Player Matchup

Izanami
Izanami
ChadleyChinstrap
Izanami
Level 15
God Stats
3W - 4L
1,210 SR
Queue Stats
13W - 15L
1,326 Elo+
Party 2
Loki
Loki
Meenerstink
Loki
Level 25
God Stats
17W - 30L
1,276 SR
Queue Stats
24W - 40L
1,251 Elo+
Party 2
Bellona
Bellona
YKalchemyDao
Bellona
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 29L
1,372 Elo+
Solo
Cernunnos
Cernunnos
concretesurfer7
Cernunnos
Level 5
God Stats
1W - 5L
1,711 SR
Queue Stats
1W - 5L
1,687 Elo+
Party 2
Nox
Nox
dirkpeck
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,119 Elo+
Party 2
Team Averages
Level 15
1,440 SR
1,351 Elo+

VS

Team Averages
Level 21
1,473 SR
1,345 Elo+
Agni
Agni
IIZAMEII
Agni
Level 18
God Stats
2W - 2L
1,388 SR
Queue Stats
15W - 18L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
Paintacle
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,272 Elo+
Solo
Susano
Susano
SleepyTempest
Susano
Level 16
God Stats
1W - 1L
1,253 SR
Queue Stats
14W - 14L
1,367 Elo+
Party 1
Artio
Artio
tuchelthegoat
Artio
Level 27
God Stats
8W - 7L
1,531 SR
Queue Stats
60W - 68L
1,374 Elo+
Solo
Hou Yi
Hou Yi
xTroncatx69
Hou Yi
Level 17
God Stats
5W - 2L
1,694 SR
Queue Stats
15W - 15L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 1
5,098
392
2,023
9,383
1,684
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 5 / 0
5,568
428
3,148
8,962
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
YKalchemyDao
Bellona
12
4 / 2 / 0
7,356
566
5,547
9,316
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
concretesurfer7
Cernunnos
8
1 / 7 / 1
5,489
422
5,004
7,754
1,471
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 1
5,525
425
2,524
6,007
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
7 / 3 / 5
7,339
565
6,855
5,976
1,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Paintacle
Gilgamesh
12
3 / 4 / 0
7,153
550
6,535
9,645
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 2
6,775
521
2,923
7,736
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 0 / 15
7,626
587
1,853
6,684
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
13
17 / 1 / 2
8,398
646
12,546
8,868
2,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
8
Kills
29
29
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
Agni
7
3
5
3.17
L
1
5
0
0.2
W
Gilgamesh
Paintacle
Gilgamesh
3
4
0
0.75
W
2
0
2
3
L
Bellona
YKalchemyDao
Bellona
4
2
0
2
L
Cernunnos
concretesurfer7
Cernunnos
1
7
1
0.21
L
2
5
1
0.5
W
0
0
15
7.5
W
Hou Yi
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,246
Damage
30,712
41,422
Taken
38,909
14,166
Mitigated
20,016
5,789
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,023
1,435
0
0
9,383
1,684
0
3,243
6,140
0
16,580
W
Agni
6,855
145
108
1,067
5,976
1,796
917
1,412
4,564
36,114
0
L
3,148
575
0
1,663
8,962
1,669
0
1,797
7,121
0
24,002
W
Gilgamesh
Paintacle
Gilgamesh
6,535
2,099
0
2,829
9,645
6,952
410
584
9,061
6,331
25,895
W
2,923
1,060
0
1,833
7,736
2,343
384
951
6,785
0
32,709
L
Bellona
YKalchemyDao
Bellona
5,547
1,845
0
3,459
9,316
7,498
0
539
8,084
4,541
31,787
L
Cernunnos
concretesurfer7
Cernunnos
5,004
2,669
0
462
7,754
1,471
0
1,004
6,750
0
24,202
L
2,524
834
0
205
6,007
1,844
192
2,752
3,255
13,069
0
W
1,853
278
146
3,571
6,684
6,188
443
0
6,684
23,729
0
W
Hou Yi
12,546
6,597
0
2,494
8,868
2,737
846
221
8,647
0
42,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
37,291
218
Minions Killed
334
0
Camps Cleared
0
1,065,219
Distance Traveled
1,239,145
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,098
392
29
2
0
179,052
0
W
Agni
7,339
565
67
5
0
232,761
0
L
Loki
5,568
428
45
3
0
213,254
0
W
Gilgamesh
7,153
550
75
6
0
214,677
0
W
Susano
6,775
521
67
5
0
264,858
0
L
Bellona
7,356
566
89
7
0
250,331
3
L
Cernunnos
5,489
422
39
3
0
228,869
1
L
Nox
5,525
425
16
1
0
193,713
0
W
Artio
7,626
587
52
4
0
275,436
0
W
Hou Yi
8,398
646
73
6
0
251,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role