Player Matchup

Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Svdden-Impulse-
Zeus
Level 45
God Stats
15W - 24L
1,420 SR
Queue Stats
93W - 119L
1,458 Elo+
Party 1
Tiamat
Tiamat
lTz Gorilla
Tiamat
Level 16
God Stats
20W - 43L
1,332 SR
Queue Stats
24W - 53L
1,275 Elo+
Party 2
Baron Samedi
Baron Samedi
lonewolfg
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 92L
1,379 Elo+
Party 1
Jormungandr
Jormungandr
mmmshauna
Jormungandr
Level 64
God Stats
3W - 5L
1,290 SR
Queue Stats
109W - 139L
1,410 Elo+
Party 2
Team Averages
Level 58
1,408 SR
1,404 Elo+

VS

Team Averages
Level 69
1,517 SR
1,599 Elo+
Ares
Ares
ChristKilla
Ares
Level 62
God Stats
13W - 5L
1,624 SR
Queue Stats
168W - 133L
1,607 Elo+
Party 3
Charybdis
Charybdis
Leswaqq
Charybdis
Level 106
God Stats
5W - 3L
1,543 SR
Queue Stats
220W - 153L
1,615 Elo+
Party 3
Kukulkan
Kukulkan
durtynugget69
Kukulkan
Level 29
God Stats
23W - 15L
1,597 SR
Queue Stats
74W - 45L
1,613 Elo+
Party 3
Artio
Artio
kaiserwilhelmi
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 51L
1,705 Elo+
Party 3
Chang'e
Chang'e
noodle611
Chang'e
Level 45
God Stats
8W - 13L
1,320 SR
Queue Stats
95W - 112L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 3 / 1
9,418
856
13,962
12,911
5,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 2
9,280
844
18,272
8,838
3,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
15
1 / 4 / 1
9,486
862
5,671
10,222
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
lonewolfg
Baron Samedi
15
0 / 7 / 1
8,864
806
3,424
9,717
3,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
mmmshauna
Jormungandr
15
1 / 4 / 1
9,291
845
7,359
19,858
14,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

164

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 14
12,307
1,119
15,281
14,956
18,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Leswaqq
Charybdis
17
8 / 0 / 10
11,336
1,031
21,844
8,422
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
durtynugget69
Kukulkan
16
0 / 0 / 3
9,164
833
3,696
4,293
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 0 / 14
10,406
946
9,466
15,083
18,220
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
noodle611
Chang'e
17
2 / 1 / 10
10,175
925
6,914
12,541
5,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
2
Kills
20
20
Deaths
2
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
W
6
1
14
13
W
Charybdis
Leswaqq
Charybdis
8
0
10
13
L
0
2
2
0.5
W
Kukulkan
durtynugget69
Kukulkan
0
0
3
1.5
W
4
0
14
11
L
Tiamat
1
4
1
0.38
L
Baron Samedi
lonewolfg
Baron Samedi
0
7
1
0.07
L
Jormungandr
mmmshauna
Jormungandr
1
4
1
0.38
W
Chang'e
noodle611
Chang'e
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,688
Damage
57,201
61,546
Taken
55,295
32,130
Mitigated
48,822
4,057
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,962
6,132
0
2,140
12,911
5,511
0
6,999
5,912
0
39,779
W
15,281
499
0
1,843
14,956
18,572
0
9,322
5,634
23,610
0
W
Charybdis
Leswaqq
Charybdis
21,844
11,380
0
40
8,422
4,310
0
4,824
3,598
0
41,149
L
18,272
944
78
385
8,838
3,255
0
5,093
3,745
47,871
0
W
Kukulkan
durtynugget69
Kukulkan
3,696
0
0
0
4,293
1,991
0
2,916
1,377
25,633
0
W
9,466
1,006
1,011
2,727
15,083
18,220
0
9,551
5,532
19,184
0
L
Tiamat
5,671
66
0
811
10,222
4,906
0
5,936
4,286
21,255
0
L
Baron Samedi
lonewolfg
Baron Samedi
3,424
810
88
555
9,717
3,585
0
6,393
3,324
11,800
0
L
Jormungandr
mmmshauna
Jormungandr
7,359
1,867
0
0
19,858
14,873
0
10,936
8,922
22,973
0
W
Chang'e
noodle611
Chang'e
6,914
488
8,256
7,946
12,541
5,729
0
8,113
4,428
28,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
53,388
203
Minions Killed
199
8
Camps Cleared
4
923,761
Distance Traveled
1,014,706
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,418
856
54
5
6
186,966
2
W
Ares
12,307
1,119
13
1
0
212,095
0
W
Charybdis
11,336
1,031
47
4
2
205,459
0
L
Zeus
9,280
844
70
6
1
190,454
0
W
Kukulkan
9,164
833
72
7
1
178,509
0
W
Artio
10,406
946
10
1
0
219,869
0
L
Tiamat
9,486
862
36
3
1
201,181
0
L
Baron Samedi
8,864
806
19
2
0
151,644
0
L
Jormungandr
9,291
845
24
2
0
193,516
0
W
Chang'e
10,175
925
57
5
1
198,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role