Player Matchup

Charybdis
Charybdis
PuffyBahamutz
Charybdis
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 192L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
XxKingJ0_0
Zhong Kui
Level 29
God Stats
16W - 10L
1,423 SR
Queue Stats
116W - 154L
1,284 Elo+
Party 2
Kali
Kali
jarcoreFiend32
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 40
1,474 SR
1,403 Elo+

VS

Team Averages
Level 63
1,434 SR
1,412 Elo+
Fenrir
Fenrir
GoombaKing999
Fenrir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 73L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
ToastInside
Cthulhu
Level 17
God Stats
3W - 4L
1,356 SR
Queue Stats
20W - 30L
1,296 Elo+
Solo
Ra
Ra
XxRedHoodXx11
Ra
Level 153
God Stats
2W - 0L
1,448 SR
Queue Stats
113W - 94L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PuffyBahamutz
Charybdis
15
3 / 11 / 8
11,660
686
19,913
18,104
6,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
XxKingJ0_0
Zhong Kui
17
11 / 7 / 2
13,705
806
31,908
27,260
16,588
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 16 / 7
10,301
606
2,584
17,922
6,323
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 7 / 10
15,143
891
18,249
22,023
17,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ToastInside
Cthulhu
16
6 / 4 / 19
13,045
767
11,524
27,816
35,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
11 / 3 / 12
13,611
801
22,941
23,027
11,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
14
Kills
34
34
Deaths
14
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
17
7
10
3.14
L
Charybdis
PuffyBahamutz
Charybdis
3
11
8
0.64
W
Cthulhu
ToastInside
Cthulhu
6
4
19
3.88
L
Zhong Kui
XxKingJ0_0
Zhong Kui
11
7
2
1.71
W
11
3
12
5.67
L
0
16
7
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,405
Damage
52,714
63,286
Taken
72,866
29,282
Mitigated
64,212
12,788
Healing
26,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,249
4,381
0
2,243
22,023
17,534
240
10,489
11,534
0
34,596
L
Charybdis
PuffyBahamutz
Charybdis
19,913
9,524
0
1,770
18,104
6,371
0
9,256
8,848
0
54,365
W
Cthulhu
ToastInside
Cthulhu
11,524
500
936
6,437
27,816
35,461
467
11,387
16,429
28,033
0
L
Zhong Kui
XxKingJ0_0
Zhong Kui
31,908
5,157
193
10,031
27,260
16,588
0
16,626
10,634
50,273
0
W
22,941
3,917
5,352
11,935
23,027
11,217
1,581
11,413
11,614
75,799
0
L
2,584
1,170
0
794
17,922
6,323
0
9,098
8,824
0
10,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,666
Gold Earned
41,799
121
Minions Killed
171
5
Camps Cleared
8
699,312
Distance Traveled
919,266
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,143
891
35
2
3
295,465
3
L
Charybdis
11,660
686
69
4
3
220,649
10
W
Cthulhu
13,045
767
25
1
1
316,247
0
L
Zhong Kui
13,705
806
39
2
1
255,510
0
W
Ra
13,611
801
111
7
4
307,554
0
L
Kali
10,301
606
13
1
1
223,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role