Player Matchup

Ra
Ra
Corvecks
Ra
Level 95
God Stats
5W - 7L
1,444 SR
Queue Stats
70W - 75L
1,451 Elo+
Party 2
Chaac
Chaac
I 6DogsYeet I
Chaac
Level 36
God Stats
26W - 24L
1,502 SR
Queue Stats
27W - 26L
1,436 Elo+
Party 2
Cliodhna
Cliodhna
LaTTcH
Cliodhna
Level 124
God Stats
1W - 3L
1,226 SR
Queue Stats
71W - 78L
1,448 Elo+
Party 2
Team Averages
Level 85
1,391 SR
1,445 Elo+

VS

Team Averages
Level 72
1,444 SR
1,410 Elo+
Sun Wukong
Sun Wukong
Asaapj
Sun Wukong
Level 47
God Stats
131W - 143L
1,465 SR
Queue Stats
332W - 368L
1,445 Elo+
Solo
Hun Batz
Hun Batz
CustoxFAMx
Hun Batz
Level 86
God Stats
0W - 1L
1,271 SR
Queue Stats
92W - 116L
1,391 Elo+
Party 1
Ra
Ra
ZephyrusxPRx
Ra
Level 82
God Stats
18W - 20L
1,594 SR
Queue Stats
84W - 110L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
10,233
731
5,634
7,603
2,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 11
9,365
669
6,947
10,150
9,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cliodhna
LaTTcH
Cliodhna
16
12 / 1 / 7
11,257
804
17,337
12,705
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asaapj
Sun Wukong
13
1 / 4 / 1
8,302
593
6,157
12,077
10,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
CustoxFAMx
Hun Batz
10
0 / 9 / 1
7,671
548
6,428
11,923
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 1
8,563
612
7,874
9,645
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Asaapj
Sun Wukong
1
4
1
0.38
W
5
0
11
10.5
L
Hun Batz
CustoxFAMx
Hun Batz
0
9
1
0.06
W
2
1
11
7.5
W
Cliodhna
LaTTcH
Cliodhna
12
1
7
15.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,918
Damage
20,459
30,458
Taken
33,645
18,878
Mitigated
17,787
16,787
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Asaapj
Sun Wukong
6,157
1,557
291
1,026
12,077
10,186
0
2,100
9,013
0
32,653
W
5,634
427
2,730
4,069
7,603
2,778
706
1,754
5,849
48,704
0
L
Hun Batz
CustoxFAMx
Hun Batz
6,428
1,379
278
500
11,923
4,827
0
2,704
8,623
0
17,433
W
6,947
400
0
3,804
10,150
9,675
531
3,672
6,478
0
25,064
W
Cliodhna
LaTTcH
Cliodhna
17,337
3,094
0
6,184
12,705
6,425
684
3,159
9,546
0
38,985
L
7,874
408
1,054
883
9,645
2,774
0
1,135
8,289
31,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
24,536
182
Minions Killed
146
7
Camps Cleared
6
779,136
Distance Traveled
733,204
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,302
593
54
4
1
249,074
3
W
Ra
10,233
731
90
6
3
246,408
1
L
Hun Batz
7,671
548
24
2
2
240,091
1
W
Chaac
9,365
669
49
4
0
239,744
0
W
Cliodhna
11,257
804
43
3
4
292,984
1
L
Ra
8,563
612
68
5
3
244,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role