Player Matchup

Ah Puch
Ah Puch
Cocobby
Ah Puch
Level 17
God Stats
3W - 1L
1,630 SR
Queue Stats
28W - 25L
1,502 Elo+
Solo
Loki
Loki
Little Knappy
Loki
Level 8
God Stats
7W - 8L
1,756 SR
Queue Stats
11W - 15L
1,326 Elo+
Solo
Cernunnos
Cernunnos
Mikeyisakuck
Cernunnos
Level 22
God Stats
3W - 3L
1,541 SR
Queue Stats
45W - 54L
1,353 Elo+
Party 1
Artemis
Artemis
NikoValero2515
Artemis
Level 15
God Stats
1W - 4L
1,476 SR
Queue Stats
4W - 11L
1,324 Elo+
Solo
Terra
Terra
TheGrimRevenant
Terra
Level 30
God Stats
0W - 2L
1,274 SR
Queue Stats
102W - 97L
1,385 Elo+
Party 1
Team Averages
Level 18
1,536 SR
1,378 Elo+

VS

Team Averages
Level 20
1,577 SR
1,448 Elo+
Danzaburou
Danzaburou
Andres_Lagarza
Danzaburou
Level 29
God Stats
18W - 12L
1,483 SR
Queue Stats
59W - 64L
1,376 Elo+
Solo
Achilles
Achilles
Ariza270506
Achilles
Level 3
God Stats
4W - 0L
1,730 SR
Queue Stats
7W - 7L
1,626 Elo+
Solo
Medusa
Medusa
Hermes Rage
Medusa
Level 29
God Stats
28W - 11L
1,708 SR
Queue Stats
213W - 207L
1,453 Elo+
Solo
Bellona
Bellona
RoughKnight37
Bellona
Level 23
God Stats
8W - 10L
1,465 SR
Queue Stats
53W - 83L
1,371 Elo+
Solo
Bastet
Bastet
TrapMick
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cocobby
Ah Puch
11
2 / 4 / 3
6,662
512
7,405
7,222
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 9 / 1
5,637
434
2,129
8,119
2,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Mikeyisakuck
Cernunnos
9
1 / 9 / 1
5,853
450
5,329
10,813
2,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 1
6,198
477
4,934
6,214
1,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 6 / 1
6,033
464
2,121
12,792
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andres_Lagarza
Danzaburou
14
11 / 0 / 4
9,325
717
7,832
7,545
2,316
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Ariza270506
Achilles
10
3 / 3 / 4
6,984
537
3,712
10,066
7,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
9 / 2 / 4
8,361
643
12,256
10,710
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
10
2 / 2 / 5
6,629
510
2,390
6,134
3,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
TrapMick
Bastet
14
6 / 1 / 5
8,122
625
5,173
7,670
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
31
31
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andres_Lagarza
Danzaburou
11
0
4
13
W
Achilles
Ariza270506
Achilles
3
3
4
1.67
L
Ah Puch
Cocobby
Ah Puch
2
4
3
0.88
W
Medusa
9
2
4
5.5
L
1
9
1
0.17
L
Cernunnos
Mikeyisakuck
Cernunnos
1
9
1
0.17
L
2
3
1
0.83
W
Bellona
2
2
5
2.25
L
1
6
1
0.25
W
Bastet
TrapMick
Bastet
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
31,363
45,160
Taken
42,125
20,708
Mitigated
20,111
6,221
Healing
9,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andres_Lagarza
Danzaburou
7,832
3,921
106
2,056
7,545
2,316
3,082
1,974
5,411
0
43,744
W
Achilles
Ariza270506
Achilles
3,712
1,118
0
225
10,066
7,788
1,218
1,880
8,064
0
23,160
L
Ah Puch
Cocobby
Ah Puch
7,405
990
0
1,575
7,222
2,035
405
0
7,222
36,732
0
W
Medusa
12,256
7,256
0
3,097
10,710
3,064
511
2,322
8,364
0
54,543
L
2,129
604
0
20
8,119
2,334
618
0
8,119
0
17,213
L
Cernunnos
Mikeyisakuck
Cernunnos
5,329
3,226
0
1,281
10,813
2,910
562
0
10,813
0
27,392
L
4,934
2,469
0
0
6,214
1,514
0
0
6,214
0
23,569
W
Bellona
2,390
1,131
0
272
6,134
3,940
418
1,256
4,840
0
26,569
L
2,121
852
782
2,563
12,792
11,915
0
0
12,792
17,735
0
W
Bastet
TrapMick
Bastet
5,173
2,260
0
4,232
7,670
3,003
0
1,662
5,920
0
57,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
39,421
229
Minions Killed
360
0
Camps Cleared
0
1,132,132
Distance Traveled
1,268,555
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,325
717
96
7
0
245,724
1
W
Achilles
6,984
537
36
3
0
240,898
0
L
Ah Puch
6,662
512
62
5
0
245,851
3
W
Medusa
8,361
643
81
6
0
235,338
2
L
Loki
5,637
434
32
2
0
235,383
0
L
Cernunnos
5,853
450
51
4
0
220,877
3
L
Artemis
6,198
477
49
4
0
201,705
0
W
Bellona
6,629
510
56
4
0
266,900
0
L
Terra
6,033
464
35
3
0
228,316
0
W
Bastet
8,122
625
91
7
0
279,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role