Player Matchup

Ra
Ra
XP-Q80
Ra
Level 102
God Stats
1W - 0L
1,750 SR
Queue Stats
16W - 12L
1,795 Elo+
Party 1
Thor
Thor
iGoDofThunder_
Thor
Level 28
God Stats
2W - 0L
1,580 SR
Queue Stats
5W - 3L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
iLonerQ
Gilgamesh
Level 104
God Stats
1W - 0L
1,688 SR
Queue Stats
4W - 4L
1,595 Elo+
Party 1
Team Averages
Level 78
1,673 SR
1,694 Elo+

VS

Team Averages
Level 34
1,492 SR
1,247 Elo+
Nu Wa
Nu Wa
Arachnée05
Nu Wa
Level 11
God Stats
0W - 2L
1,158 SR
Queue Stats
1W - 11L
980 Elo+
Solo
Cthulhu
Cthulhu
Bxldur
Cthulhu
Level 86
God Stats
1W - 2L
1,857 SR
Queue Stats
142W - 154L
1,489 Elo+
Solo
Neith
Neith
DeathDragonsYT
Neith
Level 6
God Stats
1W - 2L
1,462 SR
Queue Stats
2W - 6L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 3 / 11
7,855
786
7,427
6,777
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 0 / 11
8,336
834
4,394
4,859
2,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
iLonerQ
Gilgamesh
13
9 / 1 / 8
8,573
857
11,263
9,993
6,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 2
5,511
551
943
4,609
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Bxldur
Cthulhu
11
3 / 6 / 1
7,681
768
6,510
13,752
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 8 / 3
6,798
680
7,044
9,022
2,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Cthulhu
Bxldur
Cthulhu
3
6
1
0.58
L
1
8
3
0.31
W
Ra
4
3
11
3.17
W
6
0
11
11.5
W
Gilgamesh
iLonerQ
Gilgamesh
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
14,497
21,629
Taken
27,383
11,444
Mitigated
12,713
8,700
Healing
1,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
943
573
0
112
4,609
944
0
748
3,660
1,965
0
L
Cthulhu
Bxldur
Cthulhu
6,510
579
0
950
13,752
8,843
0
3,996
9,251
24,860
0
L
7,044
3,454
0
611
9,022
2,926
0
2,815
5,991
0
14,063
W
Ra
7,427
1,162
1,312
1,546
6,777
2,469
524
3,429
3,348
33,430
0
W
4,394
765
0
1,477
4,859
2,694
240
1,943
2,916
0
15,210
W
Gilgamesh
iLonerQ
Gilgamesh
11,263
3,071
0
4,365
9,993
6,281
167
3,523
6,470
0
24,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,764
Gold Earned
19,990
107
Minions Killed
68
7
Camps Cleared
1
534,259
Distance Traveled
368,217
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,511
551
4
0
0
72,530
0
L
Cthulhu
7,681
768
36
4
0
164,725
2
L
Neith
6,798
680
28
3
1
130,962
0
W
Ra
7,855
786
63
6
3
173,010
0
W
Thor
8,336
834
22
2
1
190,710
0
W
Gilgamesh
8,573
857
22
2
3
170,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role