Player Matchup

Neith
Neith
CANDYBUFFALOPOOP
Neith
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 108L
1,481 Elo+
Party 2
King Arthur
King Arthur
Death_Xperiance
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
KnucklesSonic
Tiamat
Level 98
God Stats
1W - 3L
1,556 SR
Queue Stats
6W - 12L
1,339 Elo+
Party 2
Pele
Pele
NELLYTBS123
Pele
Level 68
God Stats
2W - 2L
1,794 SR
Queue Stats
2W - 4L
1,810 Elo+
Party 2
Sobek
Sobek
Ucoa--
Sobek
Level 66
God Stats
5W - 6L
1,568 SR
Queue Stats
48W - 59L
1,436 Elo+
Party 2
Team Averages
Level 75
1,583 SR
1,513 Elo+

VS

Team Averages
Level 86
1,526 SR
1,483 Elo+
Mulan
Mulan
BR0DERH0PPER
Mulan
Level 125
God Stats
10W - 6L
1,500 SR
Queue Stats
169W - 164L
1,519 Elo+
Party 1
Discordia
Discordia
Badjuju
Discordia
Level 68
God Stats
8W - 9L
1,163 SR
Queue Stats
66W - 57L
1,384 Elo+
Solo
Artio
Artio
SoFawncy
Artio
Level 27
God Stats
17W - 21L
1,549 SR
Queue Stats
84W - 92L
1,492 Elo+
Party 1
Hachiman
Hachiman
Zignatic
Hachiman
Level 83
God Stats
24W - 26L
1,539 SR
Queue Stats
109W - 110L
1,499 Elo+
Party 1
Bastet
Bastet
rex4242
Bastet
Level 127
God Stats
9W - 1L
1,878 SR
Queue Stats
173W - 167L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,383
438
3,165
4,657
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Death_Xperiance
King Arthur
8
0 / 6 / 0
4,513
451
1,546
9,015
3,604
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,660
466
2,515
7,452
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 1
4,520
452
1,675
7,084
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
Ucoa--
Sobek
7
1 / 3 / 0
4,629
463
1,224
7,736
3,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 0
7,283
728
9,046
7,336
3,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Badjuju
Discordia
11
4 / 0 / 3
6,140
614
5,107
2,979
855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
SoFawncy
Artio
9
0 / 1 / 7
5,497
550
772
5,615
2,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Zignatic
Hachiman
10
4 / 0 / 3
5,967
597
5,603
4,288
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
rex4242
Bastet
11
4 / 0 / 5
6,129
613
4,244
5,026
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
22
22
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
0
0
10
W
Discordia
Badjuju
Discordia
4
0
3
5.5
L
0
4
1
0.13
L
King Arthur
Death_Xperiance
King Arthur
0
6
0
0
L
0
6
0
0
L
0
3
1
0.17
W
Artio
SoFawncy
Artio
0
1
7
3.5
L
Sobek
Ucoa--
Sobek
1
3
0
0.33
W
Hachiman
Zignatic
Hachiman
4
0
3
5.5
W
Bastet
rex4242
Bastet
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,125
Damage
24,772
35,944
Taken
25,244
12,894
Mitigated
9,537
9,244
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,046
1,592
0
4,226
7,336
3,612
0
189
7,087
0
40,091
W
Discordia
Badjuju
Discordia
5,107
178
0
1,831
2,979
855
524
946
1,835
35,455
0
L
3,165
1,153
0
683
4,657
1,264
0
230
4,427
0
18,879
L
King Arthur
Death_Xperiance
King Arthur
1,546
338
0
1,820
9,015
3,604
0
140
8,875
0
13,744
L
2,515
75
0
1,596
7,452
3,083
0
3,182
4,270
23,081
0
L
1,675
223
59
2,904
7,084
1,855
0
1,023
6,061
0
17,252
W
Artio
SoFawncy
Artio
772
38
120
1,814
5,615
2,613
235
1,046
4,527
8,899
0
L
Sobek
Ucoa--
Sobek
1,224
116
664
1,518
7,736
3,088
0
1,304
6,432
8,050
0
W
Hachiman
Zignatic
Hachiman
5,603
4,217
0
1,712
4,288
1,035
686
378
3,910
0
27,074
W
Bastet
rex4242
Bastet
4,244
1,157
0
3,254
5,026
1,422
0
770
4,146
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
31,016
183
Minions Killed
293
0
Camps Cleared
0
879,915
Distance Traveled
976,607
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,283
728
89
9
0
195,702
3
W
Discordia
6,140
614
69
7
0
184,633
2
L
Neith
4,383
438
40
4
0
162,443
4
L
King Arthur
4,513
451
38
4
0
182,149
0
L
Tiamat
4,660
466
42
4
0
163,266
2
L
Pele
4,520
452
49
5
0
194,660
2
W
Artio
5,497
550
19
2
0
196,532
6
L
Sobek
4,629
463
14
1
0
177,397
2
W
Hachiman
5,967
597
55
6
0
172,397
0
W
Bastet
6,129
613
61
6
0
227,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role