Player Matchup

Ymir
Ymir
AT0MlK
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
Meezmar
Hun Batz
Level 80
God Stats
2W - 2L
1,473 SR
Queue Stats
137W - 177L
1,433 Elo+
Party 1
Hera
Hera
Snaggzzz
Hera
Level 25
God Stats
0W - 2L
1,539 SR
Queue Stats
13W - 22L
1,247 Elo+
Party 1
Team Averages
Level 38
1,504 SR
1,395 Elo+

VS

Team Averages
Level 32
1,490 SR
1,327 Elo+
Aphrodite
Aphrodite
High Eleva7ion
Aphrodite
Level 25
God Stats
19W - 18L
1,377 SR
Queue Stats
53W - 59L
1,279 Elo+
Solo
Chaac
Chaac
YouHitLikeAVegan
Chaac
Level 28
God Stats
5W - 5L
1,547 SR
Queue Stats
11W - 7L
1,343 Elo+
Party 2
Hel
Hel
happypanda587_2
Hel
Level 44
God Stats
1W - 1L
1,546 SR
Queue Stats
13W - 19L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AT0MlK
Ymir
9
0 / 3 / 2
6,904
575
2,742
10,007
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Meezmar
Hun Batz
9
1 / 3 / 2
6,737
561
6,397
8,680
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
11
1 / 7 / 2
6,974
581
7,866
9,458
2,838
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
High Eleva7ion
Aphrodite
11
0 / 1 / 9
7,433
619
4,823
6,404
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
11 / 1 / 1
9,556
796
11,933
13,527
13,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 10
8,010
668
5,468
8,869
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
2
Kills
13
13
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
AT0MlK
Ymir
0
3
2
0.33
W
Aphrodite
High Eleva7ion
Aphrodite
0
1
9
4.5
L
Hun Batz
Meezmar
Hun Batz
1
3
2
0.67
L
Hera
1
7
2
0.29
W
11
1
1
11.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
22,224
28,145
Taken
28,800
13,133
Mitigated
23,228
1,143
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AT0MlK
Ymir
2,742
489
0
773
10,007
7,344
0
3,203
6,549
6,253
0
W
Aphrodite
High Eleva7ion
Aphrodite
4,823
1,142
2,374
2,495
6,404
3,826
93
2,832
3,572
17,467
0
L
Hun Batz
Meezmar
Hun Batz
6,397
916
0
126
8,680
2,951
0
3,422
5,097
0
17,299
L
Hera
7,866
2,949
0
244
9,458
2,838
25
3,497
5,748
21,771
0
W
11,933
2,758
0
5,079
13,527
13,979
210
3,778
9,749
0
34,834
W
5,468
790
5,672
3,521
8,869
5,423
159
4,705
4,164
15,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,615
Gold Earned
24,999
60
Minions Killed
115
2
Camps Cleared
7
507,324
Distance Traveled
618,520
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,904
575
6
1
0
161,559
0
W
Aphrodite
7,433
619
36
3
3
220,480
0
L
Hun Batz
6,737
561
18
2
2
195,838
4
L
Hera
6,974
581
36
3
0
149,927
0
W
Chaac
9,556
796
50
4
1
193,851
1
W
Hel
8,010
668
29
2
3
204,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role