Player Matchup

Sun Wukong
Sun Wukong
CentralAether
Sun Wukong
Level 63
God Stats
0W - 1L
1,551 SR
Queue Stats
3W - 6L
1,239 Elo+
Party 3
Hades
Hades
Cr3amyfeet
Hades
Level 29
God Stats
0W - 1L
1,436 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 3
Bakasura
Bakasura
FleshMilk
Bakasura
Level 65
God Stats
0W - 1L
1,572 SR
Queue Stats
3W - 6L
1,239 Elo+
Party 3
Cthulhu
Cthulhu
TheKaozFactor
Cthulhu
Level 89
God Stats
0W - 1L
1,610 SR
Queue Stats
2W - 6L
1,239 Elo+
Party 3
Medusa
Medusa
Valioux
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 3
Team Averages
Level 62
1,534 SR
1,211 Elo+

VS

Team Averages
Level 69
1,631 SR
1,509 Elo+
Bastet
Bastet
Hxile
Bastet
Level 65
God Stats
11W - 3L
1,327 SR
Queue Stats
156W - 223L
1,346 Elo+
Party 2
Persephone
Persephone
MinkV2
Persephone
Level 89
God Stats
5W - 2L
1,843 SR
Queue Stats
148W - 111L
1,603 Elo+
Party 1
Mulan
Mulan
ShaneTheCreator
Mulan
Level 121
God Stats
14W - 3L
1,789 SR
Queue Stats
189W - 153L
1,583 Elo+
Party 1
Athena
Athena
Syndaiko
Athena
Level 27
God Stats
16W - 8L
1,695 SR
Queue Stats
59W - 39L
1,613 Elo+
Party 1
Izanami
Izanami
dominxter
Izanami
Level 41
God Stats
19W - 13L
1,500 SR
Queue Stats
154W - 163L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CentralAether
Sun Wukong
13
0 / 4 / 1
7,714
406
4,740
11,880
5,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
13
1 / 9 / 1
7,682
404
5,515
18,988
9,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
FleshMilk
Bakasura
12
4 / 8 / 1
8,566
451
8,467
16,362
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
1 / 6 / 0
7,863
414
8,735
18,595
14,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Valioux
Medusa
12
0 / 5 / 1
7,162
377
4,955
9,869
2,341

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hxile
Bastet
18
5 / 2 / 9
11,151
587
7,777
13,088
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
MinkV2
Persephone
18
7 / 0 / 11
12,470
656
20,238
10,198
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
4 / 1 / 3
11,865
624
11,015
10,829
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Syndaiko
Athena
15
8 / 1 / 8
10,368
546
8,080
15,418
18,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
dominxter
Izanami
18
8 / 2 / 4
11,130
586
13,871
13,472
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
6
Kills
32
32
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CentralAether
Sun Wukong
0
4
1
0.13
L
Hades
1
9
1
0.17
L
Bakasura
FleshMilk
Bakasura
4
8
1
0.56
W
Bastet
Hxile
Bastet
5
2
9
4.75
W
Persephone
MinkV2
Persephone
7
0
11
12.5
W
4
1
3
5.5
W
Athena
Syndaiko
Athena
8
1
8
12
L
Cthulhu
1
6
0
0.17
L
Medusa
Valioux
Medusa
0
5
1
0.1
W
Izanami
dominxter
Izanami
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,412
Damage
60,981
75,694
Taken
63,005
38,053
Mitigated
42,969
17,426
Healing
26,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CentralAether
Sun Wukong
4,740
1,158
135
3,874
11,880
5,255
0
1,305
10,088
0
38,562
L
Hades
5,515
598
99
5,387
18,988
9,035
0
11,791
6,619
35,660
0
L
Bakasura
FleshMilk
Bakasura
8,467
5,806
0
2,879
16,362
7,129
0
5,776
10,274
0
38,036
W
Bastet
Hxile
Bastet
7,777
1,410
0
6,818
13,088
5,121
6
2,806
10,171
0
72,592
W
Persephone
MinkV2
Persephone
20,238
1,756
73
6,164
10,198
4,137
1,820
2,903
6,897
92,536
0
W
11,015
1,707
0
6,325
10,829
10,691
282
516
10,093
15,452
83,237
W
Athena
Syndaiko
Athena
8,080
2,301
0
2,457
15,418
18,066
17
4,284
10,950
28,682
0
L
Cthulhu
8,735
836
1,482
2,562
18,595
14,293
0
6,194
12,202
24,931
0
L
Medusa
Valioux
Medusa
4,955
1,441
268
740
9,869
2,341
0
3,823
5,905
0
39,076
W
Izanami
dominxter
Izanami
13,871
9,041
0
4,644
13,472
4,954
737
3,741
9,640
0
93,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
56,984
363
Minions Killed
655
0
Camps Cleared
0
1,766,410
Distance Traveled
1,991,785
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,714
406
76
4
0
337,372
0
L
Hades
7,682
404
81
4
0
330,503
1
L
Bakasura
8,566
451
76
4
0
375,004
6
W
Bastet
11,151
587
107
6
0
442,574
4
W
Persephone
12,470
656
156
8
0
371,388
6
W
Mulan
11,865
624
204
11
0
396,703
0
W
Athena
10,368
546
38
2
0
437,253
6
L
Cthulhu
7,863
414
52
3
0
362,655
2
L
Medusa
7,162
377
78
4
0
360,876
0
W
Izanami
11,130
586
150
8
0
343,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role