Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cpt Morgan087
Cthulhu
Level 140
God Stats
11W - 3L
1,726 SR
Queue Stats
390W - 418L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dracorex8103
Morgan Le Fay
Level 120
God Stats
3W - 2L
1,596 SR
Queue Stats
189W - 181L
1,469 Elo+
Solo
Jormungandr
Jormungandr
Ese_Snickers
Jormungandr
Level 120
God Stats
2W - 1L
1,285 SR
Queue Stats
357W - 370L
1,470 Elo+
Party 2
Ares
Ares
Gutischorizo
Ares
Level 89
God Stats
5W - 2L
1,658 SR
Queue Stats
255W - 242L
1,589 Elo+
Solo
Team Averages
Level 123
1,553 SR
1,516 Elo+

VS

Team Averages
Level 89
1,543 SR
1,470 Elo+
Jing Wei
Jing Wei
Cutietko
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,692 Elo+
Solo
Chronos
Chronos
Kaspr_JTPS
Chronos
Level 24
God Stats
0W - 1L
1,475 SR
Queue Stats
4W - 13L
1,268 Elo+
Party 1
Set
Set
Many Many Hours
Set
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 180L
1,498 Elo+
Solo
Hera
Hera
Mr Dudeman
Hera
Level 152
God Stats
5W - 7L
1,495 SR
Queue Stats
204W - 225L
1,512 Elo+
Solo
Chaac
Chaac
ayeitsj21
Chaac
Level 107
God Stats
0W - 1L
1,747 SR
Queue Stats
17W - 28L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
17 / 3 / 8
10,685
1,069
14,709
14,166
16,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
14
2 / 3 / 13
8,324
832
9,386
11,808
7,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Dracorex8103
Morgan Le Fay
17
5 / 0 / 21
9,706
971
16,510
7,853
4,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Ese_Snickers
Jormungandr
14
2 / 1 / 16
8,259
826
3,617
10,549
7,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 19
9,300
930
6,332
13,032
16,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cutietko
Jing Wei
13
1 / 7 / 2
7,157
716
7,128
10,062
3,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Kaspr_JTPS
Chronos
14
2 / 5 / 2
7,906
791
2,524
9,900
3,821
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 5
7,557
756
5,521
8,802
5,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 5 / 3
8,815
882
7,548
8,861
3,059
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ayeitsj21
Chaac
11
0 / 7 / 3
6,500
650
5,976
15,313
10,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
22
29
Kills
7
8
Deaths
29
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
17
3
8
7
W
Cthulhu
2
3
13
2.83
L
Jing Wei
Cutietko
Jing Wei
1
7
2
0.29
W
Morgan Le Fay
Dracorex8103
Morgan Le Fay
5
0
21
15.5
W
Jormungandr
Ese_Snickers
Jormungandr
2
1
16
10
W
3
1
19
12.5
L
Chronos
Kaspr_JTPS
Chronos
2
5
2
0.6
L
1
5
5
0.7
L
3
5
3
0.9
L
Chaac
ayeitsj21
Chaac
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,554
Damage
28,697
57,408
Taken
52,938
52,619
Mitigated
26,452
20,691
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,709
2,186
1,028
3,481
14,166
16,200
131
2,493
11,673
5,185
18,308
W
Cthulhu
9,386
208
2,581
3,516
11,808
7,552
73
1,348
10,460
22,268
0
L
Jing Wei
Cutietko
Jing Wei
7,128
4,578
738
765
10,062
3,842
0
6,597
3,465
0
13,623
W
Morgan Le Fay
Dracorex8103
Morgan Le Fay
16,510
1,550
433
1,676
7,853
4,778
939
1,576
6,277
30,753
0
W
Jormungandr
Ese_Snickers
Jormungandr
3,617
573
1,409
2,848
10,549
7,933
1,647
2,200
8,349
11,378
0
W
6,332
382
962
2,757
13,032
16,156
1,226
2,455
10,577
10,886
0
L
Chronos
Kaspr_JTPS
Chronos
2,524
447
744
2,468
9,900
3,821
0
8,003
1,897
11,942
0
L
5,521
1,658
567
817
8,802
5,700
0
4,467
4,335
0
12,383
L
7,548
2,005
108
1,050
8,861
3,059
0
6,168
2,693
18,037
0
L
Chaac
ayeitsj21
Chaac
5,976
333
281
4,223
15,313
10,030
0
12,591
2,722
0
12,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,274
Gold Earned
37,935
102
Minions Killed
83
0
Camps Cleared
0
988,726
Distance Traveled
909,402
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,685
1,069
22
2
0
192,243
1
W
Cthulhu
8,324
832
26
3
0
211,273
0
L
Jing Wei
7,157
716
16
2
0
160,574
1
W
Morgan Le Fay
9,706
971
40
4
0
200,143
0
W
Jormungandr
8,259
826
8
1
0
186,464
0
W
Ares
9,300
930
6
1
0
198,603
0
L
Chronos
7,906
791
21
2
0
186,190
1
L
Set
7,557
756
17
2
0
185,272
0
L
Hera
8,815
882
17
2
0
188,210
5
L
Chaac
6,500
650
12
1
0
189,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role