Player Matchup

Agni
Agni
ForgottenHeaven
Agni
Level 26
God Stats
0W - 7L
1,130 SR
Queue Stats
75W - 117L
1,343 Elo+
Solo
Jing Wei
Jing Wei
Osmar73715
Jing Wei
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,461 Elo+
Solo
Izanami
Izanami
SHDW TRACKER
Izanami
Level 29
God Stats
8W - 4L
1,733 SR
Queue Stats
41W - 36L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
Schwackemdead520
Kumbhakarna
Level 23
God Stats
5W - 3L
1,726 SR
Queue Stats
10W - 11L
1,327 Elo+
Solo
Cliodhna
Cliodhna
Tallboiii20
Cliodhna
Level 26
God Stats
19W - 16L
1,539 SR
Queue Stats
92W - 138L
1,336 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,407 Elo+

VS

Team Averages
Level 40
1,512 SR
1,409 Elo+
Guan Yu
Guan Yu
Flaming_Eagle420
Guan Yu
Level 24
God Stats
27W - 21L
1,546 SR
Queue Stats
74W - 56L
1,391 Elo+
Solo
Fenrir
Fenrir
Guillenova945
Fenrir
Level 119
God Stats
30W - 29L
1,569 SR
Queue Stats
701W - 661L
1,443 Elo+
Party 1
Ymir
Ymir
Readymade13
Ymir
Level 29
God Stats
7W - 4L
1,446 SR
Queue Stats
71W - 64L
1,508 Elo+
Solo
Anhur
Anhur
SSRYOUMA
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,084 Elo+
Party 1
Janus
Janus
xCsIx Bofo 7
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 3
8,673
413
7,693
13,340
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Osmar73715
Jing Wei
10
0 / 4 / 1
6,619
315
2,831
8,656
2,524
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
SHDW TRACKER
Izanami
2
0 / 1 / 0
5,603
267
0
548
54
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Schwackemdead520
Kumbhakarna
14
4 / 4 / 6
9,655
460
10,682
25,452
20,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Tallboiii20
Cliodhna
15
8 / 12 / 2
9,827
468
15,465
19,578
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 2
11,627
554
8,316
12,317
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
11 / 5 / 6
11,644
554
12,362
19,071
9,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 7
9,444
450
7,540
21,822
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anhur
SSRYOUMA
Anhur
10
0 / 6 / 2
7,640
364
455
7,694
2,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
13 / 2 / 6
12,825
611
28,002
13,582
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
15
Kills
30
31
Deaths
16
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
3
10
3
0.45
W
11
5
6
2.8
L
Jing Wei
Osmar73715
Jing Wei
0
4
1
0.13
W
1
3
7
1.5
L
Izanami
SHDW TRACKER
Izanami
0
1
0
0
W
Anhur
SSRYOUMA
Anhur
0
6
2
0.17
L
Kumbhakarna
Schwackemdead520
Kumbhakarna
4
4
6
1.75
L
Cliodhna
Tallboiii20
Cliodhna
8
12
2
0.75
W
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
56,675
67,574
Taken
74,486
33,293
Mitigated
46,219
4,829
Healing
26,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,316
922
217
4,703
12,317
14,254
2,413
2,946
9,203
782
83,302
L
7,693
322
184
970
13,340
4,104
0
5,739
7,074
26,253
0
W
12,362
3,052
0
5,526
19,071
9,389
943
3,895
14,901
0
71,183
L
Jing Wei
Osmar73715
Jing Wei
2,831
2,395
0
396
8,656
2,524
0
3,858
4,439
0
15,885
W
7,540
2,369
114
8,751
21,822
15,146
219
4,657
17,106
35,337
0
L
Izanami
SHDW TRACKER
Izanami
0
0
0
0
548
54
0
41
507
0
1,318
W
Anhur
SSRYOUMA
Anhur
455
229
0
965
7,694
2,284
726
2,960
4,698
0
13,003
L
Kumbhakarna
Schwackemdead520
Kumbhakarna
10,682
1,645
0
946
25,452
20,100
444
15,260
9,500
31,818
0
L
Cliodhna
Tallboiii20
Cliodhna
15,465
6,326
279
2,054
19,578
6,511
575
9,600
9,581
0
48,239
W
28,002
1,256
308
5,671
13,582
5,146
429
3,812
9,308
93,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
53,180
173
Minions Killed
474
0
Camps Cleared
0
1,269,940
Distance Traveled
1,803,852
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,627
554
151
7
0
412,952
0
L
Agni
8,673
413
41
2
0
261,644
3
W
Fenrir
11,644
554
91
4
0
421,823
1
L
Jing Wei
6,619
315
22
1
0
287,393
0
W
Ymir
9,444
450
50
2
0
292,374
0
L
Izanami
5,603
267
4
0
0
25,124
0
W
Anhur
7,640
364
27
1
0
259,802
0
L
Kumbhakarna
9,655
460
38
2
0
388,704
1
L
Cliodhna
9,827
468
68
3
0
307,075
0
W
Janus
12,825
611
155
7
0
416,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role