Player Matchup

Yemoja
Yemoja
Anaconda Slugs
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Solo
Artio
Artio
Crijav_65
Artio
Level 18
God Stats
1W - 2L
1,284 SR
Queue Stats
6W - 5L
1,492 Elo+
Solo
Neith
Neith
Huanger02
Neith
Level 12
God Stats
11W - 12L
1,250 SR
Queue Stats
19W - 24L
1,585 Elo+
Party 2
Rama
Rama
Niwd4310
Rama
Level 30
God Stats
8W - 11L
1,507 SR
Queue Stats
102W - 84L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
tylerjohnsn1
Erlang Shen
Level 18
God Stats
6W - 2L
1,692 SR
Queue Stats
39W - 38L
1,624 Elo+
Party 2
Team Averages
Level 18
1,446 SR
1,586 Elo+

VS

Team Averages
Level 21
1,565 SR
1,519 Elo+
Khepri
Khepri
Dads Swim Team
Khepri
Level 8
God Stats
2W - 1L
1,816 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 1
Sol
Sol
Moms Book Club
Sol
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 125L
1,459 Elo+
Party 1
Hera
Hera
MrTakeYourGirl
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 102L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
PurpleSteeze350
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,648 Elo+
Solo
Thanatos
Thanatos
SlaminSalmonx
Thanatos
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
139W - 144L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,290
484
1,359
7,420
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Crijav_65
Artio
13
8 / 0 / 1
7,840
603
8,859
12,354
9,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Huanger02
Neith
11
0 / 2 / 5
6,742
519
1,709
3,574
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
14
6 / 0 / 3
8,279
637
9,840
7,537
2,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
tylerjohnsn1
Erlang Shen
15
10 / 1 / 1
9,066
697
10,095
8,323
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,532
426
1,902
11,679
7,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 0
5,579
429
2,491
8,051
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 6 / 0
6,851
527
9,683
7,853
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
PurpleSteeze350
Cu Chulainn
10
0 / 4 / 0
5,706
439
6,318
9,438
7,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SlaminSalmonx
Thanatos
8
0 / 6 / 2
5,528
425
1,846
11,004
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
25
Kills
4
4
Deaths
25
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Artio
Crijav_65
Artio
8
0
1
8.5
L
0
6
0
0
W
Neith
Huanger02
Neith
0
2
5
1.25
L
0
3
0
0
L
4
6
0
0.67
W
Rama
6
0
3
7.5
L
Cu Chulainn
PurpleSteeze350
Cu Chulainn
0
4
0
0
L
Thanatos
SlaminSalmonx
Thanatos
0
6
2
0.17
W
Erlang Shen
tylerjohnsn1
Erlang Shen
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,862
Damage
22,240
39,208
Taken
48,025
23,468
Mitigated
20,921
18,587
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,359
359
494
983
7,420
6,250
184
1,880
5,540
12,448
0
W
Artio
Crijav_65
Artio
8,859
1,411
494
8,572
12,354
9,626
58
2,327
10,027
46,309
0
L
1,902
166
1,010
1,209
11,679
7,204
0
396
11,283
11,479
0
W
Neith
Huanger02
Neith
1,709
427
0
1,097
3,574
1,230
364
2,131
1,443
0
29,626
L
2,491
1,036
0
2,770
8,051
1,819
227
956
7,095
35,606
0
L
9,683
2,466
0
440
7,853
1,857
0
894
6,959
42,882
0
W
Rama
9,840
8,323
20
3,501
7,537
2,519
220
4,023
3,514
0
56,767
L
Cu Chulainn
PurpleSteeze350
Cu Chulainn
6,318
1,678
0
1,558
9,438
7,100
0
4,940
4,498
0
31,138
L
Thanatos
SlaminSalmonx
Thanatos
1,846
608
0
5,789
11,004
2,941
0
3,032
7,972
0
23,933
W
Erlang Shen
tylerjohnsn1
Erlang Shen
10,095
5,107
0
3,426
8,323
3,843
0
3,878
4,445
0
65,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
29,196
382
Minions Killed
272
0
Camps Cleared
0
1,292,777
Distance Traveled
1,120,762
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,290
484
18
1
0
217,979
0
W
Artio
7,840
603
84
6
0
282,867
4
L
Khepri
5,532
426
15
1
0
208,168
0
W
Neith
6,742
519
69
5
0
262,479
0
L
Sol
5,579
429
75
6
0
221,701
1
L
Hera
6,851
527
85
7
0
212,237
3
W
Rama
8,279
637
103
8
0
234,143
2
L
Cu Chulainn
5,706
439
50
4
0
238,921
1
L
Thanatos
5,528
425
47
4
0
239,735
2
W
Erlang Shen
9,066
697
108
8
0
295,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role