Player Matchup

Nike
Nike
PA StridentDrop
Nike
Level 128
God Stats
1W - 0L
1,420 SR
Queue Stats
9W - 10L
1,304 Elo+
Party 3
Artemis
Artemis
THEMICHAELWAVE
Artemis
Level 160
God Stats
8W - 8L
1,796 SR
Queue Stats
71W - 80L
1,448 Elo+
Party 3
Hun Batz
Hun Batz
elpayasito650
Hun Batz
Level 121
God Stats
1W - 0L
1,175 SR
Queue Stats
18W - 12L
1,577 Elo+
Party 2
Poseidon
Poseidon
sergthepurge2
Poseidon
Level 123
God Stats
2W - 2L
1,641 SR
Queue Stats
33W - 29L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
sweek420
Baron Samedi
Level 160
God Stats
3W - 1L
1,456 SR
Queue Stats
112W - 155L
1,373 Elo+
Party 3
Team Averages
Level 138
1,497 SR
1,440 Elo+

VS

Team Averages
Level 122
1,606 SR
1,548 Elo+
Bakasura
Bakasura
BepisCo
Bakasura
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,546 Elo+
Party 1
Zeus
Zeus
CuervoDAlcala
Zeus
Level 154
God Stats
0W - 1L
1,716 SR
Queue Stats
11W - 9L
1,584 Elo+
Solo
Izanami
Izanami
Ishamael88
Izanami
Level 147
God Stats
0W - 2L
1,547 SR
Queue Stats
60W - 70L
1,474 Elo+
Solo
Chaac
Chaac
LightSands
Chaac
Level 89
God Stats
0W - 1L
1,787 SR
Queue Stats
71W - 55L
1,621 Elo+
Party 1
Fafnir
Fafnir
SpongeLvLOne
Fafnir
Level 82
God Stats
1W - 3L
1,479 SR
Queue Stats
71W - 67L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
12,276
818
19,253
18,230
12,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 1 / 9
13,179
879
22,689
10,683
3,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
elpayasito650
Hun Batz
20
9 / 0 / 8
13,456
897
20,074
12,822
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
sergthepurge2
Poseidon
17
4 / 5 / 9
11,174
745
11,717
12,761
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
sweek420
Baron Samedi
16
0 / 7 / 11
9,896
660
11,558
14,541
6,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BepisCo
Bakasura
18
4 / 8 / 3
10,939
729
11,254
22,256
11,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 3
11,629
775
18,898
15,062
6,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ishamael88
Izanami
16
1 / 7 / 4
9,653
644
9,786
13,840
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
16
2 / 3 / 7
10,388
693
11,469
28,514
33,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
14
0 / 4 / 6
8,684
579
5,154
20,052
24,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
26
Kills
14
14
Deaths
26
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BepisCo
Bakasura
4
8
3
0.69
L
7
4
3
2.13
L
Izanami
Ishamael88
Izanami
1
7
4
0.43
L
Chaac
2
3
7
1.83
W
5
1
11
10.5
L
Fafnir
0
4
6
0.75
W
8
1
9
12.5
W
Hun Batz
elpayasito650
Hun Batz
9
0
8
13
W
Poseidon
sergthepurge2
Poseidon
4
5
9
1.7
W
Baron Samedi
sweek420
Baron Samedi
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,291
Damage
56,561
69,037
Taken
99,724
32,603
Mitigated
81,832
19,401
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BepisCo
Bakasura
11,254
7,909
0
5,758
22,256
11,419
0
7,587
14,191
0
29,585
L
18,898
1,332
0
851
15,062
6,403
0
2,428
12,391
57,026
0
L
Izanami
Ishamael88
Izanami
9,786
5,402
0
1,321
13,840
6,213
0
2,299
11,407
0
44,847
L
Chaac
11,469
1,450
855
9,656
28,514
33,089
1
7,866
19,861
0
30,043
W
19,253
3,576
0
7,164
18,230
12,955
382
5,532
12,419
3,957
34,663
L
Fafnir
5,154
1,534
273
2,543
20,052
24,708
4
5,646
13,897
14,639
0
W
22,689
12,002
0
4,537
10,683
3,996
3,224
3,434
7,179
0
61,729
W
Hun Batz
elpayasito650
Hun Batz
20,074
4,627
0
1,766
12,822
5,032
250
4,972
7,570
0
51,783
W
Poseidon
sergthepurge2
Poseidon
11,717
1,263
0
1,169
12,761
3,664
1
2,057
9,306
37,501
0
W
Baron Samedi
sweek420
Baron Samedi
11,558
984
2,011
2,754
14,541
6,956
413
8,663
5,878
40,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,981
Gold Earned
51,293
380
Minions Killed
343
8
Camps Cleared
9
1,432,550
Distance Traveled
1,332,834
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,939
729
67
4
6
277,922
4
L
Zeus
11,629
775
113
8
3
260,812
1
L
Izanami
9,653
644
97
6
0
214,499
1
L
Chaac
10,388
693
46
3
0
295,129
2
W
Nike
12,276
818
43
3
0
290,968
1
L
Fafnir
8,684
579
20
1
0
284,472
0
W
Artemis
13,179
879
110
7
1
303,359
1
W
Hun Batz
13,456
897
77
5
4
316,115
2
W
Poseidon
11,174
745
67
4
3
274,040
1
W
Baron Samedi
9,896
660
83
6
0
248,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role