Player Matchup

Cernunnos
Cernunnos
Burgagle
Cernunnos
Level 160
God Stats
15W - 8L
1,667 SR
Queue Stats
433W - 426L
1,492 Elo+
Party 2
Hades
Hades
StinkyWinkyXD
Hades
Level 129
God Stats
5W - 1L
1,901 SR
Queue Stats
610W - 624L
1,547 Elo+
Party 2
Thor
Thor
Tny_Dstroyr
Thor
Level 108
God Stats
15W - 20L
1,499 SR
Queue Stats
275W - 276L
1,540 Elo+
Party 2
Yemoja
Yemoja
YouCantTrapMe-
Yemoja
Level 43
God Stats
2W - 2L
1,398 SR
Queue Stats
132W - 124L
1,603 Elo+
Party 2
Tiamat
Tiamat
uwu_Nitro7689
Tiamat
Level 106
God Stats
35W - 35L
1,504 SR
Queue Stats
195W - 203L
1,518 Elo+
Party 2
Team Averages
Level 109
1,594 SR
1,540 Elo+

VS

Team Averages
Level 40
1,498 SR
1,355 Elo+
Fenrir
Fenrir
Big bot 06
Fenrir
Level 48
God Stats
11W - 9L
1,549 SR
Queue Stats
107W - 126L
1,408 Elo+
Party 1
Merlin
Merlin
MrSponks
Merlin
Level 28
God Stats
35W - 26L
1,487 SR
Queue Stats
70W - 66L
1,369 Elo+
Party 1
Mulan
Mulan
Noodles4226
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,344 Elo+
Party 1
Ymir
Ymir
Rhyizen
Ymir
Level 25
God Stats
2W - 3L
1,479 SR
Queue Stats
12W - 25L
1,246 Elo+
Party 1
Jing Wei
Jing Wei
Voopzie
Jing Wei
Level 84
God Stats
1W - 3L
1,477 SR
Queue Stats
204W - 188L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Burgagle
Cernunnos
20
6 / 0 / 8
12,819
583
14,433
18,205
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
14 / 2 / 8
14,267
649
19,844
17,827
19,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 2 / 10
14,181
645
15,419
17,503
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 1 / 7
11,535
524
3,076
8,354
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 1 / 13
12,944
588
16,696
12,437
9,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Big bot 06
Fenrir
14
0 / 12 / 3
9,168
417
6,437
19,609
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
MrSponks
Merlin
13
0 / 12 / 2
8,297
377
8,161
19,583
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 0
8,571
390
2,433
14,208
6,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Rhyizen
Ymir
11
0 / 8 / 2
8,113
369
4,409
16,935
7,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Voopzie
Jing Wei
14
2 / 9 / 1
9,603
437
8,254
22,081
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
11
47
Kills
3
6
Deaths
48
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Big bot 06
Fenrir
0
12
3
0.13
W
Cernunnos
Burgagle
Cernunnos
6
0
8
10
L
Merlin
MrSponks
Merlin
0
12
2
0.08
L
1
7
0
0.14
L
Ymir
Rhyizen
Ymir
0
8
2
0.13
W
14
2
8
9
W
16
2
10
10.5
L
Jing Wei
Voopzie
Jing Wei
2
9
1
0.28
W
4
1
7
7.5
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,468
Damage
29,694
74,326
Taken
92,416
55,004
Mitigated
32,740
30,188
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Big bot 06
Fenrir
6,437
1,138
0
1,585
19,609
8,206
0
8,411
11,076
0
57,112
W
Cernunnos
Burgagle
Cernunnos
14,433
6,721
0
8,669
18,205
7,203
11,645
1,470
16,735
0
119,658
L
Merlin
MrSponks
Merlin
8,161
386
0
1,690
19,583
6,194
0
10,134
9,045
57,584
0
L
2,433
549
0
3,362
14,208
6,902
60
8,136
5,998
310
38,726
L
Ymir
Rhyizen
Ymir
4,409
687
1,402
1,085
16,935
7,679
0
7,632
9,133
18,063
0
W
19,844
1,920
242
7,785
17,827
19,804
2,196
2,544
15,283
83,746
0
W
15,419
3,795
0
5,520
17,503
7,217
154
3,092
14,411
0
106,895
L
Jing Wei
Voopzie
Jing Wei
8,254
6,370
0
5,025
22,081
3,759
0
4,411
17,483
0
54,976
W
3,076
691
3,435
1,301
8,354
11,414
598
2,003
6,351
17,839
0
W
16,696
706
0
3,236
12,437
9,366
1,349
3,677
8,760
71,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,746
Gold Earned
43,752
610
Minions Killed
410
0
Camps Cleared
0
2,074,224
Distance Traveled
1,736,373
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,168
417
98
4
0
389,575
0
W
Cernunnos
12,819
583
144
7
0
361,991
5
L
Merlin
8,297
377
98
4
0
328,814
0
L
Mulan
8,571
390
89
4
0
329,544
0
L
Ymir
8,113
369
37
2
0
310,932
1
W
Hades
14,267
649
149
7
0
413,596
3
W
Thor
14,181
645
136
6
0
477,890
4
L
Jing Wei
9,603
437
88
4
0
377,508
2
W
Yemoja
11,535
524
44
2
0
383,741
0
W
Tiamat
12,944
588
137
6
0
437,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role