Player Matchup

Ymir
Ymir
BeerWeedCoke
Ymir
Level 22
God Stats
32W - 29L
1,526 SR
Queue Stats
42W - 35L
1,407 Elo+
Party 2
Neith
Neith
SilentIntent_
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Hun Batz
Hun Batz
Tbone8835
Hun Batz
Level 29
God Stats
5W - 8L
1,433 SR
Queue Stats
34W - 33L
1,395 Elo+
Party 2
Sun Wukong
Sun Wukong
fabian_aers
Sun Wukong
Level 20
God Stats
13W - 18L
1,478 SR
Queue Stats
47W - 49L
1,415 Elo+
Solo
Zeus
Zeus
usmc_mr-sparks
Zeus
Level 17
God Stats
9W - 3L
1,891 SR
Queue Stats
47W - 29L
1,436 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,374 Elo+

VS

Team Averages
Level 38
1,598 SR
1,579 Elo+
Anubis
Anubis
Auriel-V
Anubis
Level 147
God Stats
1W - 0L
1,720 SR
Queue Stats
50W - 40L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
Pazzzcu
Cthulhu
Level 21
God Stats
11W - 10L
1,631 SR
Queue Stats
42W - 60L
1,431 Elo+
Party 1
Arachne
Arachne
SimplyApeXPredat
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,762 Elo+
Party 1
Anhur
Anhur
Swanue
Anhur
Level 8
God Stats
3W - 3L
1,396 SR
Queue Stats
25W - 31L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Th3SuspectAU
Gilgamesh
Level 8
God Stats
6W - 5L
1,744 SR
Queue Stats
19W - 29L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,748
484
4,554
14,469
4,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
6,223
389
2,059
6,235
2,241
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Tbone8835
Hun Batz
14
3 / 4 / 0
8,049
503
5,053
11,388
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
fabian_aers
Sun Wukong
12
1 / 3 / 1
7,744
484
4,948
11,997
5,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 5 / 1
8,376
524
9,308
7,994
1,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Auriel-V
Anubis
14
7 / 3 / 7
8,825
552
14,860
9,624
4,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Pazzzcu
Cthulhu
13
1 / 1 / 4
8,116
507
5,909
10,160
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 1 / 7
9,732
608
11,718
11,458
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Swanue
Anhur
11
1 / 3 / 2
6,812
426
1,735
9,772
2,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Th3SuspectAU
Gilgamesh
13
3 / 1 / 4
7,725
483
4,530
7,031
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
9
Kills
22
22
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
Auriel-V
Anubis
7
3
7
3.5
L
1
6
2
0.33
W
Cthulhu
Pazzzcu
Cthulhu
1
1
4
3
L
0
4
2
0.25
W
10
1
7
13.5
W
Anhur
Swanue
Anhur
1
3
2
0.67
L
Hun Batz
Tbone8835
Hun Batz
3
4
0
0.75
W
Gilgamesh
Th3SuspectAU
Gilgamesh
3
1
4
5
L
Sun Wukong
fabian_aers
Sun Wukong
1
3
1
0.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
38,752
52,083
Taken
48,045
18,015
Mitigated
25,146
13,573
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Auriel-V
Anubis
14,860
336
0
4,909
9,624
4,136
564
4,198
5,426
46,337
0
L
4,554
765
0
2,259
14,469
4,619
0
9,260
4,869
37,003
0
W
Cthulhu
Pazzzcu
Cthulhu
5,909
743
78
703
10,160
8,619
273
715
9,445
34,520
0
L
2,059
1,092
0
1,335
6,235
2,241
156
2,171
4,016
0
13,364
W
11,718
8,084
0
4,506
11,458
4,917
1,881
3,957
7,501
0
63,827
W
Anhur
Swanue
Anhur
1,735
876
0
1,391
9,772
2,794
376
2,324
7,448
0
28,515
L
Hun Batz
Tbone8835
Hun Batz
5,053
1,313
0
3,442
11,388
3,748
432
2,314
8,992
0
56,572
W
Gilgamesh
Th3SuspectAU
Gilgamesh
4,530
1,051
0
437
7,031
4,680
610
2,668
4,363
5,959
21,582
L
Sun Wukong
fabian_aers
Sun Wukong
4,948
2,027
0
4,155
11,997
5,625
524
5,305
6,692
0
37,006
L
9,308
803
0
2,382
7,994
1,782
404
2,572
5,422
44,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
41,210
357
Minions Killed
320
0
Camps Cleared
0
1,325,068
Distance Traveled
1,518,584
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,825
552
66
4
0
290,527
0
L
Ymir
7,748
484
67
4
0
268,506
0
W
Cthulhu
8,116
507
54
3
0
310,858
2
L
Neith
6,223
389
25
2
0
250,307
0
W
Arachne
9,732
608
99
6
0
355,121
2
W
Anhur
6,812
426
46
3
0
251,551
2
L
Hun Batz
8,049
503
99
6
0
282,466
0
W
Gilgamesh
7,725
483
55
3
0
310,527
0
L
Sun Wukong
7,744
484
75
5
0
279,069
0
L
Zeus
8,376
524
91
6
0
244,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role