Player Matchup

Nox
Nox
FORTY8D3MON
Nox
Level 88
God Stats
10W - 14L
1,528 SR
Queue Stats
238W - 247L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UMTGMichMage
Ah Muzen Cab
Level 101
God Stats
2W - 10L
1,352 SR
Queue Stats
93W - 129L
1,250 Elo+
Party 1
Kuzenbo
Kuzenbo
UMTGSArmy00
Kuzenbo
Level 89
God Stats
11W - 15L
1,489 SR
Queue Stats
214W - 267L
1,368 Elo+
Party 1
Team Averages
Level 93
1,456 SR
1,335 Elo+

VS

Team Averages
Level 85
1,526 SR
1,366 Elo+
Nox
Nox
GhostinaFace
Nox
Level 69
God Stats
28W - 20L
1,544 SR
Queue Stats
35W - 35L
1,447 Elo+
Solo
Khepri
Khepri
godzilla269
Khepri
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 32L
1,322 Elo+
Solo
Danzaburou
Danzaburou
zainkitami
Danzaburou
Level 122
God Stats
2W - 1L
1,534 SR
Queue Stats
149W - 176L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,340
612
8,154
5,547
2,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
UMTGMichMage
Ah Muzen Cab
10
0 / 5 / 2
7,205
600
7,369
9,226
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
UMTGSArmy00
Kuzenbo
10
1 / 5 / 0
6,852
571
4,738
14,118
14,113
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,396
700
11,269
5,595
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
2 / 0 / 8
7,955
663
3,649
9,407
10,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
zainkitami
Danzaburou
12
3 / 1 / 5
8,283
690
7,515
9,458
4,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
5
1
5
7.5
L
Ah Muzen Cab
UMTGMichMage
Ah Muzen Cab
0
5
2
0.2
L
Kuzenbo
UMTGSArmy00
Kuzenbo
1
5
0
0.2
W
Khepri
2
0
8
6
W
Danzaburou
zainkitami
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,261
Damage
22,433
28,891
Taken
24,460
19,784
Mitigated
16,973
7,070
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,154
393
959
1,879
5,547
2,029
0
2,726
2,821
29,905
0
W
11,269
430
79
1,262
5,595
2,501
40
2,684
2,911
25,930
0
L
Ah Muzen Cab
UMTGMichMage
Ah Muzen Cab
7,369
1,808
418
1,792
9,226
3,642
0
4,600
4,626
0
22,378
L
Kuzenbo
UMTGSArmy00
Kuzenbo
4,738
1,801
372
1,650
14,118
14,113
0
8,278
5,840
15,518
0
W
Khepri
3,649
389
780
1,147
9,407
10,441
92
4,996
4,411
13,733
0
W
Danzaburou
zainkitami
Danzaburou
7,515
2,231
0
1,752
9,458
4,031
36
5,582
3,876
0
36,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,397
Gold Earned
24,634
121
Minions Killed
160
4
Camps Cleared
5
619,629
Distance Traveled
686,051
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,340
612
65
5
1
230,946
2
W
Nox
8,396
700
48
4
0
244,800
5
L
Ah Muzen Cab
7,205
600
37
3
0
199,029
0
L
Kuzenbo
6,852
571
19
2
3
189,654
4
W
Khepri
7,955
663
24
2
2
229,660
3
W
Danzaburou
8,283
690
88
7
3
211,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role