Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Alibaba
Terra
Level 126
God Stats
2W - 1L
1,362 SR
Queue Stats
94W - 86L
1,514 Elo+
Party 2
Hera
Hera
BROTHER B8KED
Hera
Level 147
God Stats
5W - 3L
1,606 SR
Queue Stats
166W - 165L
1,439 Elo+
Party 1
Anubis
Anubis
GingerNinji
Anubis
Level 109
God Stats
1W - 0L
1,755 SR
Queue Stats
97W - 89L
1,467 Elo+
Party 2
Chaac
Chaac
wildmanarmy
Chaac
Level 157
God Stats
7W - 3L
1,515 SR
Queue Stats
315W - 341L
1,403 Elo+
Party 1
Team Averages
Level 140
1,548 SR
1,465 Elo+

VS

Team Averages
Level 73
1,561 SR
1,481 Elo+
Mercury
Mercury
HoBoJoJo3013
Mercury
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
101W - 123L
1,439 Elo+
Solo
Osiris
Osiris
UncleRuckes
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,508 Elo+
Party 3
Sylvanus
Sylvanus
Vawnhoof
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,510 Elo+
Party 3
Tiamat
Tiamat
dillydillylu
Tiamat
Level 26
God Stats
1W - 1L
1,708 SR
Queue Stats
16W - 25L
1,445 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iapneSiatneH
Tsukuyomi
Level 103
God Stats
10W - 19L
1,368 SR
Queue Stats
1,153W - 1,272L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
10 / 1 / 9
9,506
1,056
13,845
9,817
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
Alibaba
Terra
12
0 / 1 / 14
8,089
899
2,724
15,381
11,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 1 / 11
9,078
1,009
11,584
7,194
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
14
3 / 2 / 10
8,539
949
10,523
6,218
3,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 4 / 8
9,152
1,017
10,909
11,566
9,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HoBoJoJo3013
Mercury
11
0 / 5 / 3
6,064
674
3,856
8,605
2,960
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
13
1 / 4 / 7
7,046
783
6,471
12,834
14,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
Vawnhoof
Sylvanus
12
1 / 5 / 5
7,199
800
5,565
13,254
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
14
4 / 5 / 1
7,885
876
7,429
11,901
7,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
iapneSiatneH
Tsukuyomi
13
3 / 4 / 3
7,273
808
11,230
8,585
3,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
23
Kills
9
9
Deaths
23
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
1
9
14.5
W
Terra
Alibaba
Terra
0
1
14
7
W
3
1
11
8.5
W
Anubis
3
2
10
4
L
Mercury
HoBoJoJo3013
Mercury
0
5
3
0.3
L
Osiris
1
4
7
1.13
L
Sylvanus
Vawnhoof
Sylvanus
1
5
5
0.7
L
Tiamat
4
5
1
0.9
L
Tsukuyomi
iapneSiatneH
Tsukuyomi
3
4
3
1.13
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,585
Damage
34,551
50,176
Taken
55,179
32,816
Mitigated
42,619
31,848
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,845
8,888
718
2,463
9,817
4,685
1,632
3,244
6,353
0
23,874
W
Terra
Alibaba
Terra
2,724
287
9,107
8,841
15,381
11,797
691
3,349
11,989
4,607
0
W
11,584
2,559
1,792
1,480
7,194
3,335
1,144
1,508
5,464
26,754
0
W
Anubis
10,523
454
1,071
1,266
6,218
3,577
882
1,055
5,075
27,323
0
L
Mercury
HoBoJoJo3013
Mercury
3,856
568
134
1,084
8,605
2,960
0
3,119
5,321
0
10,007
L
Osiris
6,471
1,193
213
1,644
12,834
14,976
0
5,467
7,115
0
13,228
L
Sylvanus
Vawnhoof
Sylvanus
5,565
1,001
6,972
4,163
13,254
13,379
0
7,546
5,572
7,268
0
L
Tiamat
7,429
77
689
2,717
11,901
7,525
0
6,299
5,561
14,853
0
L
Tsukuyomi
iapneSiatneH
Tsukuyomi
11,230
1,428
727
1,663
8,585
3,779
0
2,400
6,042
0
27,906
W
10,909
1,154
776
4,334
11,566
9,422
320
3,838
7,381
0
16,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
35,467
120
Minions Killed
68
0
Camps Cleared
0
888,849
Distance Traveled
834,658
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,506
1,056
26
3
0
156,807
2
W
Terra
8,089
899
7
1
0
213,348
0
W
Hera
9,078
1,009
37
4
0
202,673
0
W
Anubis
8,539
949
39
4
0
147,911
2
L
Mercury
6,064
674
8
1
0
160,611
0
L
Osiris
7,046
783
8
1
0
167,376
1
L
Sylvanus
7,199
800
5
1
0
163,225
0
L
Tiamat
7,885
876
15
2
0
172,629
0
L
Tsukuyomi
7,273
808
32
4
0
170,817
0
W
Chaac
9,152
1,017
11
1
0
168,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role