Player Matchup

Rama
Rama
BoyImFinnaTroll
Rama
Level 37
God Stats
4W - 1L
1,921 SR
Queue Stats
253W - 72L
1,954 Elo+
Party 1
Sol
Sol
amnewplzhelp
Sol
Level 29
God Stats
81W - 8L
2,025 SR
Queue Stats
335W - 92L
2,000 Elo+
Party 1
Achilles
Achilles
kthxnbai
Achilles
Level 121
God Stats
18W - 12L
1,608 SR
Queue Stats
655W - 391L
1,914 Elo+
Party 1
Team Averages
Level 62
1,851 SR
1,956 Elo+

VS

Team Averages
Level 51
1,565 SR
1,435 Elo+
Zeus
Zeus
CropCircleJesus
Zeus
Level 19
God Stats
1W - 4L
1,481 SR
Queue Stats
2W - 7L
1,330 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Haji
Ah Muzen Cab
Level 107
God Stats
11W - 5L
1,717 SR
Queue Stats
123W - 121L
1,516 Elo+
Party 2
Bacchus
Bacchus
Kakol021
Bacchus
Level 26
God Stats
22W - 18L
1,498 SR
Queue Stats
96W - 96L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
8,126
813
8,445
6,760
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 9
7,521
752
7,792
7,173
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
kthxnbai
Achilles
10
2 / 1 / 10
7,873
787
4,597
10,038
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,686
569
4,388
5,880
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Haji
Ah Muzen Cab
9
0 / 6 / 2
6,022
602
5,363
8,325
2,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Kakol021
Bacchus
10
2 / 2 / 0
6,687
669
3,548
9,280
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
0
5
0
0
L
Ah Muzen Cab
Haji
Ah Muzen Cab
0
6
2
0.17
L
Bacchus
Kakol021
Bacchus
2
2
0
1
W
3
1
9
7.5
W
Achilles
kthxnbai
Achilles
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,834
Damage
13,299
23,971
Taken
23,485
15,719
Mitigated
13,490
11,567
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,445
6,816
0
3,313
6,760
2,445
842
1,536
5,224
0
27,035
L
4,388
195
0
0
5,880
1,693
0
1,939
3,941
12,429
0
L
Ah Muzen Cab
Haji
Ah Muzen Cab
5,363
2,362
0
1,851
8,325
2,687
0
2,833
5,492
0
21,516
L
Bacchus
Kakol021
Bacchus
3,548
423
143
2,217
9,280
9,110
0
2,577
6,703
6,660
0
W
7,792
3,214
0
3,780
7,173
2,709
1,037
3,651
3,522
28,439
3,922
W
Achilles
kthxnbai
Achilles
4,597
698
0
4,474
10,038
10,565
0
3,301
6,737
0
9,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,520
Gold Earned
18,395
124
Minions Killed
72
5
Camps Cleared
2
584,136
Distance Traveled
468,813
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,126
813
45
5
2
192,596
2
L
Zeus
5,686
569
21
2
0
135,490
0
L
Ah Muzen Cab
6,022
602
46
5
2
139,023
1
L
Bacchus
6,687
669
5
1
0
194,300
1
W
Sol
7,521
752
66
7
3
185,344
4
W
Achilles
7,873
787
13
1
0
206,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role