Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Dseven1
Baba Yaga
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,127 Elo+
Party 3
Tiamat
Tiamat
IIZAMEII
Tiamat
Level 18
God Stats
1W - 1L
1,331 SR
Queue Stats
15W - 18L
1,306 Elo+
Party 1
Loki
Loki
SleepyTempest
Loki
Level 15
God Stats
4W - 2L
1,375 SR
Queue Stats
14W - 14L
1,333 Elo+
Party 1
Hou Yi
Hou Yi
xTroncatx69
Hou Yi
Level 17
God Stats
5W - 2L
1,648 SR
Queue Stats
15W - 15L
1,343 Elo+
Party 1
Team Averages
Level 29
1,471 SR
1,322 Elo+

VS

Team Averages
Level 26
1,419 SR
1,347 Elo+
Cliodhna
Cliodhna
HampsterHank
Cliodhna
Level 29
God Stats
30W - 47L
1,385 SR
Queue Stats
50W - 77L
1,344 Elo+
Party 2
Ganesha
Ganesha
Handlama
Ganesha
Level 29
God Stats
7W - 5L
1,533 SR
Queue Stats
34W - 38L
1,369 Elo+
Party 2
Thor
Thor
Venterrus
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,376 Elo+
Party 2
Artemis
Artemis
demonmaster2000
Artemis
Level 18
God Stats
0W - 3L
1,271 SR
Queue Stats
17W - 31L
1,315 Elo+
Party 2
Anubis
Anubis
lazeegy
Anubis
Level 26
God Stats
1W - 3L
1,407 SR
Queue Stats
20W - 35L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 1
7,515
537
8,205
10,541
5,930
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Dseven1
Baba Yaga
11
4 / 6 / 3
7,634
545
8,755
10,685
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
IIZAMEII
Tiamat
11
3 / 1 / 9
7,317
523
5,626
5,461
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 3 / 4
8,323
595
7,903
7,990
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
13
8 / 4 / 7
8,234
588
13,420
9,755
2,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HampsterHank
Cliodhna
12
2 / 4 / 0
7,245
518
3,506
10,283
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Handlama
Ganesha
11
2 / 7 / 4
7,567
541
4,101
15,191
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
11
4 / 3 / 2
7,361
526
7,731
10,062
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 1
5,993
428
2,787
7,993
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
lazeegy
Anubis
13
7 / 6 / 1
7,848
561
9,812
14,556
6,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
26
Kills
16
16
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
1
2.25
W
Baba Yaga
Dseven1
Baba Yaga
4
6
3
0.92
L
Cliodhna
HampsterHank
Cliodhna
2
4
0
0.5
L
Ganesha
Handlama
Ganesha
2
7
4
0.57
W
Tiamat
IIZAMEII
Tiamat
3
1
9
7.5
W
7
3
4
3
L
Thor
4
3
2
1.67
L
1
6
1
0.25
L
Anubis
lazeegy
Anubis
7
6
1
1.25
W
Hou Yi
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,909
Damage
27,937
44,432
Taken
58,085
17,569
Mitigated
25,722
7,675
Healing
17,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,205
1,986
0
1,428
10,541
5,930
662
0
9,814
0
30,410
W
Baba Yaga
Dseven1
Baba Yaga
8,755
1,050
0
1,555
10,685
2,593
836
6,985
3,609
35,159
0
L
Cliodhna
HampsterHank
Cliodhna
3,506
223
0
4,066
10,283
3,349
441
182
10,015
0
40,168
L
Ganesha
Handlama
Ganesha
4,101
920
375
2,435
15,191
8,247
0
3,455
11,532
15,113
0
W
Tiamat
IIZAMEII
Tiamat
5,626
400
0
1,535
5,461
2,787
768
2,661
2,800
19,083
0
W
7,903
2,505
0
894
7,990
3,286
840
644
7,260
0
41,157
L
Thor
7,731
2,325
0
4,149
10,062
6,025
306
334
9,557
0
27,139
L
2,787
1,088
0
967
7,993
1,842
0
3,499
4,407
0
20,941
L
Anubis
lazeegy
Anubis
9,812
480
0
5,877
14,556
6,259
355
6,336
7,518
38,853
0
W
Hou Yi
13,420
7,204
0
2,263
9,755
2,973
2,290
3,623
6,132
0
47,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,023
Gold Earned
36,014
288
Minions Killed
247
0
Camps Cleared
0
1,191,176
Distance Traveled
1,209,051
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,515
537
52
4
0
274,357
3
W
Baba Yaga
7,634
545
62
4
0
204,301
1
L
Cliodhna
7,245
518
85
6
0
254,142
0
L
Ganesha
7,567
541
7
1
0
235,619
2
W
Tiamat
7,317
523
35
3
0
221,803
0
W
Loki
8,323
595
68
5
0
263,986
1
L
Thor
7,361
526
56
4
0
261,978
2
L
Artemis
5,993
428
54
4
0
222,993
2
L
Anubis
7,848
561
45
3
0
234,319
0
W
Hou Yi
8,234
588
71
5
0
226,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role