Player Matchup

Charybdis
Charybdis
ExoticTheory
Charybdis
Level 16
God Stats
7W - 4L
1,252 SR
Queue Stats
11W - 9L
1,183 Elo+
Party 2
Ymir
Ymir
Garu27G
Ymir
Level 28
God Stats
9W - 16L
1,321 SR
Queue Stats
150W - 166L
1,413 Elo+
Party 3
Olorun
Olorun
MasterlilChief
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,183 Elo+
Party 2
Artemis
Artemis
celcha
Artemis
Level 28
God Stats
80W - 62L
1,534 SR
Queue Stats
141W - 161L
1,405 Elo+
Party 3
Ao Kuang
Ao Kuang
青玉剑仙
Ao Kuang
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,558 Elo+
Solo
Team Averages
Level 18
1,421 SR
1,348 Elo+

VS

Team Averages
Level 22
1,537 SR
1,449 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Flutter_Pon-3
Bakasura
Level 12
God Stats
6W - 4L
1,607 SR
Queue Stats
7W - 8L
1,466 Elo+
Party 1
Athena
Athena
InstantRamenKaos
Athena
Level 17
God Stats
1W - 3L
1,499 SR
Queue Stats
15W - 22L
1,385 Elo+
Party 1
Zeus
Zeus
SpazRunDeep
Zeus
Level 27
God Stats
19W - 16L
1,483 SR
Queue Stats
46W - 50L
1,394 Elo+
Solo
Ymir
Ymir
The_RealProphet
Ymir
Level 13
God Stats
15W - 11L
1,596 SR
Queue Stats
17W - 14L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ExoticTheory
Charybdis
18
12 / 4 / 9
13,423
1,220
30,408
9,659
4,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Garu27G
Ymir
18
3 / 2 / 15
11,578
1,053
8,710
13,690
15,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 3 / 14
12,596
1,145
26,704
16,073
7,191
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
celcha
Artemis
18
0 / 2 / 14
10,483
953
8,273
6,424
2,797
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
青玉剑仙
Ao Kuang
18
4 / 4 / 15
11,589
1,054
9,496
12,652
5,625
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 5 / 8
11,789
1,072
23,071
15,463
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Flutter_Pon-3
Bakasura
17
2 / 9 / 9
10,572
961
10,339
19,437
8,310
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 6 / 8
10,831
985
6,325
20,656
26,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 2 / 2
9,326
848
3,453
3,703
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 10
11,758
1,069
9,425
28,789
22,702
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
28
Kills
15
15
Deaths
28
67
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
5
8
1.8
W
Charybdis
ExoticTheory
Charybdis
12
4
9
4.13
L
Bakasura
Flutter_Pon-3
Bakasura
2
9
9
0.72
W
Ymir
Garu27G
Ymir
3
2
15
5.25
L
2
6
8
1
W
9
3
14
5.33
L
1
2
2
1
L
5
6
10
1.67
W
Artemis
celcha
Artemis
0
2
14
3.5
W
Ao Kuang
青玉剑仙
Ao Kuang
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,591
Damage
52,613
58,498
Taken
88,048
35,141
Mitigated
66,805
11,621
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
23,071
15,418
0
1,625
15,463
7,945
0
6,622
8,841
0
54,616
W
Charybdis
ExoticTheory
Charybdis
30,408
19,113
0
1,379
9,659
4,026
0
3,227
6,121
0
61,842
L
Bakasura
Flutter_Pon-3
Bakasura
10,339
8,246
0
1,248
19,437
8,310
0
8,839
10,598
0
18,867
W
Ymir
Garu27G
Ymir
8,710
1,284
0
150
13,690
15,502
0
4,806
8,348
28,953
0
L
6,325
1,329
0
126
20,656
26,706
0
10,680
9,976
11,847
0
W
26,704
16,162
589
6,123
16,073
7,191
0
5,762
9,728
41,303
0
L
3,453
383
0
190
3,703
1,142
0
1,700
2,003
9,904
0
L
9,425
1,061
0
912
28,789
22,702
0
17,069
11,720
21,769
0
W
Artemis
celcha
Artemis
8,273
4,936
0
0
6,424
2,797
0
1,920
4,339
0
28,031
W
Ao Kuang
青玉剑仙
Ao Kuang
9,496
3,966
0
3,380
12,652
5,625
0
3,488
8,741
19,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,669
Gold Earned
54,276
227
Minions Killed
137
5
Camps Cleared
7
901,056
Distance Traveled
799,133
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,789
1,072
60
5
1
184,136
1
W
Charybdis
13,423
1,220
75
7
2
153,692
0
L
Bakasura
10,572
961
28
3
3
186,366
0
W
Ymir
11,578
1,053
63
6
0
208,870
4
L
Athena
10,831
985
11
1
2
177,468
0
W
Olorun
12,596
1,145
30
3
1
188,058
0
L
Zeus
9,326
848
15
1
1
72,385
0
L
Ymir
11,758
1,069
23
2
0
178,778
0
W
Artemis
10,483
953
36
3
0
160,652
0
W
Ao Kuang
11,589
1,054
23
2
2
189,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role