Player Matchup

Hel
Hel
Addaddam
Hel
Level 26
God Stats
10W - 7L
1,425 SR
Queue Stats
25W - 42L
1,244 Elo+
Party 2
Hun Batz
Hun Batz
Inei1
Hun Batz
Level 63
God Stats
11W - 6L
1,557 SR
Queue Stats
225W - 166L
1,531 Elo+
Party 3
Aphrodite
Aphrodite
Zi_Joey_Ravioli
Aphrodite
Level 92
God Stats
5W - 11L
1,317 SR
Queue Stats
104W - 126L
1,314 Elo+
Party 2
Chiron
Chiron
eaaem
Chiron
Level 64
God Stats
74W - 52L
1,643 SR
Queue Stats
316W - 226L
1,530 Elo+
Party 3
Ymir
Ymir
plau26
Ymir
Level 8
God Stats
5W - 6L
1,452 SR
Queue Stats
85W - 57L
1,500 Elo+
Party 3
Team Averages
Level 51
1,479 SR
1,424 Elo+

VS

Team Averages
Level 54
1,473 SR
1,370 Elo+
Athena
Athena
AriNahhh
Athena
Level 59
God Stats
3W - 8L
1,324 SR
Queue Stats
26W - 44L
1,383 Elo+
Party 4
Hera
Hera
MajiqBeans
Hera
Level 27
God Stats
13W - 16L
1,487 SR
Queue Stats
181W - 213L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
NikkyThikc
Danzaburou
Level 45
God Stats
12W - 9L
1,481 SR
Queue Stats
39W - 50L
1,412 Elo+
Party 4
Nemesis
Nemesis
ZachintheBox21
Nemesis
Level 23
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 4
Sun Wukong
Sun Wukong
poison_mouse
Sun Wukong
Level 115
God Stats
45W - 52L
1,531 SR
Queue Stats
211W - 225L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,311
574
2,474
4,421
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Inei1
Hun Batz
10
5 / 0 / 3
6,641
604
4,557
6,876
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Zi_Joey_Ravioli
Aphrodite
12
2 / 1 / 0
6,649
604
5,604
8,758
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
eaaem
Chiron
12
5 / 0 / 2
6,764
615
8,211
7,065
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
plau26
Ymir
8
1 / 1 / 3
5,650
514
1,413
6,753
2,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AriNahhh
Athena
8
1 / 3 / 0
5,528
503
3,215
7,545
3,957
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 0 / 1
5,891
536
3,450
2,929
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NikkyThikc
Danzaburou
8
0 / 4 / 1
5,079
462
5,644
8,658
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 5 / 0
5,377
489
3,095
8,188
2,259
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
poison_mouse
Sun Wukong
9
0 / 2 / 1
5,323
484
5,053
8,138
6,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Athena
AriNahhh
Athena
1
3
0
0.33
W
Hun Batz
Inei1
Hun Batz
5
0
3
6.5
L
1
0
1
1.5
L
Danzaburou
NikkyThikc
Danzaburou
0
4
1
0.13
L
1
5
0
0.2
W
Aphrodite
Zi_Joey_Ravioli
Aphrodite
2
1
0
2
W
Chiron
eaaem
Chiron
5
0
2
6
W
Ymir
plau26
Ymir
1
1
3
2.5
L
Sun Wukong
poison_mouse
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,259
Damage
20,457
33,873
Taken
35,458
10,545
Mitigated
16,135
17,830
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,474
0
166
1,385
4,421
1,368
817
1,730
2,565
31,359
0
L
Athena
AriNahhh
Athena
3,215
1,175
0
776
7,545
3,957
352
1,334
6,211
14,946
0
W
Hun Batz
Inei1
Hun Batz
4,557
1,798
0
3,753
6,876
2,029
0
867
5,863
0
32,234
L
3,450
1,015
0
1,013
2,929
761
40
481
2,416
23,043
0
L
Danzaburou
NikkyThikc
Danzaburou
5,644
2,732
153
3,075
8,658
2,386
86
450
8,208
0
26,612
L
3,095
1,329
0
630
8,188
2,259
363
2,629
5,371
0
23,363
W
Aphrodite
Zi_Joey_Ravioli
Aphrodite
5,604
607
0
6,904
8,758
2,685
616
1,218
6,844
38,250
0
W
Chiron
eaaem
Chiron
8,211
3,101
211
3,300
7,065
1,884
788
910
6,155
0
42,055
W
Ymir
plau26
Ymir
1,413
532
1,189
922
6,753
2,579
222
1,668
5,045
10,172
0
L
Sun Wukong
poison_mouse
Sun Wukong
5,053
963
0
1,742
8,138
6,772
0
4,435
3,703
0
24,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
27,198
298
Minions Killed
230
0
Camps Cleared
0
1,076,847
Distance Traveled
1,123,309
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,311
574
72
7
0
212,977
0
L
Athena
5,528
503
25
2
0
223,183
3
W
Hun Batz
6,641
604
59
5
0
229,151
2
L
Hera
5,891
536
57
5
0
224,003
2
L
Danzaburou
5,079
462
47
4
0
204,720
2
L
Nemesis
5,377
489
46
4
0
258,865
3
W
Aphrodite
6,649
604
77
7
0
201,255
1
W
Chiron
6,764
615
70
6
0
217,829
2
W
Ymir
5,650
514
20
2
0
215,635
0
L
Sun Wukong
5,323
484
55
5
0
212,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role