Player Matchup

Izanami
Izanami
CanineBanjo1812
Izanami
Level 69
God Stats
6W - 12L
1,558 SR
Queue Stats
314W - 361L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
Donutman1795
Jormungandr
Level 117
God Stats
4W - 12L
1,392 SR
Queue Stats
813W - 904L
1,486 Elo+
Party 1
Awilix
Awilix
SmellySalmonella
Awilix
Level 106
God Stats
3W - 10L
1,399 SR
Queue Stats
205W - 215L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
TheChad3490
Gilgamesh
Level 104
God Stats
6W - 7L
1,523 SR
Queue Stats
612W - 613L
1,499 Elo+
Party 1
Bacchus
Bacchus
XxRetro_RichyxX
Bacchus
Level 117
God Stats
2W - 2L
1,393 SR
Queue Stats
215W - 192L
1,492 Elo+
Party 2
Team Averages
Level 103
1,453 SR
1,489 Elo+

VS

Team Averages
Level 127
1,513 SR
1,473 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
CoreyLocoPuffs
Sylvanus
Level 123
God Stats
9W - 8L
1,494 SR
Queue Stats
73W - 84L
1,454 Elo+
Party 3
Hel
Hel
GreedsLastSin
Hel
Level 136
God Stats
9W - 10L
1,509 SR
Queue Stats
309W - 315L
1,469 Elo+
Party 3
Mulan
Mulan
RaisedTurnip342
Mulan
Level 100
God Stats
9W - 6L
1,564 SR
Queue Stats
249W - 236L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,306
482
2,618
6,628
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Donutman1795
Jormungandr
9
1 / 5 / 4
5,824
529
4,181
8,582
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 1 / 1
7,270
661
5,870
6,205
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
TheChad3490
Gilgamesh
13
4 / 0 / 2
7,392
672
9,211
7,200
4,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 1
4,695
427
1,994
7,322
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 3 / 3
6,386
581
5,447
6,883
1,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
 
Chaac
10
0 / 3 / 0
5,550
505
3,291
8,990
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
4 / 2 / 2
5,678
516
4,086
6,626
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
5 / 4 / 1
6,336
576
5,282
6,245
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 3
6,344
577
4,722
8,333
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
12
Kills
12
12
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
3
3
1.5
W
Chaac
 
Chaac
0
3
0
0
L
0
3
1
0.17
W
Sylvanus
4
2
2
2.5
L
Jormungandr
Donutman1795
Jormungandr
1
5
4
0.6
W
5
4
1
1.38
W
0
1
3
1.5
L
7
1
1
7.5
L
Gilgamesh
TheChad3490
Gilgamesh
4
0
2
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,874
Damage
22,828
35,937
Taken
37,077
15,397
Mitigated
17,021
6,155
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,447
2,469
0
1,387
6,883
1,732
90
1,401
5,482
0
35,422
W
Chaac
 
Chaac
3,291
142
0
3,831
8,990
5,507
836
0
8,478
0
27,175
L
2,618
1,879
0
761
6,628
1,509
364
1,072
5,556
0
31,262
W
Sylvanus
4,086
907
254
2,076
6,626
4,656
70
1,907
4,719
12,350
3,403
L
Jormungandr
Donutman1795
Jormungandr
4,181
1,041
0
752
8,582
3,008
0
3,845
4,407
23,872
0
W
5,282
48
1,245
1,905
6,245
1,946
504
1,107
5,046
30,541
0
W
4,722
438
0
5,197
8,333
3,180
0
1,760
6,482
0
40,508
L
5,870
2,385
0
2,212
6,205
1,707
0
1,375
4,756
0
34,688
L
Gilgamesh
TheChad3490
Gilgamesh
9,211
3,377
0
1,769
7,200
4,821
0
613
5,902
0
42,473
L
1,994
356
0
661
7,322
4,352
0
1,638
5,606
10,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
30,294
294
Minions Killed
322
0
Camps Cleared
0
1,064,470
Distance Traveled
1,057,260
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,386
581
66
6
0
203,184
3
W
Chaac
5,550
505
61
6
0
199,629
1
L
Izanami
5,306
482
62
6
0
184,440
2
W
Sylvanus
5,678
516
26
2
0
188,538
1
L
Jormungandr
5,824
529
47
4
0
198,128
1
W
Hel
6,336
576
71
6
0
220,758
1
W
Mulan
6,344
577
98
9
0
245,151
9
L
Awilix
7,270
661
78
7
0
255,356
1
L
Gilgamesh
7,392
672
93
8
0
228,037
1
L
Bacchus
4,695
427
14
1
0
198,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role