Player Matchup

Ra
Ra
Platinum III
Attrahcted
Ra
Platinum III
Level 147
God Stats
40W - 34L
1,607 SR
Queue Stats
240W - 248L
1,796 MMR
Solo
Susano
Susano
Gold II
Buck twentyfive
Susano
Gold II
Level 159
God Stats
45W - 34L
1,653 SR
Queue Stats
912W - 909L
1,596 MMR
Solo
Bellona
Bellona
Gold I
ER3KT 69
Bellona
Gold I
Level 144
God Stats
3W - 3L
1,902 SR
Queue Stats
85W - 73L
1,781 MMR
Solo
Sobek
Sobek
Platinum IV
Polarsss
Sobek
Platinum IV
Level 105
God Stats
2W - 3L
1,509 SR
Queue Stats
494W - 487L
1,770 MMR
Solo
Jing Wei
Jing Wei
Gold I
poisonfellow
Jing Wei
Gold I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,601 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,634 SR
1,709 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,544 SR
1,713 MMR
Artio
Artio
Gold III
Bonchas253
Artio
Gold III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 264L
1,546 MMR
Solo
Scylla
Scylla
Gold I
LATAMnumba1
Scylla
Gold I
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,769 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Lyitning
Xbalanque
Gold III
Level 105
God Stats
3W - 6L
1,433 SR
Queue Stats
220W - 211L
1,623 MMR
Solo
Vamana
Vamana
Platinum II
Officerfootlong
Vamana
Platinum II
Level 141
God Stats
11W - 11L
1,587 SR
Queue Stats
230W - 218L
1,912 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
PepperoniTe
Cliodhna
Gold IV
Level 122
God Stats
1W - 0L
1,702 SR
Queue Stats
30W - 21L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 2
12,215
470
23,848
16,996
7,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 8 / 4
12,406
477
13,305
23,454
10,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ER3KT 69
Bellona
19
4 / 6 / 1
12,072
464
18,087
27,613
29,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
Polarsss
Sobek
16
2 / 4 / 7
11,717
451
8,458
34,933
47,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
poisonfellow
Jing Wei
18
2 / 6 / 3
12,043
463
13,039
20,279
8,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatFenrirAthenaGilgamesh

VS

Bans
LokiPersephoneDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
2 / 5 / 14
11,233
432
12,825
27,658
33,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
20
7 / 2 / 12
13,705
527
23,122
14,126
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Lyitning
Xbalanque
20
3 / 2 / 9
14,926
574
15,095
19,182
8,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 8
13,853
533
19,364
34,294
38,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
PepperoniTe
Cliodhna
20
9 / 3 / 11
15,859
610
27,816
25,987
12,408
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
13
Kills
31
31
Deaths
13
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Artio
2
5
14
1.8
L
1
8
4
0.38
L
Bellona
ER3KT 69
Bellona
4
6
1
0.75
W
Scylla
7
2
12
6.5
W
Xbalanque
Lyitning
Xbalanque
3
2
9
3.75
W
10
1
8
14
W
Cliodhna
PepperoniTe
Cliodhna
9
3
11
4.83
L
Sobek
Polarsss
Sobek
2
4
7
1.38
L
Jing Wei
poisonfellow
Jing Wei
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,737
Damage
98,222
123,275
Taken
121,247
103,429
Mitigated
98,017
25,832
Healing
51,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,848
570
2,072
4,918
16,996
7,349
156
5,105
11,243
125,659
0
W
Artio
12,825
782
2,626
8,981
27,658
33,170
127
9,687
17,639
31,863
0
L
13,305
2,099
0
5,764
23,454
10,154
0
4,229
18,633
0
102,386
L
Bellona
ER3KT 69
Bellona
18,087
5,460
0
6,133
27,613
29,466
0
5,768
20,153
7,014
80,765
W
Scylla
23,122
2,481
710
3,219
14,126
5,347
1,999
6,606
7,362
112,785
0
W
Xbalanque
Lyitning
Xbalanque
15,095
7,561
0
5,456
19,182
8,138
3,437
4,239
14,847
0
146,430
W
19,364
7,925
0
14,743
34,294
38,954
4,235
6,812
27,186
0
84,862
W
Cliodhna
PepperoniTe
Cliodhna
27,816
3,354
0
15,346
25,987
12,408
85
5,725
19,996
0
148,014
L
Sobek
Polarsss
Sobek
8,458
722
0
4,550
34,933
47,621
191
13,686
19,138
25,237
0
L
Jing Wei
poisonfellow
Jing Wei
13,039
9,239
0
2,395
20,279
8,839
0
3,970
15,919
0
81,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,453
Gold Earned
69,576
673
Minions Killed
777
0
Camps Cleared
0
2,469,894
Distance Traveled
2,689,635
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,215
470
204
8
0
486,856
4
W
Artio
11,233
432
50
2
0
536,157
7
L
Susano
12,406
477
174
7
0
490,782
6
L
Bellona
12,072
464
132
5
0
498,451
3
W
Scylla
13,705
527
188
7
0
499,810
1
W
Xbalanque
14,926
574
207
8
0
470,500
4
W
Vamana
13,853
533
123
5
0
553,445
0
W
Cliodhna
15,859
610
209
8
0
629,723
6
L
Sobek
11,717
451
22
1
0
508,723
10
L
Jing Wei
12,043
463
141
5
0
485,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role