerberus
KYPressure
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,323 Elo+
Solo
Chaac
Chaac
OTM_Choppa-holic
Chaac
Level 89
God Stats
30W - 30L
1,407 SR
Queue Stats
200W - 264L
1,437 Elo+
Party 1
Loki
Loki
TemptingDeer677
Loki
Level 18
God Stats
12W - 14L
1,473 SR
Queue Stats
43W - 37L
1,422 Elo+
Solo
Danzaburou
Danzaburou
kinji_senju
Danzaburou
Level 11
God Stats
3W - 0L
1,688 SR
Queue Stats
30W - 25L
1,400 Elo+
Party 1
Olorun
Olorun
splatrixn
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,362 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,389 Elo+

VS

Team Averages
Level 12
1,447 SR
1,424 Elo+
Olorun
Olorun
GiveMeKissMane
Olorun
Level 20
God Stats
1W - 2L
1,452 SR
Queue Stats
39W - 42L
1,481 Elo+
Party 3
Nemesis
Nemesis
Mistification-
Nemesis
Level 22
God Stats
6W - 13L
1,440 SR
Queue Stats
36W - 37L
1,453 Elo+
Party 3
Geb
Geb
SquareOcean9633
Geb
Level 7
God Stats
3W - 8L
1,341 SR
Queue Stats
14W - 24L
1,188 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
chasam22
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
volcanic_celery3
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KYPressure
Cerberus
18
7 / 5 / 31
14,507
500
11,397
33,960
38,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
7 / 2 / 13
14,634
505
14,478
30,454
24,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 6 / 20
14,211
490
11,047
21,942
9,387
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
kinji_senju
Danzaburou
20
50 / 1 / 7
18,478
637
78,370
24,946
11,229
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
splatrixn
Olorun
3
0 / 0 / 0
7,157
247
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 6
10,708
369
7,456
21,529
6,633
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 5 / 2
14,497
500
16,110
29,772
10,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 8 / 7
10,589
365
10,954
23,705
21,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
chasam22
Ah Muzen Cab
9
0 / 20 / 2
8,320
287
2,069
22,173
2,898
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 25 / 3
8,390
289
2,466
37,691
5,561
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
32
69
Kills
12
14
Deaths
70
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
12
6
0.42
W
Cerberus
KYPressure
Cerberus
7
5
31
4.5
L
10
5
2
2.2
W
7
2
13
6.75
L
0
8
7
0.44
W
5
6
20
2.5
L
Ah Muzen Cab
chasam22
Ah Muzen Cab
0
20
2
0.05
W
Danzaburou
kinji_senju
Danzaburou
50
1
7
53.5
W
Olorun
splatrixn
Olorun
0
0
0
0
L
0
25
3
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,292
Damage
39,055
111,302
Taken
134,870
83,565
Mitigated
47,062
43,222
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,456
2,427
762
2,735
21,529
6,633
0
1,982
19,467
37,301
0
W
Cerberus
KYPressure
Cerberus
11,397
539
665
4,571
33,960
38,813
2,088
4,565
26,719
40,380
0
L
16,110
5,181
0
5,532
29,772
10,766
0
4,971
24,801
0
81,838
W
14,478
2,959
285
15,131
30,454
24,136
5,208
7,510
22,548
24,186
67,446
L
10,954
1,121
0
2,776
23,705
21,204
517
2,715
20,990
41,609
0
W
11,047
2,839
0
6,679
21,942
9,387
2,266
3,017
18,433
0
101,922
L
Ah Muzen Cab
chasam22
Ah Muzen Cab
2,069
1,260
0
481
22,173
2,898
0
2,207
19,966
0
15,127
W
Danzaburou
kinji_senju
Danzaburou
78,370
42,203
489
15,402
24,946
11,229
5,216
4,901
19,105
0
187,997
W
Olorun
splatrixn
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
2,466
954
0
357
37,691
5,561
33
2,017
35,674
10,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,987
Gold Earned
52,504
523
Minions Killed
261
0
Camps Cleared
0
2,073,400
Distance Traveled
1,971,382
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,708
369
48
2
0
462,750
1
W
Cerberus
14,507
500
51
2
0
524,029
1
L
Nemesis
14,497
500
136
5
0
606,946
0
W
Chaac
14,634
505
137
5
0
466,256
0
L
Geb
10,589
365
49
2
0
385,756
0
W
Loki
14,211
490
137
5
0
555,186
6
L
Ah Muzen Cab
8,320
287
21
1
0
220,822
2
W
Danzaburou
18,478
637
198
7
0
527,929
0
W
Olorun
7,157
247
0
0
0
0
0
L
Hades
8,390
289
7
0
0
295,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role