Player Matchup

Ne Zha
Ne Zha
JxeyYt
Ne Zha
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 67L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
Pboog
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,506 Elo+
Party 3
Geb
Geb
YakoTRF
Geb
Level 109
God Stats
7W - 5L
1,591 SR
Queue Stats
130W - 138L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
byson412
Danzaburou
Level 62
God Stats
2W - 1L
1,350 SR
Queue Stats
18W - 20L
1,396 Elo+
Party 3
Hun Batz
Hun Batz
l-luminosity-_-
Hun Batz
Level 88
God Stats
1W - 5L
1,489 SR
Queue Stats
51W - 55L
1,407 Elo+
Party 1
Team Averages
Level 80
1,486 SR
1,412 Elo+

VS

Team Averages
Level 88
1,525 SR
1,411 Elo+
Artemis
Artemis
BigBuck316
Artemis
Level 105
God Stats
2W - 2L
1,519 SR
Queue Stats
94W - 94L
1,358 Elo+
Party 2
Ymir
Ymir
DeReloaded
Ymir
Level 27
God Stats
17W - 12L
1,664 SR
Queue Stats
50W - 55L
1,275 Elo+
Party 2
Achilles
Achilles
DivineOoooOf
Achilles
Level 78
God Stats
71W - 101L
1,565 SR
Queue Stats
246W - 252L
1,409 Elo+
Solo
Discordia
Discordia
HackEX
Discordia
Level 104
God Stats
1W - 2L
1,379 SR
Queue Stats
14W - 19L
1,321 Elo+
Party 2
Eset
Eset
JayDay101
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JxeyYt
Ne Zha
17
6 / 6 / 16
12,645
843
7,658
11,796
4,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Pboog
Baron Samedi
18
2 / 1 / 17
11,330
755
13,863
10,760
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
20
9 / 2 / 12
13,510
901
12,297
13,012
7,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
byson412
Danzaburou
19
9 / 1 / 7
12,917
861
12,843
11,790
4,993
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
19
11 / 5 / 9
13,153
877
19,880
15,112
5,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigBuck316
Artemis
16
1 / 7 / 9
9,453
630
10,739
14,965
5,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 7
9,361
624
2,858
18,713
24,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
DivineOoooOf
Achilles
16
7 / 5 / 2
10,517
701
8,297
13,118
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
HackEX
Discordia
15
2 / 10 / 4
8,988
599
8,583
14,245
4,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
18
5 / 9 / 4
11,368
758
14,542
16,441
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
41
37
Kills
15
15
Deaths
37
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigBuck316
Artemis
1
7
9
0.79
L
0
6
7
0.58
L
Achilles
DivineOoooOf
Achilles
7
5
2
1.6
L
Discordia
HackEX
Discordia
2
10
4
0.4
L
Eset
5
9
4
0.78
W
Ne Zha
JxeyYt
Ne Zha
6
6
16
2.33
W
Baron Samedi
Pboog
Baron Samedi
2
1
17
10.5
W
Geb
9
2
12
7.5
W
Danzaburou
byson412
Danzaburou
9
1
7
12.5
W
Hun Batz
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,541
Damage
45,019
62,470
Taken
77,482
28,455
Mitigated
51,493
18,115
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigBuck316
Artemis
10,739
3,814
0
1,009
14,965
5,919
104
4,821
10,144
0
33,959
L
2,858
383
193
1,055
18,713
24,428
0
6,539
12,174
15,717
0
L
Achilles
DivineOoooOf
Achilles
8,297
2,293
0
2,088
13,118
10,452
0
3,532
9,586
0
21,828
L
Discordia
HackEX
Discordia
8,583
1,017
364
396
14,245
4,757
4
5,566
8,679
25,705
0
L
Eset
14,542
1,054
660
1,380
16,441
5,937
0
5,934
10,507
38,750
0
W
Ne Zha
JxeyYt
Ne Zha
7,658
3,163
0
1,110
11,796
4,650
629
4,195
7,394
0
16,170
W
Baron Samedi
Pboog
Baron Samedi
13,863
461
2,581
5,766
10,760
5,538
354
7,219
3,541
45,841
0
W
Geb
12,297
1,933
0
3,066
13,012
7,353
589
3,385
9,360
40,584
0
W
Danzaburou
byson412
Danzaburou
12,843
9,324
0
5,592
11,790
4,993
4,264
3,019
8,607
0
41,542
W
Hun Batz
19,880
8,472
0
0
15,112
5,921
599
8,638
6,242
0
47,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,555
Gold Earned
49,687
321
Minions Killed
226
10
Camps Cleared
6
1,306,053
Distance Traveled
1,118,983
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,453
630
56
4
1
221,215
1
L
Ymir
9,361
624
24
2
0
226,360
0
L
Achilles
10,517
701
30
2
4
213,296
1
L
Discordia
8,988
599
34
2
0
213,983
1
L
Eset
11,368
758
82
5
1
244,129
2
W
Ne Zha
12,645
843
25
2
3
248,655
0
W
Baron Samedi
11,330
755
78
5
2
241,152
0
W
Geb
13,510
901
78
5
1
283,728
0
W
Danzaburou
12,917
861
78
5
0
265,842
0
W
Hun Batz
13,153
877
62
4
4
266,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role