Player Matchup

Athena
Athena
LongLiveYmir
Athena
Level 102
God Stats
1W - 0L
1,895 SR
Queue Stats
13W - 15L
1,365 Elo+
Party 1
Nox
Nox
MrNiceGuy561
Nox
Level 106
God Stats
6W - 3L
1,604 SR
Queue Stats
48W - 42L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
MrTickleTrunk
Zhong Kui
Level 142
God Stats
8W - 10L
1,474 SR
Queue Stats
260W - 226L
1,563 Elo+
Solo
Charybdis
Charybdis
RUBnTUG
Charybdis
Level 59
God Stats
4W - 0L
1,934 SR
Queue Stats
24W - 11L
1,610 Elo+
Solo
Hun Batz
Hun Batz
THEJAMONH
Hun Batz
Level 109
God Stats
3W - 0L
1,627 SR
Queue Stats
117W - 119L
1,468 Elo+
Solo
Team Averages
Level 104
1,707 SR
1,494 Elo+

VS

Team Averages
Level 128
1,580 SR
1,536 Elo+
Cliodhna
Cliodhna
DRAC0N1C
Cliodhna
Level 139
God Stats
1W - 6L
1,500 SR
Queue Stats
163W - 152L
1,532 Elo+
Party 2
Charybdis
Charybdis
MVLxSC0RPI0N
Charybdis
Level 126
God Stats
11W - 9L
1,622 SR
Queue Stats
108W - 94L
1,517 Elo+
Party 2
The Morrigan
The Morrigan
TheAsianCrab
The Morrigan
Level 128
God Stats
12W - 15L
1,538 SR
Queue Stats
169W - 164L
1,534 Elo+
Party 2
Ares
Ares
XxAIR JORDEN23X
Ares
Level 116
God Stats
0W - 1L
1,631 SR
Queue Stats
38W - 30L
1,626 Elo+
Party 2
Amaterasu
Amaterasu
zurkll4
Amaterasu
Level 129
God Stats
5W - 4L
1,607 SR
Queue Stats
569W - 603L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
6 / 2 / 23
15,051
836
12,989
30,087
35,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 2 / 13
15,327
852
12,897
13,136
6,519
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
MrTickleTrunk
Zhong Kui
20
7 / 2 / 13
14,465
804
18,043
16,054
13,910
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
RUBnTUG
Charybdis
20
5 / 3 / 11
13,647
758
14,178
14,661
5,761
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
THEJAMONH
Hun Batz
20
8 / 4 / 17
14,964
831
17,513
16,644
11,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DRAC0N1C
Cliodhna
18
3 / 7 / 5
12,710
706
11,021
14,961
5,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MVLxSC0RPI0N
Charybdis
17
0 / 11 / 5
10,745
597
13,448
19,294
7,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
TheAsianCrab
The Morrigan
19
4 / 7 / 6
13,329
741
13,980
12,111
4,871
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 7 / 4
13,165
731
15,055
26,552
30,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
zurkll4
Amaterasu
18
2 / 4 / 5
11,853
659
6,163
17,589
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
36
Kills
13
13
Deaths
36
77
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DRAC0N1C
Cliodhna
3
7
5
0.79
W
Athena
6
2
23
8.75
L
Charybdis
MVLxSC0RPI0N
Charybdis
0
11
5
0.23
W
10
2
13
8.25
W
Zhong Kui
MrTickleTrunk
Zhong Kui
7
2
13
6.75
W
Charybdis
RUBnTUG
Charybdis
5
3
11
3.5
W
Hun Batz
THEJAMONH
Hun Batz
8
4
17
4.13
L
The Morrigan
TheAsianCrab
The Morrigan
4
7
6
1
L
4
7
4
0.86
L
Amaterasu
zurkll4
Amaterasu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,620
Damage
59,667
90,582
Taken
90,507
73,337
Mitigated
61,947
25,896
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DRAC0N1C
Cliodhna
11,021
633
0
222
14,961
5,304
1
7,243
7,646
0
28,041
W
Athena
12,989
1,099
0
12,618
30,087
35,901
1,020
9,693
19,950
32,990
0
L
Charybdis
MVLxSC0RPI0N
Charybdis
13,448
5,304
0
2,717
19,294
7,925
1,173
8,117
11,123
0
51,337
W
12,897
757
0
2,593
13,136
6,519
1,433
3,068
9,924
54,904
0
W
Zhong Kui
MrTickleTrunk
Zhong Kui
18,043
1,315
0
6,750
16,054
13,910
1,946
3,202
12,763
74,486
0
W
Charybdis
RUBnTUG
Charybdis
14,178
5,930
0
2,420
14,661
5,761
4,988
5,546
9,071
0
51,110
W
Hun Batz
THEJAMONH
Hun Batz
17,513
4,660
0
1,515
16,644
11,246
2,420
3,306
13,237
0
71,629
L
The Morrigan
TheAsianCrab
The Morrigan
13,980
588
0
341
12,111
4,871
657
7,288
4,766
31,173
6,343
L
15,055
264
0
0
26,552
30,047
67
9,769
16,543
32,849
0
L
Amaterasu
zurkll4
Amaterasu
6,163
892
0
1,654
17,589
13,800
0
11,456
6,025
0
26,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,454
Gold Earned
61,802
466
Minions Killed
259
13
Camps Cleared
3
1,774,002
Distance Traveled
1,520,185
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,710
706
40
2
1
326,706
0
W
Athena
15,051
836
41
2
0
370,231
7
L
Charybdis
10,745
597
82
5
1
265,346
1
W
Nox
15,327
852
98
5
3
344,678
1
W
Zhong Kui
14,465
804
119
7
4
351,469
10
W
Charybdis
13,647
758
102
6
0
337,052
0
W
Hun Batz
14,964
831
106
6
6
370,572
4
L
The Morrigan
13,329
741
64
4
1
312,458
1
L
Ares
13,165
731
31
2
0
286,123
0
L
Amaterasu
11,853
659
42
2
0
329,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role