Player Matchup

Neith
Neith
Bwettfett2
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FleekNasty
Tsukuyomi
Level 11
God Stats
2W - 2L
1,256 SR
Queue Stats
8W - 13L
1,195 Elo+
Solo
Geb
Geb
GAME1324
Geb
Level 13
God Stats
12W - 15L
1,402 SR
Queue Stats
12W - 18L
1,241 Elo+
Party 2
Tiamat
Tiamat
Pepsi Convoy
Tiamat
Level 22
God Stats
3W - 1L
1,381 SR
Queue Stats
56W - 76L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
lucid_meter6
Danzaburou
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 10
1,408 SR
1,355 Elo+

VS

Team Averages
Level 13
1,501 SR
1,293 Elo+
Osiris
Osiris
BAR_midland
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,130 Elo+
Solo
Loki
Loki
Pazuwu_
Loki
Level 18
God Stats
0W - 4L
1,303 SR
Queue Stats
8W - 12L
1,479 Elo+
Solo
Freya
Freya
Se7en_Bandos
Freya
Level 12
God Stats
1W - 3L
1,701 SR
Queue Stats
11W - 16L
1,364 Elo+
Party 1
Artemis
Artemis
ZaPackzz
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
devilboi_1990
Kuzenbo
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 20L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
2 / 2 / 0
9,033
347
1,076
2,358
788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
FleekNasty
Tsukuyomi
18
5 / 1 / 4
12,130
467
12,934
15,555
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 5
11,244
432
3,917
12,150
15,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
18
1 / 1 / 5
12,706
489
13,497
14,271
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
lucid_meter6
Danzaburou
20
13 / 1 / 2
15,284
588
18,061
22,527
10,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 6 / 0
8,686
334
4,815
14,862
11,926
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Pazuwu_
Loki
18
0 / 7 / 1
11,034
424
6,385
21,411
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 7 / 0
11,154
429
9,097
16,786
9,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
ZaPackzz
Artemis
2
0 / 1 / 0
6,621
255
180
531
112
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
17
1 / 2 / 1
10,445
402
11,211
22,821
33,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
22
Kills
4
6
Deaths
23
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
6
0
0
W
Neith
2
2
0
1
W
Tsukuyomi
FleekNasty
Tsukuyomi
5
1
4
7
W
1
1
5
3.5
L
Loki
Pazuwu_
Loki
0
7
1
0.07
W
Tiamat
1
1
5
3.5
L
3
7
0
0.43
L
Artemis
ZaPackzz
Artemis
0
1
0
0
L
Kuzenbo
1
2
1
0.75
W
Danzaburou
lucid_meter6
Danzaburou
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,485
Damage
31,688
66,861
Taken
76,411
41,419
Mitigated
62,093
22,511
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,815
1,975
0
1,250
14,862
11,926
0
3,288
11,378
0
35,075
W
Neith
1,076
646
0
572
2,358
788
542
761
1,597
0
9,497
W
Tsukuyomi
FleekNasty
Tsukuyomi
12,934
4,006
0
3,861
15,555
6,822
547
4,279
11,276
0
69,278
W
3,917
591
0
0
12,150
15,928
1,790
3,642
8,508
43,816
0
L
Loki
Pazuwu_
Loki
6,385
2,238
0
7,265
21,411
7,004
0
1,247
20,115
0
100,253
W
Tiamat
13,497
2,730
450
4,865
14,271
7,308
3,879
8,154
6,117
91,219
0
L
9,097
2,422
0
3,696
16,786
9,960
1,923
2,597
14,051
64,367
0
L
Artemis
ZaPackzz
Artemis
180
96
0
0
531
112
0
267
224
0
180
L
Kuzenbo
11,211
3,982
0
1,061
22,821
33,091
81
9,031
13,229
47,067
0
W
Danzaburou
lucid_meter6
Danzaburou
18,061
8,102
0
12,763
22,527
10,573
6,893
3,472
19,055
0
163,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,397
Gold Earned
47,940
534
Minions Killed
388
0
Camps Cleared
0
1,947,881
Distance Traveled
1,769,336
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,686
334
64
2
0
362,717
0
W
Neith
9,033
347
18
1
0
67,690
1
W
Tsukuyomi
12,130
467
92
4
0
550,954
0
W
Geb
11,244
432
61
2
0
461,901
0
L
Loki
11,034
424
163
6
0
476,294
0
W
Tiamat
12,706
489
180
7
0
395,486
2
L
Freya
11,154
429
100
4
0
430,248
0
L
Artemis
6,621
255
0
0
0
20,631
0
L
Kuzenbo
10,445
402
61
2
0
479,446
1
W
Danzaburou
15,284
588
183
7
0
471,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role