Player Matchup

Achilles
Achilles
Ariza270506
Achilles
Level 3
God Stats
4W - 0L
1,827 SR
Queue Stats
7W - 7L
1,705 Elo+
Solo
Hachiman
Hachiman
CD2899
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,754 Elo+
Solo
Arachne
Arachne
Its a smurf1328
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,967 Elo+
Solo
Olorun
Olorun
Killerhdop2215
Olorun
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,603 Elo+
Solo
Chaac
Chaac
Roblocks dad
Chaac
Level 18
God Stats
39W - 34L
1,607 SR
Queue Stats
39W - 34L
1,592 Elo+
Solo
Team Averages
Level 8
1,587 SR
1,724 Elo+

VS

Team Averages
Level 23
1,567 SR
1,602 Elo+
Charybdis
Charybdis
FullmetalRust
Charybdis
Level 15
God Stats
10W - 9L
1,572 SR
Queue Stats
12W - 11L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
TheBestUllr
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 77L
1,638 Elo+
Solo
Sylvanus
Sylvanus
UltimaTerra
Sylvanus
Level 29
God Stats
20W - 15L
1,584 SR
Queue Stats
69W - 50L
1,594 Elo+
Party 2
Cliodhna
Cliodhna
nebuola
Cliodhna
Level 18
God Stats
2W - 4L
1,677 SR
Queue Stats
62W - 41L
1,622 Elo+
Party 1
Janus
Janus
vClampYourVC
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ariza270506
Achilles
19
6 / 7 / 15
12,742
510
13,067
21,818
24,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
CD2899
Hachiman
20
8 / 6 / 12
14,675
587
30,494
26,370
9,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
26 / 4 / 7
16,746
670
32,033
30,413
12,767
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 1 / 3
10,329
413
4,720
5,412
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 5 / 15
14,572
583
22,975
27,016
33,341
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FullmetalRust
Charybdis
16
3 / 9 / 7
10,931
437
10,553
18,015
6,567
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
TheBestUllr
Erlang Shen
20
8 / 8 / 2
14,693
588
24,129
33,418
21,122
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
UltimaTerra
Sylvanus
16
1 / 10 / 12
11,825
473
10,446
35,582
38,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
nebuola
Cliodhna
20
8 / 13 / 4
14,496
580
19,061
25,128
10,449
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 12 / 3
10,919
437
10,776
18,279
5,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
51
Kills
23
23
Deaths
52
52
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ariza270506
Achilles
6
7
15
1.93
W
Hachiman
CD2899
Hachiman
8
6
12
2.33
L
Charybdis
FullmetalRust
Charybdis
3
9
7
0.72
W
26
4
7
7.38
W
3
1
3
4.5
W
8
5
15
3.1
L
Erlang Shen
TheBestUllr
Erlang Shen
8
8
2
1.13
L
Sylvanus
UltimaTerra
Sylvanus
1
10
12
0.7
L
Cliodhna
nebuola
Cliodhna
8
13
4
0.77
L
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,289
Damage
74,965
111,029
Taken
130,422
82,477
Mitigated
83,020
45,022
Healing
37,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ariza270506
Achilles
13,067
2,901
0
691
21,818
24,886
1,773
4,827
16,899
9,809
37,603
W
Hachiman
CD2899
Hachiman
30,494
23,232
0
13,469
26,370
9,319
1,347
6,362
19,712
0
145,578
L
Charybdis
FullmetalRust
Charybdis
10,553
5,470
0
1,224
18,015
6,567
538
1,593
16,422
0
54,764
W
32,033
23,498
0
15,192
30,413
12,767
1,146
5,475
24,656
0
126,940
W
4,720
2,843
298
2,644
5,412
2,164
236
789
4,579
39,566
5,759
W
22,975
7,444
0
12,728
27,016
33,341
1,772
3,101
23,815
0
106,199
L
Erlang Shen
TheBestUllr
Erlang Shen
24,129
15,329
443
11,807
33,418
21,122
2,927
376
32,882
0
122,368
L
Sylvanus
UltimaTerra
Sylvanus
10,446
2,966
5,834
10,860
35,582
38,965
312
3,513
31,989
36,134
0
L
Cliodhna
nebuola
Cliodhna
19,061
3,089
0
4,435
25,128
10,449
0
2,107
22,951
0
97,808
L
10,776
936
0
2,432
18,279
5,917
0
166
18,033
41,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,064
Gold Earned
62,864
673
Minions Killed
513
0
Camps Cleared
0
2,055,093
Distance Traveled
2,078,182
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,742
510
62
2
0
452,082
0
W
Hachiman
14,675
587
185
7
0
405,450
2
L
Charybdis
10,931
437
101
4
0
372,264
0
W
Arachne
16,746
670
168
7
0
540,622
0
W
Olorun
10,329
413
86
3
0
184,713
4
W
Chaac
14,572
583
172
7
0
472,226
0
L
Erlang Shen
14,693
588
173
7
0
436,218
2
L
Sylvanus
11,825
473
44
2
0
415,841
0
L
Cliodhna
14,496
580
132
5
0
457,919
7
L
Janus
10,919
437
63
3
0
395,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role