Player Matchup

Skadi
Skadi
A1phaZ
Skadi
Level 105
God Stats
1W - 0L
1,716 SR
Queue Stats
101W - 92L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Archie2497
Morgan Le Fay
Level 48
God Stats
2W - 1L
1,541 SR
Queue Stats
2W - 2L
1,383 Elo+
Solo
Jing Wei
Jing Wei
MrBeatThatButt3
Jing Wei
Level 67
God Stats
4W - 4L
1,356 SR
Queue Stats
176W - 184L
1,525 Elo+
Solo
Achilles
Achilles
Senyul
Achilles
Level 128
God Stats
4W - 2L
1,787 SR
Queue Stats
29W - 34L
1,253 Elo+
Solo
Bacchus
Bacchus
Taco4u23alpha
Bacchus
Level 158
God Stats
15W - 31L
935 SR
Queue Stats
1,606W - 1,625L
1,436 Elo+
Solo
Team Averages
Level 101
1,467 SR
1,426 Elo+

VS

Team Averages
Level 69
1,450 SR
1,468 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DesignatedF33der
Ganesha
Level 122
God Stats
3W - 5L
1,575 SR
Queue Stats
207W - 223L
1,530 Elo+
Party 1
Zeus
Zeus
Jutt1327
Zeus
Level 37
God Stats
49W - 46L
1,555 SR
Queue Stats
143W - 175L
1,468 Elo+
Solo
Set
Set
Pegaso-1v4
Set
Level 44
God Stats
0W - 3L
1,123 SR
Queue Stats
23W - 24L
1,443 Elo+
Solo
Baba Yaga
Baba Yaga
Stonmox
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 154L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A1phaZ
Skadi
19
12 / 2 / 12
13,456
1,223
26,376
15,815
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Archie2497
Morgan Le Fay
18
3 / 3 / 15
11,496
1,045
7,608
12,731
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
18
6 / 5 / 11
11,801
1,073
13,901
12,953
4,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Senyul
Achilles
18
9 / 8 / 7
12,299
1,118
21,946
17,075
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
19
2 / 3 / 19
11,847
1,077
10,653
11,146
9,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

179

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 7 / 8
11,292
1,027
7,856
13,903
5,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 5 / 18
11,594
1,054
13,130
24,411
30,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
18
8 / 10 / 9
13,116
1,192
25,825
20,223
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 6
10,729
975
4,177
12,092
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Stonmox
Baba Yaga
17
4 / 5 / 11
11,525
1,048
12,235
13,723
5,274
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
73
32
Kills
21
21
Deaths
32
64
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
7
8
1.14
W
Skadi
A1phaZ
Skadi
12
2
12
9
W
Morgan Le Fay
Archie2497
Morgan Le Fay
3
3
15
3.5
L
0
5
18
1.8
L
Zeus
8
10
9
1.25
W
Jing Wei
6
5
11
2.3
L
5
5
6
1.6
W
Achilles
Senyul
Achilles
9
8
7
1.56
L
Baba Yaga
Stonmox
Baba Yaga
4
5
11
1.9
W
Bacchus
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,484
Damage
63,223
69,720
Taken
84,352
30,995
Mitigated
53,470
8,043
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,856
5,021
0
0
13,903
5,639
0
4,515
9,388
0
30,167
W
Skadi
A1phaZ
Skadi
26,376
16,114
0
4,811
15,815
5,775
0
11,510
4,305
0
45,658
W
Morgan Le Fay
Archie2497
Morgan Le Fay
7,608
902
223
1,349
12,731
4,029
0
9,894
2,837
30,388
0
L
13,130
1,265
0
759
24,411
30,843
0
4,146
20,265
35,069
0
L
Zeus
25,825
2,516
0
1,298
20,223
6,298
0
4,394
15,829
50,071
0
W
Jing Wei
13,901
11,429
0
340
12,953
4,641
0
9,774
3,179
0
36,663
L
4,177
1,413
0
528
12,092
5,416
0
2,255
9,837
0
8,928
W
Achilles
Senyul
Achilles
21,946
9,905
0
1,163
17,075
7,475
0
12,319
4,756
0
35,151
L
Baba Yaga
Stonmox
Baba Yaga
12,235
1,323
548
1,635
13,723
5,274
0
2,951
10,772
30,475
0
W
Bacchus
10,653
839
0
157
11,146
9,075
0
7,693
3,453
25,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,899
Gold Earned
58,256
210
Minions Killed
197
13
Camps Cleared
4
1,078,040
Distance Traveled
913,078
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,292
1,027
61
6
0
209,109
0
W
Skadi
13,456
1,223
56
5
2
201,712
1
W
Morgan Le Fay
11,496
1,045
52
5
1
201,150
4
L
Ganesha
11,594
1,054
0
0
0
198,544
0
L
Zeus
13,116
1,192
56
5
1
174,063
0
W
Jing Wei
11,801
1,073
57
5
4
217,507
0
L
Set
10,729
975
16
1
1
144,812
1
W
Achilles
12,299
1,118
16
1
5
205,080
0
L
Baba Yaga
11,525
1,048
64
6
2
186,550
0
W
Bacchus
11,847
1,077
29
3
1
252,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role